Name |
Cost |
Obj. |
Effect |
Ve |
Ni |
Ri |
As |
Wi |
Ca |
Sa |
La |
Ne |
Get where? |
Acid Spray |
8/0 |
AM |
15 P. Poison damage |
|
|
|
|
|
|
X |
|
|
Temple of Yak |
Awaken |
1/0 |
AP |
Cancel "Sleep" |
X |
|
|
|
|
X |
|
|
|
All magic users have it |
Beast Master |
5/2 |
GM |
Hypnotizes animals |
|
|
|
|
|
X |
|
|
|
|
Bless |
2L/1 |
1P |
Improve AC 1L |
|
X |
|
|
|
X |
|
|
|
|
Cold Ray |
2L/4 |
AM |
2-4L P. Cold damage |
|
X |
|
|
|
X |
|
|
|
|
Create Food |
20/5 |
AP |
Creates one unit of food for each living party member |
|
|
|
X |
X |
|
X |
X |
|
|
Cure Disease |
10/0 |
1P |
Remove "Disease" |
|
|
|
X |
X |
|
X |
|
|
Statue F3 12/2 |
Cure Paralysis |
12/0 |
1P |
Remove "Paralysis" |
|
|
X |
|
|
|
X |
|
|
|
Cure Poison |
8/0 |
1P |
Remove "Poisoned" |
|
|
X |
X |
X |
|
X |
|
|
Statue F3 12/8 |
Cure Wounds |
3/0 |
1P |
Cure 15 P. of damage |
X |
|
|
|
|
X |
|
|
|
|
Day of Protection |
75/10 |
AP |
Casts Light, Protection from all Elements, Heroism, Holy Bonus and Bless |
|
|
X |
X |
X |
|
X |
X |
X |
|
Deadly Swarm |
12/0 |
GM |
40 P. Physical damage |
|
X |
|
|
|
|
X |
|
|
|
Divine Intervention |
200/20 |
AP |
Heals the entire party of all damage except "Eradication" |
|
|
|
|
|
|
|
|
X |
Northern Sphinx |
Fiery Flail |
25/5 |
1M |
100 P. Fire damage |
|
|
X |
|
|
|
X |
X |
|
|
First Aid |
1/0 |
1P |
Restores 6 HP |
X |
|
|
|
|
X |
|
|
|
Users of Cleric magic have it |
Flying Fist |
2/0 |
1M |
6 P. Physical damage |
X |
|
|
|
|
X |
|
|
|
|
Frost Bite |
7/0 |
1M |
35 P. Cold damage |
|
|
X |
|
|
X |
X |
|
|
|
Heroism |
2L/3 |
1P |
Increases temp. level by 1L |
|
X |
|
|
|
X |
X |
|
|
|
Holy bonus |
2L/1 |
1P |
Increases damage inflicted by a character by 1L |
|
X |
|
|
|
X |
|
|
|
|
Holy Word |
100/20 |
GM |
Big damage to Undead |
|
|
|
|
X |
|
|
X |
X |
|
Hypnotize |
15/4 |
GM |
Hypnotizes monsters |
|
|
|
|
|
|
X |
|
|
|
Light |
1/0 |
AP |
Fills a dungeon with light |
X |
|
|
|
|
|
|
|
|
All magic users have it |
Mass Distortion |
75/10 |
GM |
Remove 50% of HP |
|
|
|
|
X |
|
X |
X |
X |
|
Moon Ray |
60/10 |
AM,AP |
30 P. Energy damage, cure each party member of 30 P. of damage |
|
|
|
|
|
|
X |
X |
X |
Carlawna
(C2 10/6) |
Nature's Cure |
6/0 |
1P |
Cure 25 P. of damage |
|
X |
|
|
|
X |
X |
|
|
|
Pain |
4/0 |
GM |
8 P. Physical damage |
X |
|
|
|
|
X |
|
|
|
Witch Tower |
Power Cure |
2L/3 |
1P |
Heals 2-12L P. of damage |
|
|
X |
|
|
|
X |
X |
|
|
Prot. from Elements |
1L/1 |
AP |
Reduces the damage from an element of your choice |
X |
|
|
|
|
X |
|
|
|
|
Raise Dead |
50/10 |
1P |
Removes "Dead" |
|
|
|
X |
X |
|
X |
X |
X |
|
Resurrect |
125/10 |
1P |
Removes "Eradicated" |
|
|
|
X |
X |
|
|
X |
X |
|
Revitalize |
2/0 |
1P |
Removes "Weak" |
X |
|
|
|
|
X |
|
|
|
|
Sparks |
1L/1 |
GM |
2L P. Electrical damage |
X |
|
|
|
|
X |
|
|
|
Temple of Yak |
Stone to Flesh |
35/5 |
1P |
Removes "Stoned" |
|
|
|
X |
|
|
X |
X |
X |
|
Sun Ray |
150/20 |
AM |
200 P. Energy damage |
|
|
|
|
|
|
|
|
X |
|
Suppress Disease |
5/0 |
1P |
Slows effect of disease |
|
X |
|
|
|
X |
|
|
|
|
Suppress Poison |
4/0 |
1P |
Slows effect of poison |
X |
|
|
|
|
X |
|
|
|
|
Town Portal |
30/5 |
AP |
Teleports the party to the town of your choice |
|
|
|
X |
|
|
X |
X |
X |
|
Turn Undead |
5/2 |
GM |
25 P. damage to Undead |
|
X |
X |
|
|
X |
|
|
|
|
Walk on Water |
7/0 |
AP |
Allows to walk over shallow and deep water |
|
|
X |
|
|
X |
|
|
|
|