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White Magic Level 1 Cure - Restore HP Libra/Scan - See an enemies stats and weak point Pure/Antdt - Cure Poison status Level 2 Quiet/Mute - Prevent an enemy from casting spells. Doesn't always work Safe/Armor - Raise an ally's defense power Mini/Size - Make an enemy small, or change an ally's Mini status Level 3 Cure2 - Restore HP Raise/Life - Restores a wounded ally with some HP Charm - Confuse an enemy. Doesn't always work Level 4 Blink/Image - Make an ally harder to hit Shell - Raise an ally's magic defense Esna/Heal - Cures all of an ally's status ailments. Level 5 Cure3 - Restore HP Wall - Reflect all spells (friendly or no, so be careful) cast at that character Bersk - Berserks an ally. Will not take commands but will fight till all enemies are dead with improved damage and speed. Level 6 Arise/Life2 - Restore an ally from wounded status will full HP Holy - Blast an enemy with White magic. Only purely offensive White spell. Displ - Dispels all enchantments on the target ally or monster |