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In the "Notes and Attacks" section, the last row generally describes each attack, followed by a number in parentheses and sometimes an element. This number is the attack value of that attack (calculated by seeing how much damage it did to a Soma with a DEF of 0 and no elemental protection), and the element picture is the element of that attack, if any (If you're unsure of which element a picture represents, simply hover your cursor over the picture and it will tell you).

Picture Name HP MP Attack Defense Experience
Soul Type Weakness Tolerance Win 1 Win 2 Location
Notes and Attacks
Alastor 1200 780 80 45 1500
- - - - Chaotic Realm
Chronomage soul has no effect.
Flies around; Spins sword then stabs at you; Flashes body then swings or lunges sword at you.
Damage from sword ( - 160).
Altair 30 10 28 0 10
- - - Floating Garden
Flies across the screen and drops off a Ripper.
Damage from body (56).
Alura Une 800 1 53 50 400
- - Melon Forbidden Area, Underground Cemetary
Killer Mantle soul is effective.
Remains stationary; Causes several vines to spike straight up out of the ground; Causes vines to crawl along the ground.
Damage from body or vines (106).
Arachne 100 200 18 13 32
- Potion - Study, Dance Hall
Chronomage soul has no effect.
Walks around and shoots webbing downward.
Damage from body or webbing (36).
Arc Demon 500 2000 46 35 400
- High Mind Up Inner Quarters, Underground Reservoir, The Arena
Chronomage Soul has no effect.
Killer Mantle Soul is effective.
Flies around, swings claws and launches large fireballs.
Damage from body (92); Damage from claws ( - 92); Damage from fireballs ( - 92).
Axe Armor 60 80 15 8 10
- Leather Plate - Castle Corridor, Chapel
Walks around and throws axes, either head-high or leg-high, that return like boomerangs.
Damage from body (30); Damage from axes ( - 30).
Bael 300 666 52 42 380
- - - The Arena, Top Floor
Rolls at you.
Damage from body ( - 104).
Balore 4000 4000 65 60 16000
- - - - The Arena
Chronomage soul has no effect.
When he has 2000 or more HP, he attacks by slamming his fists to the floor and punching, which causes you to fly backward.
When he has less than 2000 HP, attacks by causing walls of flames to crawl across the ground.
Damage from fists (110); Damage from fist-slams (160); Damage from punch (180); Damage from flames ( - 150).
Basilisk 700 700 65 38 600
- - Milican's Sword Top Floor, Chaotic Realm
Walks around and shoots a beam from its eyes that turns you into stone.
Damage from body (130); Damage from beam ( - 114).
Bat 10 10 6 0 1
- - - Castle Corridor, Chapel, Underground Reservoir
When approached, swoops at you and flies away.
Damage from body (12).
Beam Skeleton 400 1 45 35 320
- - The Arena, Chaotic Realm
Chronomage soul has no effect.
Walks around and fires a beam of energy at you.
Damage from body (90); Damage from beam (134).
Belmont 6000 9999 Varies 80 -
N/A - - - Floating Garden
Chronomage Soul has no effect.
Runs around, whips and slides.
When his HP dips below 2000, summons a crucifix that sucks you in like a vacuum.
Below 2000 HP, attacks with Axe, Holy Water, Boomerang and jumpkick, in addition to previous attacks.
Damage from slide or crucifix (150); Damage from jumpkick (160); Damage from Ax or Holy Water (170); Damage from whip (190)
Big Golem 1200 1200 55 15 1000
- - - Milican's Sword Dance Hall, Underground Reservoir
Chronomage soul has no effect.
Walks around, spits rocks and pokes with his hand, which causes you to fly backward.
Damage from body, hand or rocks (110).
Biphron 380 300 45 90 280
- - Underground Cemetary
Walks around and causes flames to erupt and run along the floor.
Damage from body (90); Damage from flame ( - 90).
Blue Crow 25 10 12 0 2
- - - Castle Corridor
When approached, begins flying at you.
Damage from body (24).
