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Labyrinth
Level 1
Strength & Courage
Truth & Wisdom
Labyrinth Proper
Levels 2 & 3
Level 4
Level 5

Level 1

At the beginning of the game, King Drake will send for you. For the reference of the walkthrough, the main character of this will be called Hiro. King Drake tells the story of her missing daughter, Princess Jessa. Listen to the conversation and you will soon be given 200 Gold by the Minister to start you on your adventure. Exit the Castle and head for the town.

In the town, there is for now, 5 places of importance. The Tavern, where you can rest up, the Shrine, where you can save your game, and the Weapon, Armor, and Alkemist shops, which sell you Weapons, Armor, and Items. Occasionally, they each have special deals. These items for deals are rare, and expensive. Maybe later, you can buy them.

Taking your 200 Gold, take and buy a Short Sword. If you are a first time player, then buy a Leather Gauntlet for Hiro. Once you have talked around in the Tavern, and gotten either a Short Sword or a Gauntlet, return to the castle.

The Minister will say that Jessa was last seen with Hiro's father, Mortred, near the Labyrinth. Just then, boom shakes the castle and a dark man, known as Dark Sol appears. He says that he has the Princess, and will only return her if King Drake hands over the Kingdom of Thornwood (the place where you are). Dark Sol then leaves and King Drake gives you permission to enter the Labyrinth. Save at the town before going in.

When you are ready, enter the Labyrinth. I have provided a map for you. For detailed information of the maps, head to the map section. Just starting out on this game is kind of slow. Stay around the begining area and fight Slimy Oozes and Cave Slugs. Gain a level or two, and start going off further into the dungeon. After you start to venture off, take an Angel Wing with you. Each Level in this Labyrinth is a 30x30 square area. When I tell you locations, like say (16, 30). You count over from the left side, right 16 places, and then down 30 places. If you did it right, you should have your finger on the square with the 'S' on it. That is where you start. As you keep gaining levels, buy yourself better equipment. But do not go to the location of (11, 18) yet. Not until Hiro is around Level 8.

When Hiro is around Level 8, you should have this equipment:

Hiro:

If the pictures don't ring a bell, Hiro should have a Bronze Saber, a Fur Robe, a Gauntlet, and a Leather Helmet. If you are unsure about any equipment, go check out one of the sections on equipment. Also stack up on a couple of Herbs.

When you have all the equipment, and are around Level 8, go to coordinates (11, 18). You will run into a Kaiser Krab. This is your toughest opponent yet. It has about 60 HP, and can take out almost 20 HP per turn. When you get below 20 HP, use an Herb and keep attacking. It should soon die out and leave a Royal Tiara. If you are strong enough after killing it, take and walk out, otherwise, use the Angel Feather.

Go back to the castle and talk to the King. He says that he gave the Royal Tiara to Jessa when she was 12. You will also notice a person named Melvyl there. He knows the Labyrinth well, but keep an eye on him. The Minister says that Jessa is inside the Labyrinth Proper. In order to get there, you need to pass the 4 trials. The trial of Strength, Courage, Truth, and Wisdom. They also advice you form a party and then return to the Castle. Whatever you do, DO NOT TALK TO TRISTAN. He will take the Royal Tiara from you and give you 200 Gold. The Royal Tiara increases your Armor Factor by 16 points.

Head back to town and to the Tavern. You will see a scene with Old Vik and Pyra, one of Hiro's friends. She will join up with you. Pyra is a strong Magical user, and can use a Whip, which comes in handy a little later on. When you get outside, Pyra will bump into a man named Gila, who was hired to find Jessa. They get into a little argument before Pyra cast Slow (1) on Gila while he goes back to the Labyrinth. Give Prya the Royal Tiara and go to the Shrine, where you will meet Milo, another friend of Hiro's. Milo joins up. Milo is a good Healer, as well as a powerful fighter. Though not as powerful as Hiro, Milo still pulls his weight (which is a lot of it).

Go back to the Castle and talk to the Minister, who will give you the Dwarf's Key. Now you can enter the Cave of Strength. Go back to the Labyrinth and fight around, leveling up Pyra and Milo. Update their equipment quickly. Open the Bronze Door (to the west of the start point) when Milo and Pyra are around level 5. Fight around a little more, until they reach Level 8. By then, they should have this equipment.

Hiro:

Milo:

Pyra:

Make sure to get Hiro the Sword, and then give the Bronze Saber to Pyra. When you are ready, enter the Cave of Strength at Coordinates (28, 26).




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