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Items
Here is a list of all the items you will acquire in the game. Magical attack items have varying degrees of attack proficiency, depending upon the enemy's defensive level and which type of magical attack item you use. However, a magical attack item will take the same amount of damage away from the same type of enemy if you have more than one to use. For example, if you use a Sacred Nut on a Liphant, the next Sacred Nut used on the Liphant will do the same damage, but the Staff of Earthquakes will take more damage from the enemy because it is a more powerful magical attack item. Also, when using a magical attack item on an enemy, the enemy is not permitted to attack that round. So use up all of your magical attack items first before attacking and your battle will be much easier.

IMAGE ITEM NAME
LOCATION EFFECT

Crystal
Silvius Mines (possession of helm required)
Provides best visibility for dungeons, monuments, and caverns.

Fang
In battle or in chests
Valuable trade merchandise

Feather
Garia, Minos, Tagia, Torif
Cost: 3,000 guilders
Warp to town of purchase when used (Must talk to person who gives the name of the town after purchase)

Helm
Julus Cavern
Transcribes hyroglyphics in caverns

Herb
Town Healer
Cost: 2,000 guilders for 5 herbs
Restores partial health when applied
Max capacity = 24

Key of Earth
Sehod's Catacombs
1 of 3 keys needed to open the gates

Key of Heaven
Rohod's Catacombs
1 of 3 keys needed to open the gates

Key of Hell
Ohod's Catacombs
1 of 3 keys needed to open the gates

Mantle
Silvius Mines
Weaker enemies will no longer hinder your quest

Mask of Beasts
Town of Oruk
Cost: 15,000 guilders
See better in mazes

Resurrection Potion
Randomly dropped by the Sea Dragons
Restores a warrior's HP bar to its max; will NOT bring a warrior back from death
Max capacity = 3

Sacred Nut
Randomly dropped by the Liphants
The weakest of the magical attack items. These we be the biggest help in the earlier stages of the game.
Max capacity = 11

Scroll of Iason
Awaken thy companions
Gelkis Shrine directions (View Scroll)

Ships (Argo & Argonaut)
Kadmos and Idmon Bay
Argo Cost: 30,000 guilders. Argonaut is free
Needed for traveling the waters and seas. You will find one for normal seas

Staff of Earthquakes
Village of Karme
Cost: 10,000 guilders each
About 3 times as strong as the Sacred Nuts, the Staffs of Earthquakes should only be used in dire need or in important battles because they are so expensive!
Max capacity = 4

Stone of Protection
Village of Iphis
Cost: 50 fangs each
The Stone of Protection works like a "mute" spell, in that it stops all magical attacks of an enemy. It does not always work, but once it does, it will be effective for the remainder of the battle.
Max capacity = 6

Travelling Smithy
For hire in Oruk
Cost: 12,000 guilders
Fixes your gear as you travel

White Sphere
Village of Kithairon
Cost: 1,000 fangs each
The ultimate magical attack item. The White Sphere is about 3 Staff of Earthquakes in one punch! Very expensive, so use them wisely!
Max capacity = 1






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