Bomber Armor 200 120 35 25 200
Steel Plate - Clock Tower, Underground Reservoir
Walks around and throws bombs.
Damage from body (70); Damage from bombs ( - 86).
Bone Pillar 75 100 19 15 9
- Mind Up Chapel, Study, Dance Hall
You can stand on the top of the heads without taking damage.
The top head fires long-range fireballs, the bottom fires bursts of flame.
Damage from heads (38); Damage from flame or fireballs ( - 38).
Buer 20 1 13 0 6
- - - Castle Corridor, Study
Rolls at you.
Damage from body ( - 26).
Cagnazzo 180 300 44 30 220
- Uncurse Potion Onikiri Underground Reservoir, Forbidden Area, Underground Cemetary
Swoops at you and stabs downward with a trident that curses you.
Damage from body (88); Damage from trident ( - 88).
Catoblepas 200 10 27 20 40
- - Milk Castle Corridor, Study, Dance Hall
Killer Mantle soul is effective.
Walks around and breathes breath that stones you; You can stand on its back without taking damage.
Damage from body (54); Damage from breath ( - 54).
Chaos 3000 HP (each) 0 80 0 -
N/A - - - Chaotic Realm
Chronomage Soul has no effect.
Bullet Souls are sealed until the red section is defeated, Guardian Souls are sealed until the Blue section is defeated and Enchanted Souls are sealed until the orange section is defeated.
The three segments circle around and attack. The blue section transforms into a dragon and rushes you, the red section attacks with crystals, and the orange section targets you to increase Chaos' accuracy.
Damage from crystals (200); Damage from dragon (240).
Chaos 3000 9999 110 120 -
N/A - - - Chaotic Realm
Appears after Chaos' first form is defeated.
Chronomage Soul has no effect.
Chaos is defeated when the circle in the center is defeated. The circle's defense decreases as the eyes (3000 HP each) are defeated.
Thorns are fired in all directions from orb; Four homing orbs released from central circle; A bone-snake roams around and ocassionally shoots an orb.
Damage from eye or snake (170); Damage from thorns (200); Damage from circle's orbs (220); Damage from bone snake's orb ( - 260).
Chronomage 80 100 30 0 30
- - Pudding - Inner Quarters
Chronomage soul has no effect.
When you approach it, it flashes a clock that transports you out of the room if you do not have the Galamoth Soul, then it hops away.
Damage from body (60).
Cockatrice 380 500 35 30 120
- - Potion Floating Garden
Walks around and shoots a beam from its eyes that turns you into stone.
Damage from body (70); Damage from beam ( - 62).
Creaking Skull 240 259 35 10 110
- - Castle Corridor, Dance Hall
Crawls around, swings its bone-club and breathes fireballs.
Damage from body, bone-club or fireballs (70).
Curly 90 80 26 15 67
Skull Necklace Flame Necklace Inner Quarters
Walks back and forth, stabbing with katanas after each step.
Damage from body or katanas (52).
Dead Crusader 180 113 52 40 380
Estoc Blocking Mail Location
Walks around and swings its sword; Blocks your attacks unless you attack when it's attacking.
Damage from body or sword (104).
Dead Warrior 110 100 33 30 100
- Samurai Armor Floating Garden
Runs back and forth.
Damage from body (66).
Death 2000 4444 50 20 -
- - - Clock Tower
Chronomage soul has no effect.
Spins his scythe at you, Causes small sickles to materialize; Causes beams of energy to erupt from ground (Only when his HP lower than 1201).
Damage from small sickles ( - 70); Damage from large scythe ( - 100); Damage from energy beams (124).
Death 2444 4444 50 20 4444
- - - Clock Tower
Appears after you defeat his first form.
Lunges at you with scythe, then lunges backward; Throws scythe like a boomerang; Causes scythe to quickly circle the room.
Damage from scythe ( - 120); Damage from boomerang attack ( - 120 or 130); Damage from cirlce attack ( - 120 or 140).
Demon Lord 1800 9999 78 45 3000
Mana Prism Demon's Mail Chaotic Realm
Chronomage Soul has no effect.
