First let's get the descriptions of what each stat determines.
Stat | Description |
Move | The maximum number of spaces you can move. Note: Only applies to Close-Range battles. |
For Minofsky | The amount of "power" you have to counter the minofsky that is in the air (minofsky lower's you hit rate). Note: Only applies to Long-Range battles. |
Item | The total number of items you can have in your inventory at one time. |
E-PAC | The amount of E-Pac's that you are currently carrying. |
MAG | The amount of Gun Magazines you are currently carrying. |
Lock On-Speed | Determines how fast the ATC/DEF bar goes up. See the Long Range section for more information. Note: This may be incorrect. If you know its true purpose or can confirm my guess please email me. |
Close ATC | Determines how strong a mobile suits close (beam saber) attacks are. Note: Only applies to Close-Range battles. |
Close DEF | Determines how susceptible a mobile suit is to close (beam saber) attacks. Note: Only applies to Close-Range battles. |
Gunshot ATC | Determines how strong a mobile suits long range (rifles, cannons, etc.) attacks are. Note: Applies to both Close-Range and Long-Range battles. |
Gunshot DEF | Determines how susceptible a mobile suit is to long range (rifles, cannons, etc.) attacks. Note: Applies to both Close-Range and Long-Range battles. |
Skill ATC | Determines how strong a mobile suits Special Attacks are. Note: Applies to both Close-Range and Long-Range battles. |
Skill DEF | Determines how susceptible a mobile suit is to an enemy mobile suit's Special Attacks. Note: Applies to both Close-Range and Long-Range battles. |
Now let's address the blocks down at the bottom of the screens.
I'll try to post all the possible weapons and a translation of the weapon but I'm not going to promise anything right now.