Spell |
MP |
Effect |
Who Learns
it/ What Equipment Casts it |
Combat Only |
Range |
Accuracy Impair |
4 |
Lowers Enemy's Accuracy |
Darwin |
Yes |
One |
Accuracy Impair All |
7 |
Lowers All Enemies' Accuracy |
Salah |
Yes |
All |
Accuracy Increase All |
5 |
All Allies' Attack Accuracy Increased |
Marid, Spirit Gauntlet |
Yes |
All |
Attack Impair |
4 |
Lowers Strength of Enemy Attack |
Rooks |
Yes |
One |
Attack Impair All |
7 |
Lowers All Enemies' Attack Strength |
Salah, Darwin, Teefa |
Yes |
All |
Attribute 1 |
10 |
Effective Vs. Earth & Water |
Teefa |
Yes |
One |
Attribute 2 |
15 |
Effective Vs. Earth & Fire |
Teefa, Darwin |
Yes |
All |
Attribute 3 |
20 |
Effective Vs. Water & Fire |
Salah |
Yes |
All |
Attribute 4 |
15 |
Effective Vs. Earth & Wind |
Salah |
Yes |
One |
Attribute 5 |
20 |
Effective Vs. Water & Wind |
Darwin, Teefa |
Yes |
One |
Attribute 6 |
23 |
Effective Vs. Fire & Wind |
Salah |
Yes |
All |
Attribute 7 |
24 |
Effective Vs. Earth & Water & Fire |
Darwin |
Yes |
All |
Attribute 8 |
24 |
Effective Vs. Earth & Water & Wind |
Salah |
Yes |
One |
Attribute 9 |
30 |
Effective Vs. Earth & Fire & Wind |
Teefa |
Yes |
All |
Attribute 10 |
30 |
Effective Vs. Water & Fire & Wind |
Teefa |
Yes |
One |
Attribute 11 |
40 |
Effective Vs. All |
Teefa, Grand Shield |
Yes |
All |
Call Earth Spirit |
40 |
Summons Earth Spirit |
Rooks |
Yes |
All |
Call Fire Spirit |
40 |
Summons Fire Spirit |
Rooks |
Yes |
All |
Call Water Spirit |
40 |
Summons Water Spirit |
Rooks |
Yes |
All |
Call Wind Spirit |
40 |
Summons Wind Spirit |
Rooks |
Yes |
All |
Change Attr. To Earth |
4 |
Changes All Allies' Element to Earth |
Dao |
Yes |
All |
Change Attr. To Fire |
4 |
Changes All Allies' Element to Fire |
Efrite |
Yes |
All |
Change Attr. To Water |
4 |
Changes All Allies' Element to Water |
Marid |
Yes |
All |
Change Attr. To Wind |
4 |
Changes All Allies' Element to Wind |
Sylph |
Yes |
All |
Chaos Wind |
25 |
A Powerful Wind Sweeps Enemies Away |
Sylph |
Yes |
All |
Confuse |
10 |
Prevents Logical Thinking in one Enemy |
Rooks |
Yes |
One |
Confuse All |
20 |
Confuse All Enemies |
Efrite, Staff of Wisdom |
Yes |
All |
Defense Impair |
4 |
Decreases an Enemy's Defense |
Rooks |
Yes |
One |
Defense Impair All |
10 |
Decreases all Enemies' Defense |
Salah, Darwin, Ceaser Shield |
Yes |
All |
Destroy |
25 |
Attempts to Shock Monsters to Death |
Efrite |
Yes |
All |
Dodge All |
5 |
Your Avoidance Increased |
Sylph |
Yes |
All |
Entomb |
25 |
Buries Enemies |
Dao |
Yes |
All |
Flame 1 |
8 |
All Enemies Attacked by Fire |
Efrite |
Yes |
All |
Flame 2 |
14 |
All Enemies Attacked by Fire |
Efrite |
Yes |
All |
Flame 3 |
20 |
All Enemies Attacked by Fire |
Efrite |
Yes |
All |
Flee |
32 |
A Retreat to Regroup |
Teefa, Salah, Axs |
Yes |
N/A |
Heal 1 |
16 |
Restores Some HP |
Teefa, Salah, Darwin, Axs, Crystal Sword |
No |
One |
Heal 2 |
24 |
Restores More HP |
Rooks, Salah, Teefa |
No |
One |
Heal 3 |
42 |
Restores All HP |
Rooks |
No |
One |
Heal 1 All |
20 |
Restores Some HP to All on Your Team |
Salah, Spirit Sword |
No |
All |
Heal 2 All |
40 |
Restores More HP to All on Your Team |
Teefa |
No |
All |
Home |
8 |
Can Return to Town Quickly |
Rooks |
No |
N/A |
HP Restore |
30 |
Restores HP |
Efrite |
Yes |
One |
HP Restore All |
30 |
Restores Some HP to All in Party |
Marid, Giant Sword |
Yes |
All |
Lightning 1 |
8 |
All Enemies Attacked by Lightning |
Sylph |
Yes |
All |
Lightning 2 |
14 |
All Enemies Attacked by Lightning |
Sylph, Spirit Staff, Demon Shield |
Yes |
All |
Lightning 3 |
20 |
All Enemies Attacked by Lightning |
Sylph |
Yes |
All |
Offense Impair |
4 |
Decreases Enemy's Attack Accuracy |
Darwin, Axs |
Yes |
One |
Offense Impair All |
7 |
Decreases All Enemies' Accuracy |
Salah |
Yes |
All |
Paralyze |
13 |
Paralyzes Selected Enemy |
Teefa |
Yes |
One |
Paralyze All |
23 |
Paralyzes All Enemies |
Sylph |
Yes |
All |
Petrify All |
23 |
Turns All Enemies to Stone |
Dao |
Yes |
All |
Restoration of Spirit |
50 |
Restores All your Spirits |
Rooks |
No |
One |
Restore All |
10 |
Restores All Allies to Original Condition |
Marid |
Yes |
All |
Ruinous Mission |
50 |
Sacrifice Spirit to deal Ultimate Damage |
Rooks |
Yes |
All |
Sleep |
10 |
Puts Selected Enemy to Sleep |
Darwin, Axs, Magic Sword, Magic Shield |
Yes |
One |
Sleep All |
20 |
Puts all Enemies to Sleep |
Marid, Elder's Staff |
Yes |
All |
Smash 1 |
8 |
All Enemies Attcked by Earth |
Dao |
Yes |
All |
Smash 2 |
14 |
All Enemies Attcked by Earth |
Dao |
Yes |
All |
Smash 3 |
20 |
All Enemies Attcked by Earth |
Dao, Demon Axe |
Yes |
All |
Stomp All |
5 |
All Allies' Attack Strength Increased |
Efrite, Moon Gauntlet |
Yes |
All |
Unpetrify |
4 |
Reverses an Enemy Petrify Spell |
Rooks |
No |
One |
Wall All |
5 |
Defense of All Allies Increased |
Dao, Magic Gauntlet |
Yes |
All |
Water 1 |
8 |
All Enemies Attacked by Water |
Marid |
Yes |
All |
Water 2 |
14 |
All Enemies Attacked by Water |
Marid, Wish Wand |
Yes |
All |
Water 3 |
20 |
All Enemies Attacked by Water |
Marid |
Yes |
All |