Site Navigation

RPGClassics Main
Contact Maintainer

Shrine Navigation

Main Page
Armor
Cards
Characters
Charms
Element Info
Items
Maps
Monsters
Shields
Spells
Spirits
Walkthrough
Weapons
Thanks

Spells

Notes:
R=Rooks, D=Darwin, A=Axs, S=Salah, T=Teefa.
Doraf 2 means it is avaliable in Doraf only after the Reinoll event.
Bintel Castle refers to the town. Bintel Castle with a Cardinal Direction refers to that part of the dungeon Bintel Castle.
If a Rating says "19, 20D" it means that for Darwin its value is 20.
If two sets of ratings are given, the second corresponds to the second place of purchase.
Locations inside Dungeons are given only when the article cannot be bought. It can be sold for 1/2 listed price.

Spell
MP
Effect
Who Learns it/ What Equipment Casts it
Combat Only
Range
Accuracy Impair
4
Lowers Enemy's Accuracy
Darwin
Yes
One
Accuracy Impair All
7
Lowers All Enemies' Accuracy
Salah
Yes
All
Accuracy Increase All
5
All Allies' Attack Accuracy Increased
Marid, Spirit Gauntlet
Yes
All
Attack Impair
4
Lowers Strength of Enemy Attack
Rooks
Yes
One
Attack Impair All
7
Lowers All Enemies' Attack Strength
Salah, Darwin, Teefa
Yes
All
Attribute 1
10
Effective Vs. Earth & Water
Teefa
Yes
One
Attribute 2
15
Effective Vs. Earth & Fire
Teefa, Darwin
Yes
All
Attribute 3
20
Effective Vs. Water & Fire
Salah
Yes
All
Attribute 4
15
Effective Vs. Earth & Wind
Salah
Yes
One
Attribute 5
20
Effective Vs. Water & Wind
Darwin, Teefa
Yes
One
Attribute 6
23
Effective Vs. Fire & Wind
Salah
Yes
All
Attribute 7
24
Effective Vs. Earth & Water & Fire
Darwin
Yes
All
Attribute 8
24
Effective Vs. Earth & Water & Wind
Salah
Yes
One
Attribute 9
30
Effective Vs. Earth & Fire & Wind
Teefa
Yes
All
Attribute 10
30
Effective Vs. Water & Fire & Wind
Teefa
Yes
One
Attribute 11
40
Effective Vs. All
Teefa, Grand Shield
Yes
All
Call Earth Spirit
40
Summons Earth Spirit
Rooks
Yes
All
Call Fire Spirit
40
Summons Fire Spirit
Rooks
Yes
All
Call Water Spirit
40
Summons Water Spirit
Rooks
Yes
All
Call Wind Spirit
40
Summons Wind Spirit
Rooks
Yes
All
Change Attr. To Earth
4
Changes All Allies' Element to Earth
Dao
Yes
All
Change Attr. To Fire
4
Changes All Allies' Element to Fire
Efrite
Yes
All
Change Attr. To Water
4
Changes All Allies' Element to Water
Marid
Yes
All
Change Attr. To Wind
4
Changes All Allies' Element to Wind
Sylph
Yes
All
Chaos Wind
25
A Powerful Wind Sweeps Enemies Away
Sylph
Yes
All
Confuse
10
Prevents Logical Thinking in one Enemy
Rooks
Yes
One
Confuse All
20
Confuse All Enemies
Efrite, Staff of Wisdom
Yes
All
Defense Impair
4
Decreases an Enemy's Defense
Rooks
Yes
One
Defense Impair All
10
Decreases all Enemies' Defense
Salah, Darwin, Ceaser Shield
Yes
All
Destroy
25
Attempts to Shock Monsters to Death
Efrite
Yes
All
Dodge All
5
Your Avoidance Increased
Sylph
Yes
All
Entomb
25
Buries Enemies
Dao
Yes
All
Flame 1
8
All Enemies Attacked by Fire
Efrite
Yes
All
Flame 2
14
All Enemies Attacked by Fire
Efrite
Yes
All
Flame 3
20
All Enemies Attacked by Fire
Efrite
Yes
All
Flee
32
A Retreat to Regroup
Teefa, Salah, Axs
Yes
N/A
Heal 1
16
Restores Some HP
Teefa, Salah, Darwin, Axs, Crystal Sword
No
One
Heal 2
24
Restores More HP
Rooks, Salah, Teefa
No
One
Heal 3
42
Restores All HP
Rooks
No
One
Heal 1 All
20
Restores Some HP to All on Your Team
Salah, Spirit Sword
No
All
Heal 2 All
40
Restores More HP to All on Your Team
Teefa
No
All
Home
8
Can Return to Town Quickly
Rooks
No
N/A
HP Restore
30
Restores HP
Efrite
Yes
One
HP Restore All
30
Restores Some HP to All in Party
Marid, Giant Sword
Yes
All
Lightning 1
8
All Enemies Attacked by Lightning
Sylph
Yes
All
Lightning 2
14
All Enemies Attacked by Lightning
Sylph, Spirit Staff, Demon Shield
Yes
All
Lightning 3
20
All Enemies Attacked by Lightning
Sylph
Yes
All
Offense Impair
4
Decreases Enemy's Attack Accuracy
Darwin, Axs
Yes
One
Offense Impair All
7
Decreases All Enemies' Accuracy
Salah
Yes
All
Paralyze
13
Paralyzes Selected Enemy
Teefa
Yes
One
Paralyze All
23
Paralyzes All Enemies
Sylph
Yes
All
Petrify All
23
Turns All Enemies to Stone
Dao
Yes
All
Restoration of Spirit
50
Restores All your Spirits
Rooks
No
One
Restore All
10
Restores All Allies to Original Condition
Marid
Yes
All
Ruinous Mission
50
Sacrifice Spirit to deal Ultimate Damage
Rooks
Yes
All
Sleep
10
Puts Selected Enemy to Sleep
Darwin, Axs, Magic Sword, Magic Shield
Yes
One
Sleep All
20
Puts all Enemies to Sleep
Marid, Elder's Staff
Yes
All
Smash 1
8
All Enemies Attcked by Earth
Dao
Yes
All
Smash 2
14
All Enemies Attcked by Earth
Dao
Yes
All
Smash 3
20
All Enemies Attcked by Earth
Dao, Demon Axe
Yes
All
Stomp All
5
All Allies' Attack Strength Increased
Efrite, Moon Gauntlet
Yes
All
Unpetrify
4
Reverses an Enemy Petrify Spell
Rooks
No
One
Wall All
5
Defense of All Allies Increased
Dao, Magic Gauntlet
Yes
All
Water 1
8
All Enemies Attacked by Water
Marid
Yes
All
Water 2
14
All Enemies Attacked by Water
Marid, Wish Wand
Yes
All
Water 3
20
All Enemies Attacked by Water
Marid
Yes
All



(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.