Killer Mantle Soul is effective.
Flies around, swings claws and launches large fireballs.
Damage from body (156); Damage from claws ( - 156); Damage from fireballs ( - 156).
Devil 300 1000 38 30 200
Skull Necklace High Mind Up Floating Garden, Clock Tower
Killer Mantle soul is effective.
Flies around and swings its claws.
Damage from body (76); Damage from claws ( - 76).
Disc Armor 240 120 35 25 150
- Iron Plate - Inner Quarters, Floating Garden, Clock Tower, Underground Reservoir
Throws a bladed disc on a string, then pulls it back; Sometimes releases the disc.
Damage from body (70); Damage from disc ( - 86).
Dryad 350 212 45 38 200
- Mystletain Persimmon Underground Reservoir, Forbidden Area
Remains stationary and throws apples that drain your HP.
Damage from body (90); Damage from apples (68 Constantly).
Durga 34 80 17 5 15
Gym Clothes Coffee Chapel, Study, Dance Hall, Inner Quarters
Walks back and forth, stabbing with katanas after each step.
Damage from body or katanas (34).
Ectoplasm 30 259 17 5 15
Uncurse Potion - Study
Flies at you and curses you when touched.
Damage from body ( - 34).
Erinys 200 100 60 50 500
- Ronginus' Spear The Arena, Top Floor, Chaotic Realm
Flies around and swoops at you with lance.
Damage from body (60); Damage from lance (120).
Evil Butcher 112 200 22 15 30
- Baselard Spoiled Milk Study, Dance Hall
Walks around and throws knives at you.
Damage from body (44); Damage from knives ( - 44).
Final Guard 1200 999 75 50 2000
- Gold Plate Final Sword Top Floor, Chaotic Realm
Chronomage has no effect.
Blocks attacks with its shield; Stabs with sword; slices downward with sword; Launches a flame across the floor.
Damage from body (150); Damage from sword ( - 150); Damage from flame ( - 150).
Fish Head 280 80 48 40 100
- - Underground Reservoir, Forbidden Area, Chaotic Realm
You can stand on the top of the heads without taking damage.
The top head fires long-range fireballs, the bottom fires bursts of flame.
Damage from heads (96); Damage from flame or fireballs ( - 96).
Flame Demon 500 5000 55 35 400
- Laevatain Forbidden Area, Underground Cemetary
Chronomage soul has no effect.
Killer Mantle soul is effective.
Flies around, swings claws and launches fireballs.
Damage from body (110); Damage from claws ( - 110); Damage from fireballs ( - 110).
Fleaman 10 10 13 1 15
- - Cloth Tunic Chapel, Study, Dance Hall
Furiously hops around.
Damage from body (26).
Flesh Golem 2000 1 47 25 400
- Rotten Meat Spoiled Milk Underground Reservoir
Killer Mantle soul is effective.
Walks around; Kicks rocks across room; Uppercuts, which causes you to fly through the air.
Damage from body, uppercuts or rocks (94).
Gargoyle 70 10 46 20 240
- - - Chapel, Underground Reservoir, Forbidden Area, The Arena, Top Floor
Flies around and swoops at you.
Damage from body (92).
Ghost 10 10 12 2 1
- - Castle Corridor, Chapel
Materializes and flies at you.
Damage from body (24).
Ghost Dancer 25 10 20 1 22
- - - Tea Chapel, Dance Hall
Flies around in formation with other Ghost Dancers.
Damage from body (40).
Giant Ghost 75 100 18 1 22
- - Chapel, Study
Flies at you.
Damage from body ( - 36).
Giant Skeleton 2000 81 75 50 1200
- Durandal The Arena, Chaotic Realm
Chronomage soul has no effect.
Crawls around and swings its bone-club at you.
Damage from body or bone-club (150).
Giant Worm 100 60 38 3 80
- - Cream Puff Underground Reservoir
You can stand on its back without taking damage.
Crawls toward you.
Damage from body (76).
