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Characters: Final Chapter
| Akira
Not the best of characters. His attacks miss often and don't do much damage, and they're slow as well. He's okay as a secondary healer (after Cube). If you gave him robot accessories at the end of his chapter, be sure to equip them on Cube.
Best Equipment:
Head: NightmareHlm
R.Arm: GutsGlove
L.Arm: MasterNunchk/MantisHand/RockFist/AmegistShld
Armor: BeastGodShrt/GenjiArmor/TigerSuit
Feet: KingShoes/BlacCatBoots/RabbitFoot
Accessories: KingFang, MantisHand, Panda, Soda, WeirdPearl, ArielRing
Techniques
Name | LV | Pattern | Ran. | Eff. | Type | F/S | Comments |
LowKick | X | Star | 1 | 0 | Foot | F | X |
Elbow | X | Plus | 1 | 0 | Hand | F | X |
MotherImage | X | Self | X | 6x2 | Mind | S | LV- |
SleetImage | X | Self | X | 6x1 | Mind | S | X |
SelfHeal | X | Self | X | 0 | Heal | F | Heals HP (max). |
HeavenImage | 5 | Self | X | A | ? | S | 0 damage, adds Sleep, LV- |
HealTouch | 6 | Star | 1 | 0 | Heal | F | Heals HP (mid). |
HellImage | 7 | Self | X | 6x1 | ? | S | PW- LV- SP-; knock target back. |
HolyGhost(C) | 8 | Star | 1 | 0 | ? | S | IQ- |
FlameImage | 9 | Self | X | 1 | Fire | S | X |
HolyBlow | 10 | Plus | 1 | 1 | ? | S | X |
FreezeImage | 11 | Self | X | 1x6 | Water | S | Adds Stun |
ShadeImage | 13 | Self | X | 2 | ? | S | LV- |
HolyImage | 16 | Self | X | 2x6 | ? | S | SP/LV/CON- |
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| Cube
Although his attacks aren't awesome, Cube makes a great backup character. His healing technique hits a 3x3 square and can also be used automatically as a counterattack! He also isn't affected by most status ailments. Fight lots of enemies at low levels and use UpgradeParts on him, because he doesn't raise levels. He has sky-high IQ, as well. If you were smart and gave Akira some good robot accessories at the end of his chapter, equip them on Cube to enable new attacks!
Best Equipment:
Head: ArielHelm/GoldTopknot/NightmareHlm
R.Arm: 17Diode
L.Arm: BestBandage/MantisHand/MasterNunchk/RockFist/Tekkou
Armor: BeastGodShrt/TigerSuit/BloodyDress
Feet: KingShoes/BlacCatBoots/IronFoot
Accessories: ChickGun, KintotoGun, PlasmaSpark, Rock, KingFang, Panda
Techniques
Name | Pattern | Ran. | Eff. | Type | F/S | Comments |
HighSpeedOp | Self | X | 1 | Heal | F | X |
UpGreat | Star | 1 | 0 | Heal | F | PW/SP/IQ+ |
MindHack | Star | 3-1 | 0 | Mind | F | X |
NoiseStream | Self | X | A | ? | F | X |
Research | Star | 3 | 0 | ? | F | See enemy HP; LV- |
SpinDrive | Star | 2 | 0 | ? | F | X |
MazerCannon | Diag | 6-1 | 0 | ? | S | X |
Accessory Techniques
Name | Accessory | Pattern | Ran. | Eff. | Type | F/S | Comments |
100VLaser | 100VLaser | Diag | 3 | 0 | Elec? | S | CON- |
5KVShock | StunGun | Diag | 1 | 0 | Elec? | F | 0 damage, adds Stun. |
ChickShot | ChickGun | Star | 6 | 0 | ? | S | CON+ for target |
GoldfishShot | KintotoGun | Star | 3 | 0 | ? | S | X |
LacquerSpray | Lacquer | Self | X | 1 | ? | S | Adds Drunk |
PlasmaSpark | PlasmaSpark | Star | 5 | 1 | Fire | F | X |
PuyoyonShot | BoyoyonGun | Diag | 3 | 0 | ? | F | X |
ViolentSnap | RockGun | Diag | 3 | 0 | ? | S | IQ/CON/LV-, knocks target back |
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| Lei
Fast and with some nice techniques. She has average stats compared to the other two possible Shinsanken inheritors.
