The Enemy Skill Materia (a yellow command materia) gives you
the ability to use the attacks of some enemies. In order to use these
attacks you must first have the attack cast upon a member of your party equipped
with the Enemy Skill Materia. Below is a list of all the enemy skills you
can use, what they do, and where you can get them. Note that sometimes you
have to use manipulate on an enemy to get it to cast one of these attacks on you.
Name |
Effect |
Enemy Learned From |
Enemy Location |
???? |
A weight drops and hits for special damage.
The amount of damage is equal to the amount of damage the caster has received so far in that battle. |
Behemoth |
Sector 8, Underground |
Jersey |
Mansion, 2f; Mansion, Hidden Steps |
Angel Whisper |
Brings dead allies back to life, relieves status ailments,
and dispels bad effects. Also restores HP to the amount shown
during the skill's use (lowers HP if it's already above the amount shown
during the skill's use). This cannot be used to lower the HP of an
enemy. |
Pollensalta |
Inside Northern Cave |
Aqualung |
Blue bubbles strike all enemies for water
damage. |
Serpent |
Cargo Room (in Gelnika, the sunken plane) |
Griffon |
Gold Saucer Area (mostly in desert pit area) |
Malboro |
Gaea's Cliff; Inside of Gaea's Cliff; Inside Northern Crater |
Jenova Life |
Forgotten City |
Bad Breath |
Inflict multiple status ailments (confusion, frog, minimum, mute,
poison, and sleep) upon all enemies. |
Malboro |
Found in Gaea's Cliff, Northern Crater |
Beta |
All targets are hit for magic damage. |
Midgar Zolom |
Marsh in the Grassland Area |
Big Guard |
Has the same effect as casting Haste, Barrier,
and MaBarrier on all your allies. |
Beachplug |
Corel Area; Gold Saucer Area; Gongaga Area. Always by the
shore |
Wolfmeister |
Corel Train (during Corel Huge Materia quest) |
Chocobockle |
A fat chocobo bounces around and hits one for
for special damage. This attack gains strength each time you flee
from a battle. |
Chocobos whose levels are divisible by 4 (the ones at level 16 and 32) (you also have to use Level 4 Suicide on the Chocobo for it to use the skill)
|
Grassland Area |
Chocobo (the one at level 36) |
Mideel Area |
Death Force |
One ally becomes immune to instant death attacks. |
Adamantaimai |
Wutai Area (on shore) |
Death Sentence |
One enemy is condemned (they die when the
counter over their head reaches zero). |
Boundfat |
Corral Valley; Corral Valley Cave; Forgotten City |
Gi Spector |
Cave of the Gi |
Sneaky Step |
Cave of the Gi |
Dragon Force |
Increases your physical and magical defense. |
Dark Dragon |
Inside Northern Cave |
Blue Dragon |
Inside of Gaea's Cliff |
Flame Thrower |
A stream of fire burns one for for fire damage. |
Ark Dragon |
Mythril Mine |
Dragon |
Mt. Nibel; Mt. Nibel Cave |
Frog Song |
Transforms all foes into frogs and puts them to
sleep. |
Touch Me |
Jungle (in Gongaga Area) |
Toxic Frog |
Temple of the Ancients |
Christopher |
Northern Cave |
Goblin Punch |
One foe is hit for physical damage. The damage is
multiplied if your opponent has the same level as you. |
Goblin |
Goblin Island; Round Island |
L4 Suicide |
Enemies whose level is a multiple of 4 lose
almost all their HP and are sometimes inflicted with minimum status. |
Mu |
Grasslands Area |
Trickplay |
Icicle Area; Forgotten City |
L5 Death |
Enemies whose level is a multiple of 5 are instantly killed. |
Parasite |
Inside Northern Cave |
Laser |
Reduces an enemy's HP by half. |
Dark Dragon |
Inside Northern Cave |
Death Claw |
Corel Prison |
1st Ray |
Sector 1, No. 1 Reactor. |
Bull Motor |
Corel Prison |
Magic Breath |
Rainbow orbs hit all foes for fire, ice, and
lightning damage. |
Stilva |
Inside of Gaea's Cliff |
Parasite |
Inside Northern Cave |
Magic Hammer |
You absorb up to 100 MP of the enemy. |
Razor Weed |
Wutai Area; Wutai,Da-Chao Statue |
Matra Magic |
Fire a pack of missiles at one enemy for magic
damage. |
Bull Motor |
Corel Prison |
Custom Sweeper |
Midgar Area (near Midgar City area) |
Death Machine |
Junon Path |
Pandora's Box |
A star field and question mark appear and hit all enemies for physical
damage. |
Dragon Zombie |
Inside Northern Cave |
Roulette |
One ally or enemy is randomly killed. |
Death Claw |
Inside Northern Cave |
Shadow Flare |
A black flare hits a single opponent for magic damage. |
Dragon Zombie |
Inside Northern Cave |
Ultimate Weapon (last battle) |
Cosmo Canyon Area |
Safer*Sephiroth |
Inside Northern Cave |
Trine |
A Delta Force-like attack that hits all enemies for
lightning damage. |
Stilva |
Inside of Gaea's Cliff |
Materia Keeper |
Nibelheim Mountains |
Godo |
Wutai Village |
White Wind |
Each ally regains lost HP and their status ailments are
cured and dispelled. The amount of HP recovered depends on the
current HP of the caster. |
Wind Wing |
Whirlwind Maze |
Zemzelet |
Junon Area |