Gladiator 600 999 55 35 1000
- - Location
Rides back and forth and shoots flaming arrows out the rear.
Damage from body (110); Damage from arrows ( - 110).
Golem 200 1 40 40 180
- - High Potion Floating Garden, Clock Tower
Chronomage soul has no effect.
Killer Mantle soul is effective.
Walks around; Kicks rocks across room; Uppercuts, which causes you to fly through the air.
Damage from body, uppercut or rocks (80).
Gorgon 320 1 35 45 95
- Meat Strip Milk Floating Garden, Underground Reservoir
Killer Mantle soul is effective.
Walks around and breathes breath that stones you; You can stand on its back without taking damage.
Damage from body (70); Damage from breath ( - 70).
Graham 3000 4999 60 100 -
N/A - - - Top Floor
Chronomage soul has no effect.
When his HP is 1500 or higher: Teleports; Shoots 3 fireballs; Shoots a ball head-high and foot high; Shoots 4 balls head high.
When his HP is lower than 1500: Floats in the middle of the room and causes balls to spiral out in circles, 3 at a time.
Damage from body (120); Damage from fireballs ( - 140); Damage from balls (160).
Graham 2000 9999 100 110 -
N/A - - - Top Floor
Appears after defeating Graham's first form.
His halo that floats above him has 4000 HP, 1024 MP, 100 ATT and 73 DEF. Defeating Graham automatically defeats the halo.
The halo flies at the top of the room, shooting down beams of energy. Graham attacks with his claws (a sparkle indicates which claw will attack).
Damage from claws (200); Damage from halo's beam ( - 250).
Great Armor 650 999 40 25 300
- Iron Plate Great Sword Study, Clock Tower
Blocks attacks with shield; Walks around, stabs with sword and slices downward with sword.
Damage from body (80); Damage from sword ( - 80).
Gremlin 70 100 32 15 90
- - - Clock Tower
Flies around and swoops at you.
Damage from body (64).
Harpy 150 80 33 20 100
- - - Clock Tower, Forbidden Area
Flies around, swoop-kicks you and shoots a double burst of three feathers.
Damage from body, kicks or feathers (66).
Headhunter 700 800 30 40 -
- - Inner Quarters
Chronomage soul has no effect.
Walks around and stabs with a knife.
Damage from knife (60).
Headhunter 700 800 30 40 -
- - Inner Quarters
Appears after defeating Headhunter's first form.
Chronomage soul has no effect.
Floats around and attacks by launching two flames that zigzag downward or by summoning three lightning bolts.
Damage from body (60); Damage from flames (74); Damage from lightning ( - 74).
Headhunter 700 800 30 40 3000
- - Inner Quarters
Appears after defeating Headhunter's second form.
Chronomage soul has no effect.
Crawls around; Jumps onto ceiling or wall; Attacks by extending tongue or spewing clouds of poison.
Damage from body or tongue (60); Damage from poison cloud ( - 60).
Imp 52 999 29 20 60
Mind Up - Inner Quarters, Floating Garden, Underground Reservoir
Killer Mantle soul is effective.
Flies around; Can cause you to freeze and attack constantly for a while.
Damage from body (58).
Iron Golem 9999 1 70 255 500
- - - Top Floor, Chaotic Realm
Chronomage soul has no effect.
Killer Mantle soul is effective.
All attacks do only 1 HP damage to Iron Golem.
Walks around, punches downward and kicks rocks across room.
Damage from body or rocks (140).
Kicker Skeleton 200 200 40 30 80
Red Scarf Ancient Belt Floating Garden
Attacks with a jump kick which makes you fly backward.
Damage from body (80); Damage from kick (100).
Killer Doll 110 10 23 16 40
- - - Castle Corridor, Dance Hall, Inner Quarters
Flies around when you approach it.
Damage from body (46).
Killer Fish 25 10 12 1 10
- Tasty Meat Castle Corridor, Underground Reservoir, Forbidden Area
Swims around and lunges at you.
Damage from body (24).
