Dungeons often contain lots of dangers for the unwary adventurers- aside from enemies, there are also traps. I'll try to explain a bit about how to bypass or shrug off effect of any traps you may have springed. Note that you can't do anything about traps that you spring by opening a chest above it.
If you have a thief in your party, she'll passively show you any parts with traps, usually signalled by a red flashing skull.
||Measures to be taken
||The word "FIRE!" flashes and flames erupt from chest.
||You can push yourself away from the chest before the flames hit you. Not too dangerous, and as a bonus, it can burn enemies as well.
||The word "PETRIFY!" appears and a thin beam erupts from the chest.
||You can evade this one by pushing down or wearing an orb, but if you're hit by this trap, START PUSHING LEFT AND RIGHT RAPIDLY, or you're petrified, DEAD!
||The word "Arrows!" appears and four arrows are shot from the chest diagonally.
||Block, backstep, step away from the chest in a non-diagonal direction, wear a cloak of displacement. Not very dangerous.
||The word "GAS!" flashes, and gas erupts from the chest, along with a cadre of skeletons.
||Quick movement and Turn Undead could be highly recommended.
||The words "DEAD FALL!" flashes and several rocks fall.
||Quick movement can once again save you from potential damage, and smart players use the rocks to damage their enemies.
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