Best Equipment:
Head: ArielHelm/GenjiHelm/UhohoMask
R.Arm: MasterNunchk
L.Arm: MiniGoddess/Defender/RockFist
Armor: ArielMail/SilverDress/GenjiArmor
Feet: ArielBoots/IronFoot/MermaidBottm
Accessories: ArielRing, ArtOfWar, Chouchou, Inrou, PhoenixTail
Techniques
Name | Pattern | Ran. | Eff. | Type | F/S | Comments |
Starting Techs |
MonkeyHand | Diag | 1 | 0 | Hand | F | X |
CatKick | Star | 1 | 0 | Foot | F | X |
DrunkenFist(+C) | Star | 2-1 | 0 | Hand | F | X |
BirdKick | Diag | 3-2 | 0 | Foot | S | X |
Inheritance Techniques |
Ryuuhawan(+C) | Plus | 1 | 0 | Hand | F | PW/SP/CON/IQ- |
LeagueLeg(+C) | Diag | 1 | 0 | Foot | F | Stun |
LionHand | Diag | 1 | 0 | Hand? | F | Knocks target back. |
MonkeyFist | Star | 1 | 0 | Hand? | F | Jumps back after finishing. |
ShimarisuLeg(+C) | Star | 2 | 0 | Foot | F | X |
OldFoxDance(+C) | Self | X | 1 | ? | F | Hand, Foot |
ShiningShot(C) | Anywhere | X | 0 | ? | F | X |
Learned Techniques |
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ShootingStar | Star | 2 | 0 | ? | F | X |
FinalBlow | Self | X | A | ? | S | X |
TigerRoar | Self | X | 0 | Heal | F | Heals HP. |
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PegasusLeg | Star | 1 | 0 | Foot | F | Jumps back after hitting. |
Final Technique (LV.16) |
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Sengazanken | Star | 3-2 | 0 | ? | F | Very strong. |
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| Masaru
He starts off at the lowest level of any other character, but he gains levels quickly. Although he's quite weak to start off with, his HP, power, and speed go very high very quickly and eventually he becomes a fairly solid attack character, although not near the caliber of most others. ^^; He'll learn techniques as he levels up if he doesn't know them all, and he'll learn Daigekido at level 16 (similar to Shinsanken). I'm not sure exactly what level he'll learn what techniques, though.
Best Equipment:
Head: ArielHelm/GenjiHelm/UhohoMask
R.Arm: BestBandage
L.Arm: ElialGlove/Defender/MiniGoddess/MasterNunchk
Body: ArielMail/WildArmor/DragonSuit
Feet: ArielBoots/MermaidBottm
Accessories: ArielRing, Rock, Chouchou, UnicornHorns
Techniques
Name | Pattern | Ran. | Eff. | Type | F/S | Comments |
GaleFist | Diag | 1 | 0 | Hand | F | X |
SpinKick | Star | 1 | 0 | Foot | F | X |
Taunt | Self | X | 0 | Heal | S | PW/LV+ |
MBomber | Self | X | 1 | Hand | F | Knocks target back |
GSuplex | Star | 1 | 0 | ? | F | Adds Stun |
Armlock(+C) | Star | 1 | 0 | ? | F | Adds Hand status. |
C.H.Hold(+C) | Star | 1 | 0 | ? | F | Adds Foot status. |
PunchamaKick | Star | 1 | 0 | Foot | F | X |
SpiralKnee | Star | 2-1 | 0 | Foot | F | X |
FSteiner | Star | 1 | 0 | ? | F | X |
TornadoPress | Star | 3-1 | 0 | ? | F | X |
Alohalight | Star | 1 | 1 | Wind | F | Knocks target back |
OgreGrip | Star | 1 | 0 | ? | F | Knocks target back. |
Abisegeri | Star | 2-1 | 0 | Foot | F | X |
Tsuda | Star | 1 | 0 | Hand | F | PW/SP/CON/IQ/LV- |
Daigekido | Star | 1 | 2 | Earth | S | Slow, powerful. |
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| Oboro
Depending on how much you leveled him up in his own chapter, Oboro may start very weak or as a powerhouse. He's good at both physical and magical attacks, he's fast, and once he gets up past level 16 he'll be quite useful in battle.
