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I'LL GET YOU LAN! IF IT'S THE LAST THING AH DOOOOOO! (Also
note the worst name for total destruction ever. I mean it.)
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When you have control, go around and talk to Mayl, Yai and
Dex, then read the new e-mail from Higsby and go to his store. It's
between your house and the school.
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Jack into that weird-looking sign-robot for some
HPMemory, then talk to Higsby. Seems the lazy man wants you t do some
errands for him. You agree, naturally. Yai will send you mail saying
there is now a link to SciLab Square from her homepage.
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Errand 1:
Talk to the man at ACDC station (you can't miss him). Seems
the dullard left what he was supposed to deliver in an Inn! Head to the
Inn in Yoka and look under the table on the far right (pictured), and
head back to
the man. He will give you the chip, so go back and give it Higsby.
Errand 1 complete!
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Errand 2:
Looks like it's some good ole' racketeering now. Go to ACDC 1 to find
the offending Navi (it's quickest to go through Lan's own PC). He's the
evil purple one below the first turn (pictured). Beat his Snowblows and
Canodumbs to get his money, and
head to back Higsby to complete this errand.
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Errand 3:
Delivery this time. Go to Yai's homepage and take the upper-right
narrow path to reach the shortcut to SciLab Square and find the red
female Navi. It's right outside the warp. Give him the chip and head
back to Higsby. Read the e-mail and head out. It's time for the final
preliminary.
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If you already have the
LongSwrd E you can skip this first part. Go to ACDC 3 and go to the
far-left corner and pick one up, then head for SciLab Square, and talk
to the orange female Navi shown, and trade for the pass which you need. Go to any
Cyber-station and head for Yoka. Talk to the orange Navi at the
bottom-right.
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You'll be
forced
to fight the next few battles with a pre-chosen folder, but this
shouldn't be
too much trouble. There are five people in the real world dressed as
Navis. Find them and beat them. We're gonna do this by location.
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In ACDC Town:
Behind Yai's house.
In the School's Staff Lounge
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In SciLab:
Bottom right, beside the vending machine.
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Yoka:
Behind the building in Zoo 1.
In the baths at the very back of the Inn.
Now that you've beat them all, head back to Yoka Square any way you can
(I recommend jacking into SciLab Virus Lab and going to the
Cyber-Station via SciLab 2) and talk to the same Navi again
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Did I hear chickens being
counted?
Anyway, everyone congradulates you (even Roll, who failed to qualify),
and then...
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OH NO |
IT
PROTOMAN |
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Chaud and Lan will mouth off
to each other, and eveyrone will suddenly have something better to do.
Needless to say, spend your hard-earned Zennys here, and then head
home, and bed.
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Lan will get an e-mail saying
dad will be out of town for a while. Instead of rocking the casbah, Lan
goes to help Mayl install her washing machine. Head to
Mayl's house (below yours). She somehow convinces you to work for
Higsby.
Again. Oh well...
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Take any
Cyber-station to Yoka, and then take the first left-turn to find the
warp to
Yoka 2. Follow the blue path
to Yoka 1, and fight viruses until you get
a 'Wind *'. Jack out and go back to Mayl's.
Getting a Windbox is completely
random, so this may take some time. There is no way around this!
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Talk to Higsby to give him the
chip, and watch as events unfold. Jack into Mayl's PC upstairs, and
meet
Bubbleman. Get the code from Mayl's mail (heh, again) and follow the
oh-so-obvous trail of bubbles to to Yoka. Exchance insults with
Bubbleman,
and then find out you can't give chase.
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Jack out
and head to SciLab, go up the elevator, and talk to the scientist at
the
back of the room.. Jack into the
computer and fight the program to get the CompData. Go back to Mayl's
and talk to Higsby. He is useless. Luckily as you walk out a friendly
hobo will fix it for you. Equip the PresData in your Customiser and
head
back to the too-thin bridge. If you like, head down the other thin
bridge to find some HPMemory.
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Now comes a
little game of hide-and-seek as they run (badly) from you. Listen to
the mail from a panicky Higsby and go to ACDC 2. Go to the big pink
area just before the entrance to ACDC 3 (where you found the key to the
school) and face them. After fighting
them, you will receive your first Style Change.
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Head to SciLab 1 and all the
way down and around to the large area to find them again. Then after
defeating them once more go back to where Bubbleman is.
You'll get their Needle at last. Continue along the paths (there's only
one correct way, and it's easy to see) until you reach him.
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Destwoy
Soon I may apolgise for these terrible intros. But don't hold your
breath.
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As Bubbleman tries to run and
all looks lost, ProtoMan jumps in (literally) and saves the day. Mayl
and the teacher are fine, and all is good.
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