Killer Mantle 200 999 44 35 345
- - Ramen The Arena
Floats around; Pulls out a sword and lunges at you.
Damage from sword ( - 88).
Kyoma Demon 220 999 30 10 60
- - Inner Quarters
Chronomage soul has no effect.
Lives behind certain mirrors and slashes at you with a dagger if you stop in front of the mirror.
Damage from body or dagger (60).
Legion 5000 9999 55 25 12000
- - Underground Cemetary
Chronomage soul has no effect.
Surrounded by four outer-segments (each with 5000 HP, 0 MP, an attack value of 55 and 0 defense).
Only drops his soul if all outer-segments are defeated.
Sheds corpses as outer segments are attacked.
Circles the room; As segments are defeated, Legion's core is revealed and shoots lasers at you, and he bounces around quickly at you.
Damage from contact or corpses (110); Damage from lasers (136).
Lightning Doll 170 10 32 28 130
- - Inner Quarters, Clock Tower
Flies around, ocassionally stopping and charging its body with lightning.
Damage from body (64); Damage from lightning-infused body ( - 64).
Lilith 220 999 30 30 60
Pendant - Inner Quarters, The Arena
Chronomage soul has no effect.
Killer Mantle soul is effective.
Pops up from underground as you approach her; Punches you; Throws hearts that curse you.
Damage from body (60); Damage from hearts ( - 60).
Lubicant 500 300 45 40 550
- - Muramasa The Arena, Top Floor, Chaotic Realm
Chronomage soul has no effect.
Swoops at you and stabs downward with trident.
Damage from body or trident (116).
Mandragora 200 MP Attack Defense 100
- - - - Location
A skeleton pulls a root from the ground, damages you if you're on the screen, then disappears.
Damage from body or scream (130).
Man-Eater 666 666 45 35 444
- - Rahab's Sword Underground Reservoir
Chronomage soul has no effect.
When approached, three worms peek out of the skull and swim after you. When damaged, they may shoot circles (ripple lasers) at you.
Damage from worm (90); Damage from Ripple Lasers ( - 80).
Manticore 440 1500 40 24 250
- - Gladius Chapel, Floating Garden
Walks around, shoots fireballs from its mouth and stings you with its tail.
Damage from body (40); Damage from fireballs ( - 80); Damage from tail ( - 80).
Medusa Head 30 80 28 10 10
- - Clock Tower, Underground Reservoir, The Arena, Chaotic Realm
Constantly fly across the screen in a zig-zag pattern; Brown Medusa Heads turn you to stone.
Damage from Blue Medusa Head (56); Damage from Brown Medusa Head ( - 56).
Merman 20 10 9 3 2
- - Castle Corridor, Underground Reservoir
Walks around and spits out fireballs.
Damage from body (18); Damage from fireballs ( - 18).
Mimic 100 259 53 25 200
- - Forbidden Area, Dance Hall, Chaotic Realm
Chronomage Soul has no effect.
Pretends to a $500 Money Bag and shows its true form when touched.
Damage from body (106).
Minotaur 200 40 25 12 60
- Battle Axe Meat Strip Study, Dance Hall
Killer Mantle soul is effective.
Walks around and swings its axe at you.
Damage from body (50); Damage from axe ( - 62).
Mudman 200 10 50 1 400
- - - - Forbidden Area
Emerges from the ground, crawls toward you and slings mudballs.
Damage from body or mudballs (100).
Needles 1 1 38 0 10
- - - Tasty Meat Clock Tower, Underground Reservoir
Lies stationary.
Damage from body (76).
Nemesis 170 10 28 10 75
- - - - Dance Hall, Inner Quarters
Flies around; Spins rapier and lunges at you; Flashes body and stabs repeatedly at you.
Damage from rapier (56).
Nightmare 260 300 43 30 280
Lance - Underground Reservoir
You can stand on the Nightmares without riders without taking damage.
Runs back and forth.
Damage from body (86).
Peeping Eye 38 66 11 2 8
- - - - Castle Corridor
Awakens when approached; hovers around you.