Best Equipment:
Head: ArielHelm/GenjiHelm
R.Arm: Murasame
L.Arm: BestBandage/GatsunGlove/RockFist/MasterNunchk/MantisHand/ParasiteSwrd
Armor: ArielMail/GenjiArmor/WildArmor
Feet: ArielBoots/IronFoot/MermaidBottm
Accessories: ArielRing, Chouchou, KingFang, MantisHand, RiderBelt, BoinVenus
Techniques
Name | LV | Pattern | Ran. | Eff. | Type | F/S | Comments |
Shinobikiri | X | Star | 1 | 0 | Sharp | F | X |
Jumonjikiri | X | Self | X | 1 | Sharp | F | X |
Kaenbotaru | X | Self | X | 2 | Fire | F | Fire field |
Mizuton | 3 | Star | 1 | 1 | Water | F | Knocks target back; water field |
Hiton | 4 | Self | X | 2 | Fire | F | X |
Antidote | 5 | Self | X | 1 | ? | F | Adds Poison status. |
Shuriken | 6 | Star | 6-1 | 0 | Sharp | F | X |
Mugenchou | 7 | Star | 3 | 1 | Wind | S | Adds Sleep and Poison status. |
Sunajin | 8 | Self | X | 2 | Earth | S | IQ- |
Yukigarashi | 9 | Star | 6 | 0 | Water | S | SP- |
Kamaitachi | 10 | Star | 6 | 0 | Wind | F | CON- |
Shura-in | 11 | Star | 2 | 0 | Mind | F | Steals HP, CON, LV |
Hinotori | 12 | Self | X | 6x2 | Fire | S | X |
Komamawashi | 13 | Diag | 1 | 0 | ? | F | Spins enemy around. |
Eichimoji | 14 | Horiz | 1 | 0 | ? | F | Knocks target back. |
Yakurumakuchi | 16 | Star | 6 | 1 | ? | S | PW/CON- |
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| Pogo
He's very strong and fairly fast, but his techs lack some variety, and he doesn't have any good multi-target techs. Dodege and Bunbun make him quite useful, though. (Don't overdo Dodege! His stats will go down pretty quickly.)
Best Equipment:
Head: ArielHelm/GenjiHelm
R.Arm: BuriburiAxe
L.Arm: MasterNunchk/DragonHand/MiniGoddess/Abacus
Armor: DragonSuit/GenjiArmor
Feet: KingShoes/BlacCatBoots/MermaidBottm/RabbitFoot
Accessories: Panda, MerfolkScales, RabbitFoot, Rock, Soda, UnicornHorn, GigigagaWaka
Techniques
Name | LV | Pattern | Ran. | Eff. | Type | F/S | Comments |
Bokoboko | X | Star | 1 | 0 | Dull? | F | X |
Dokadoka | 2 | Star | 1 | 0 | Foot | F | Knocks target back. |
Uhopu | 3 | Plus | 2-1 | 1 | ? | S | Adds Stun and Poison |
Guuguu | 4 | Diag | 2 | 2 | Mind | F | 0 damage; adds Sleep |
Guigui | 5 | Diag | 1 | 0 | Dull? | F | Adds Stun |
Bunbun | 6 | Diag | 3-2 | 0 | Foot? | F | Knocks enemy back; Pogo's SP- |
Gabaracho | 7 | Star | 2 | 0 | ? | F | Steals HP, PW, CON from enemy. |
Kikokiko | 8 | Diag | 1 | 0 | Fire | S | Adds Fire field on target. |
UooUoo | 9 | Self | X | A | Mind | S | X |
Zudoge | 11 | Star | 2 | 0 | ? | S | X |
Dodege | 16 | Star | 1 | 0 | ? | F | Pogo's PW, LV, CON-. |
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