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Walkthrough Side Quest: Hard DungeonWelcome to one of those optional battles that requires you to be WAY stronger than necessary to beat the last boss, and gives lots of good rewards except for the fact that you don't need them because to be able to beat this battle you need to be uber-strong anyway. 8p To give you an idea of the difficulty level here, the weakest enemy has a higher level than the final boss, and can kill you in two hits. This sidequest is available from chapter 20 onwards, but wait at least until chapter 21 so you can buy more items. Preparation for battle: First of all, you'll either need to be in Ex-Play, or have done about a gazillion side quests. The Alexander Summon is invaluable here. Also, you'll need to have six Master Dragons, each with 9999 HP and at least 450 (preferably up to 550) MP. You'll also need at least 40 Litancibles, 60 Royal Drugs, 75 High Drugs, 99 Heals, and preferably 99 Magic Gins. (You can buy all of this stuff at the item shop.) Try to have even more than what I put down here, because you do not want to worry about skimping on item usage! You'll also want a Behemoth (i.e. five Princess's ??? items). Your average experience level for characters should be at least 55 (60 if you're not in Ex-Play). Dragons should have average level of 60. Battle Formation: Here's the formation that worked for me. This dungeon is crazy hard (as it says), so you need a very specific strategy to get through it. It'll take you probably close to an hour to finish without frameskipping (thankfully you can save in the middle). Two parties of Cross Knight, Knight, Heavy Armor, and Light Armor
General Tips:
OK, now a rundown of the enemies. Fighting each enemy by itself isn't all that tough; the problem is when they gang up on you.
(Strider x3) x2 (Overlord x2, Strider x1) x3 (Overlord x1, Strider x2) x1 (Moth Queen x1) x1 (Schwarzen x1) x1 (Judit x1) x2 (Naga x1) x1 (King of Pain[BOSS] x1) x1 Treasure: Elixer x9, Reconquista x4, Chobham Armor x4, Royal Gown x2, Empress Kahna x1, Kaiser Rin x4, Powered Suit x4, Energy Suit x2, Dreadnaught x4, Iron Duke x4 OK... the first part's tough. The Striders aren't too bad (you can even take them on in melee battles) but do NOT ever attack the Overlords inside battle; they'll make mincemeat of you. Use field techs and keep up your MP with Magic Gins. Now... the major danger comes when the Overlords gang up on you. Basically, you can (barely) survive a Bagdem from a total of two Overlords, but not three. So if there are more than two (e.g. one party of two and one of one), it's very dangerous. Bagdem has huge range, too! So you want to get rid of the two-Overlord parties as quickly as possible. Make sure you SPREAD OUT while doing this; it raises the chance that the different Bagdems will strike different parties, so everyone can survive. The problem is that there are four Overlord parties. You really have to get them quickly. The best way to do this is to have your Priest party use Starfall on the crumbled wall and break it, then take your Mini-Devil party up to the two leftmost Overlord parties and Dance. If you're lucky you'll do over 9000 damage to both parties, and your other characters/dragons can then finish them off. (Even if you just beat the two-Overlord party this way, you should be able to survive the others for the first round.) If you don't do the right dance (i.e. an attack dance), just take Byuu up there and die quickly so you can retry from the beginning. Now, take your long-range parties (those with Light Armors) up the left side and finish off those three Overlord parties, one by one (if you haven't already). Try using Trick with your Matelite/Assassin party; it seems to work pretty well (but make sure not to use a Swordtech afterwards, or they'll wake up again). DO NOT take the chest; it's a trap. In the meantime, take the short-range parties to the right, beat the Striders and grab the chest with 9 Elixers (keep as far south as possible so as not to attract the last Overlord party). While the short-range parties are working, the long-range parties should finish up what they're doing and head right to beat the last Overlord party. OK, now the next bit is different, but no less dangerous. Basically, you can't deal with more than one or (possibly) two of these enemies at once, or you're fried. The only exception is the Naga, who isn't too bad, and the Judits. The Judits aren't too dangerous in and of themselves, but they can be deadly in that they let the King of Pain have an extra turn! Your primary goal is luring the nasties AWAY from the King of Pain. Attack the nasty guys Moth Queen, Schwarzen) from the field; don't go into battle. The main problem is that all of these guys have ASTRONOMICAL HP. OK. Start by bringing everybody to the top right. At this point, the Moth Queen and Schwarzen should start coming towards you. Let them come (if you're lucky a Judit will join them). Lure them down towards the south (don't go trigger-happy and start beating up on them until you're well to the south, or they'll start going back north and sniping from afar, and you DON'T want that.) In fact, make sure you're all the way to the bottom of the screen before you start hitting them; if you're even hugging the top wall of the bottom part, they can hit you from above the wall. Even all three of them together shouldn't be enough to instantly kill any party, so heal up at the start of each Player Phase. Wail away with Dances and Alexander Summons against them; you can go up close with the Schwarzen, but I don't recommend doing so with the Moth Queen, since it has a high evade rate. It'll take a LONG time until they're defeated, but hang in there with the Drugs and Gins. Don't forget to use White Drugs to clean up the poison swamp, or it'll heal them. Once that's done, have everybody go back to the right, just below the crumbled wall. Break the wall and go up. Fight the Naga and (when she comes down to you) the Judit. Don't venture to the left at ALL until they're defeated! Again, it'll take a while, but since it's only two of them you shouldn't have as many problems. Even if you didn't manage to get a Judit follow you south before, the Judits themselves aren't too bad; you can even take them on in melee battle if you like. First go after the first Judit (if you didn't get her yet), then the Naga. After that, go after Judit and the King of Pain at the same time. If you keep damaging the King of Pain, Judit will just cast White Drug on him for her turn! However, concentrate on Judit first. Once she's out of the way, take your long-range parties around to collect treasure (you'll need to use earth techs to break down the crumbled walls to get to them). Put their dragons on Go! in the meantime. When all the treasure's collected, just go whole hog on the King of Pain. Just use Royal Drugs or Heals at the start of battle and you'll be just fine. You're done! Just a listing of the treasure: Bottom-right chest: Elixer x 9
Technique Info
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