Name |
MP |
Staff |
Crystal |
Picture |
Screenshots |
Notes |
Fire Ball |
3 |
Earth Staff |
Fire Crystal |
|
Screenshot
Screenshot |
A single Fire Ball will do 2 HP worth of damage to opponents affected by it. It will travel in a direct line ahead of you until it strikes something. It is possible to fire multiple Fire Balls in a row quite rapidly. |
3-Way Fire Ball |
6 |
Sky Staff |
Fire Crystal |
|
Screenshot
Screenshot |
A large Fire Ball will shoot out of your staff, splitting into three and heading right, left and center after a little distance. Quite useful for getting rid of enemies that pack or are too quick to hit properly. |
Fire Fall |
20 |
Star Staff |
Fire Crystal |
|
Screenshot
Screenshot |
A Fire Ball streaks into the sky, and a few small fireballs drop down like snowflakes. About ten of them, over 10 seconds. Kind of a time-wasting animation sequence, but it's an okay spell. |
Fire Ball Dragon |
50 |
Moon Staff |
Fire Crystal |
|
Screenshot
Screenshot |
A large flaming dragon flashes on the screen and deals damage to all enemies on screen. |
Wind Cutter |
7 |
Earth Staff |
Wind Crystal |
|
Screenshot
Screenshot |
A small spinning scythe spins out from Nasir and gets bigger as it goes along or until it hits something. Quite useful in the dungeon where you first get it, as now you have two elements of magic to work with. |
Wind Blaster |
12 |
Sky Staff |
Wind Crystal |
|
Screenshot
Screenshot |
Any monsters within the immediate vicinity of Nasir gets pounded with green light that hurts for quite a bit. Useful for killing off weak monsters that horde around you. |
Typhoon |
35 |
Star Staff |
Wind Crystal |
|
Screenshot
Screenshot |
A big pentagonal thing which is supposed to represent a typhoon spins on the screen, and every enemy on the screen is damaged for a large amount of damage. Very, very powerful, but MP consuming. |
Earth Quake |
55 |
Moon Staff |
Wind Crystal |
|
Screenshot
Screenshot |
The ground shakes and damage all enemies (flying enemies also seem to be affected by this). |
Water Hammer |
15 |
Earth Staff |
Water Crystal |
|
Screenshot
Screenshot |
Three waves of water will shoot out in a front center, front left and front right positions. If you use it at close range two or three of the waves may all hit. |
8-Way Hammer |
30 |
Sky Staff |
Water Crystal |
|
Screenshot
Screenshot |
8 waves of water will shoot out from the cardinal points plus the points between each cardinal point. If you're surrounded, this is the spell to use. |
Water Rush |
45 |
Star Staff |
Water Crystal |
|
Screenshot
Screenshot |
A large column of water will shoot out from underground, damaging all enemies in view. Most useful when there's a lot of enemies surrounding you. |
Water Dragon |
60 |
Moon Staff |
Water Crystal |
|
Screenshot
Screenshot |
A Water Dragon streams around the screen, dealing damage to all enemies on screen. |
Thunder Ball |
20 |
Earth Staff |
Thunder Crystal |
|
Screenshot
Screenshot |
A Thunder Ball flies in a straight line out from Nasir. |
Homing Thunder |
35 |
Sky Staff |
Thunder Crystal |
|
Screenshot
Screenshot |
Three small Thunder Balls fly out and home in on the nearest enemy. |
Thunder Bolt |
50 |
Star Staff |
Thunder Crystal |
|
Screenshot
Screenshot |
Large thunderbolt hits the ground and damages all enemies. |
Explosive Thunder |
80 |
Moon Staff |
Thunder Crystal |
|
Screenshot
Screenshot |
A thunder bolt hits the ground, then explodes and damages all enemies on screen. |