Damage from body (22).
Persephone 150 96 23 25 55
- Scarf Strawberry Inner Quarters
After bowing to you, attacks you with various kicks and jump kicks.
Damage from all attacks (46).
Poison Worm 100 50 43 5 120
- Anti-Venom - Underground Reservoir, Forbidden Area
You can stand on its back without taking damage.
Crawls and poisons you by touching you.
Damage from body ( - 86).
Quezlcoatl 60 120 20 12 42
- Ancient Belt Chapel, Dance Hall
Hops around at you.
Damage from body (40).
Red Crow 70 10 29 0 44
- - - Floating Garden
When approached, begins flying at you.
Damage from body (58).
Red Minotaur 929 30 58 50 1000
- Battle Axe Tasty Meat The Arena, Top Floor, Chaotic Realm (Summoned by Stolas)
Killer Mantle soul is effective.
Drops its axe if you use the Chronomage Soul while it's throwing it.
Swings axe downward; tosses axe upward then charges and swings axe; charges constantly if it drops its axe.
Damage from body (116); Damage from axe ( - 144).
Ripper 80 10 42 3 80
- Crimson Cloak - Floating Garden, Forbidden Area, Underground Cemetary
Furiously hops around and throws knives.
Damage from body (84); Damage from knives (74).
Rock Armor 72 120 22 10 24
- Hammer Copper Plate Castle Corridor, Chapel, Study
Walks around and throws boulders at you.
Damage from body (44); Damage from boulders (54).
Shadow Knight 3000 999 85 45 3000
- Super Potion Chaotic Realm
Chronomage soul has no effect.
Stabs with sword; slices downward with sword; launches a flame across the floor.
Damage from body (170); Damage from sword ( - 170); Damage from flame ( - 170).
Siren 50 80 22 2 20
- - - Castle Corridor, Clock Tower
Flies around, swoop-kicks you and shoots three musical notes.
Damage from body or kicks (44); Damage from musical notes (46).
Skeleton 20 40 12 0 3
- - Castle Corridor, Chapel, Underground Reservoir
Walks around; throws bones in an arch; sometimes throws its skull.
Damage from body, bones or skull (24).
Skeleton Knight 48 80 17 8 12
Rapier - Castle Corridor, Chapel, Dance Hall, Top Floor (Summoned by Stolas)
Walks around and swings its sword at you.
Damage from body or sword (34).
Skull Archer 42 40 13 5 5
- - Castle Corridor, Study
Either stays stationary or backs up when approached; Shoots arrows; Sometimes shoots 3 arrows consecutively.
Damage from body or arrows (26).
Skull Millione 250 300 47 30 300
- Kunitsuna Poison Fist The Arena
Flies around and swoops at you with its poison claws.
Damage from body (94); Damage from claws ( - 94).
Sky Fish 100 100 30 25 3000
- - - - Underground Reservoir
Chronomage soul only slows it down.
Zooms across the screen. Cannot be interacted with unless it is slowed down by the Chronomage soul.
Damage from body (60).
Slime 200 1 42 30 200
- - Underground Reservoir, Chaotic Realm
Killer Mantle soul is effective.
Crawls along floor, walls and ceiling; Can jump off walls and ceiling at you; Poisons you.
Damage from body ( - 84).
Stolas 1500 9999 70 40 1500
- High Potion Top Floor, Chaotic Realm
Killer Mantle Soul is effective.
Walks around summoning monsters and kicking with its talons.
Summons Skeleton Knights and Dead Crusaders (On Top Floor only); summons Red Minotaurs (In Chaotic Realm only).
Damage from body (140); Damage from talons ( - 140).
Student Witch 80 999 15 10 28
- Mind Up Cream Soda Study, Inner Quarters
Killer Mantle soul is effective.
Walks around and swings her broom at you; sometimes jumps and throws a cat.
Damage from body or broom (30); Damage from cat (14).
Succubus 550 3000 54 40 360
Heart Pendant Pudding The Arena, Top Floor, Chaotic Realm
Chronomage soul has no effect.
Killer Mantle soul is effective.
Sometimes pretends to be a damsel in distress; reveals true form when approached.
Hovers just above ground, lunges toward you, grabs you, and continuously bites you.
Damage from body (108); Damage from bites ( - 108).
Tiny Devil 20 999 15 0 8
- Mind Up Castle Corridor, Chapel, Study, Underground Reservoir
Killer Mantle soul is effective.
Flies around and shoots projectiles at you.
Damage from body or projectiles (30).
Triton 400 999 43 35 300
- Trident Potato Pancake Underground Reservoir, Chaotic Realm
Walks around on land and sea; Shoots small projectiles; Causes its trident to fly in the air and stab at you.
Damage from body (86); Damage from projectiles (64); Damage from trident ( - 86).
Tsuchinoko 300 100 30 25 80
- - - Dance Hall
Chronomage soul has no effect.
If it doesn't burrow away immediately, it will hop around and spit venom before burrowing away.
Damage from body (60); Damage from venom ( - 60).
Ukoback 80 999 40 20 180
- - Location
Flies at a 45 degree angle and ricochets off walls, leaving stationary fireballs in its wake.
Damage from body or flames (80).
Une 10 10 32 1 10
- - - Chapel, Underground Reservoir
Remain stationary on the ground; Some launch spores that spawn new Unes.
Damage from body (64).
Valkyrie 55 999 28 25 80
Partizan Iron Plate Inner Quarters, Clock Tower
Flies around and swoops at you with lance.
Damage from body (28); Damage from lance (56).
Waiter Skeleton 120 80 22 14 38
- Beef Curry Dance Hall
Walks around; throws plates of curry; sometimes throws its skull.
Damage from body, curry or skull (44).
Werejaguar 380 300 45 30 260
- Mach Punch - Forbidden Area, Underground Cemetary
Hops around and occasionally slides; Quickly jabs 4 times followed by a punch that makes you fly backward.
Damage from body or punch (90); Damage from jabs (66).
Weretiger 400 300 45 35 320
- Whip Knuckle - The Arena
Hops around and occasionally slides; Quickly jabs twice followed by an uppercut that makes you fly upward.
Damage from body (90); Damage from jab (66); Damage from uppercut (112).
Werewolf 290 10 33 30 100
- Black Belt Milk Floating Garden
Walks around, slide-kicks and punches the ground, causing a wall of flame.
Damage from body (32); Damage from kick (66); Damage from flame ( - 66).
White Dragon 95 50 17 1 20
- - Castle Corridor, Chapel, Dance Hall
Flails around, tethered to a wall; lunges forward; breathes fire.
Damage from body (34); Damage from fire ( - 34).
Winged Skeleton 20 10 14 1 3
- Spear - Chapel, Study, Dance Hall
Constantly fly across the screen; throw spear downward at a 45 degree angle.
Damage from body or spear (28).
Witch 180 4000 25 20 75
Melon Gabolg Inner Quarters
Killer Mantle soul is effective.
Flies around; creates an impenetrable shield and swoops at you; fires large fireballs; transforms into a cat when defeated.
Damage from body (50); Damage from fireball ( - 62); Damage from cat (24).
Wooden Golem 250 1 29 30 200
- - Grapes Dance Hall
Killer Mantle soul is effective.
Walks around; Kicks rocks across room; Uppercuts, which causes you to fly through the air.
Damage from body, uppercut or rocks (58).
Zombie 18 10 9 1 1
Cloth Tunic Baselard Castle Corridor
Constantly spawn from the ground, walk forward for a while, then return underground.
Damage from body (18).
Zombie Officer 150 80 22 13 40
Combat Knife Army Jacket Castle Corridor, Chapel, Dance Hall
Walks around and stabs with its sword.
Damage from body or sword (44).
Zombie Soldier 46 59 14 5 9
Rotten Meat Combat Knife Castle Corridor
Slowly walks toward you, ocassionally throwing grenades.
Damage from body (28); Damage from grenades ( - 28).



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