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Monster Classes


Click here for a table of the Monster Classes



Berserker


Protect yourself quickly with this Monster Character Class. Max HP declines somewhat, but stays high enough for you to survive. When your level is low, use Flash to confuse your enemies. When you master this Class you learn Lightning and can take the lead in assault. Use your lightning speed to defeat your enemies.
STR +10%
AGL +10%
GRD -30%
INT -40%
APR -20%
Max HP No Change
Max MP No Change
Rank # Battles Skill/Spell learned
Crusher --- ---
Smasher 15 SquallHit
Rampager 19 ---
Destroyer 18 FireSlash
Juggernot 20 ---
Gilgamesh 28 RainSlash
Titan 35 ---
Marcolara 15 Massacre


BoltRat


Protect yourself quickly with this Monster Character Class. Max HP declines somewhat, but stays high enough to survive. When your level is low use Flash to confuse your enemies. When you master this class, you learn Lightning and can take the lead in your assault. Use your lightning speed to defeat your enemies.
STR -10%
AGL +10%
GRD +10%
INT -30%
APR -10%
Max HP -10%
-10% No Change
Rank # Battles Skill/Spell learned
CrackRat --- ---
SparkRat 12 ---
VoltRat 13 Flash
LitRodent 22 ---
ShockRat 20 Firebane
ThundeRat 25 ---
StormRat 36 ---
ThorRat 28 Lightning


Bombcrag


The Bombcrag boasts high defensive abilities and max HP, making it an attractive Class. In a direct assault, you can fully attack without pulling back. Also, as the Class Level raises, all your Attack spells grow stronger. Also learn Defensive and Recovery spells and skills such as Increase and Meditate. You can greatly help your companions, because the enemy, fearing an explosion, hesitates to attack.
STR +5%
AGL -50%
GRD +20%
INT -30%
APR -40%
Max HP +10%
-30% No Change
Rank # Battles Skill/Spell learned
Pebble --- ---
Shrapnel 16 Increase
Boulder 16 Giggle
Bombadier 16 ChargeUp
ShortFuse 27 ---
GreatRock 24 Sacrifice
BigBlast 24 ---
Armageddon 29 Meditate


Dumbira


With this Monster Character Class, your strength rises, and you can attack as a Dumbira. You learn the trademark Dumbira attacks and HealMore. Because the Class's MP is low, you won't be the main character leading your companions into the fray, but you'll be a solid contender.
STR +10%
AGL -10%
GRD -10%
INT -20%
APR -25%
Max HP -10%
Max MP +10%
Rank # Battles Skill/Spell learned
Awkward --- ---
Clumsy 14 VacuSlash
Chunky 18 ---
Bumbler 17 HealMore
Sluggard 28 PsycheUp
Oaf 26 ---
Hulk 25 SquallHit
Big Dummy 27 2EdgeHit


EvlTurtle


If you change to this Class, your ability to protect yourself goes up, and you are stronger against direct attacks. Also learn battle support spells such as increase and TwinHits. Attack spells are less effective when used against you.
STR +10%
AGL No Change
GRD +20%
INT -30%
APR -30%
Max HP -20%
Max MP -10%
Rank # Battles Skill/Spell learned
SlowPoke --- ---
SoftShell 10 Upper
Snapper 8 ---
HardShell 22 Increase
ShellHead 20 ---
DarkTurtl 25 TwinHits
ShellShock 15 Ramming
HellShell 25 BackFlip


FloraJay


Intelligence and MP rise because this is a Mage-related occupation. Because your agility rises, you can be first at either chanting a spell or dodging your opponent. Learn Recovery-type spells and skills such as Heal and HealSong, so be an asset to the party. You learn SleepAir to support more by putting the enemy to sleep before it does any damage.
STR -10%
AGL +10%
GRD -20%
INT +5%
APR No Change
Max HP -10%
Max MP +10%
Rank # Battles Skill/Spell learned
SeedWing --- ---
WingRoot 11 Heal
SproutWing 11 ---
WingStem 12 ---
PlantWing 21 SleepAir
FlyTrap 25 ---
BloomWing 40 ---
WitherWing 20 HealSong


Healer


This class specializes in Recovery spells, and it allows you to learn spells such as Heal and HealUs. Because it is easiest to learn HealMore, you can quickly change occupations. Because MP is high, it is easy to cast recovery spells. This occupation is great for ensuring that your companions are well taken care of.
STR -30%
AGL -20%
GRD -10%
INT +20%
APR -20%
Max HP -20%
Max MP +20%
Rank # Battles Skill/Spell learned
KindHeart --- ---
PickMeUp 8 Heal
Altruist 20 ---
Curer 14 HealMore
HealAll 28 ---
GoldenOne 22 HealAll
TrueHart 41 ---
Phoenix 27 HealUs


Hork


As a Hork, your HP goes up and you are tougher. You learn Undead-type skills such as Poison, and you learn to weaken your enemies and support your companions. If you master this class, you can do the K.O. Dance and defeat your enemies with a single blow. Your style level goes down -- perhaps because you're made of rotting flesh.
STR No Chang
AGL -30%
GRD -10%
INT -50%
APR -60%
Max HP +10%
Max MP -10%
Rank # Battles Skill/Spell learned
Rotten --- ---
Rancid 9 ---
Carcass 7 ---
DeadFlesh 18 PoisonGas
WormFood 18 ---
Magotty 23 CurseSong
Undead 24 ---
EvilDead 31 K.O. Dance


JewelBag


This Monster Character Class is characterized by agile movements and its ability to protect itself. As your Class Level increases, your jewels shine brighter. Attacking monsters get dizzy, and their attacks don't hit as easily. You can learn spells and skills such as LureDance and PanicAll that seal the movement of your opponents. Use these skills wisely.
STR -20%
AGL +20%
GRD +10%
INT +10%
APR +5%
Max HP -10%
Max MP No Change
Rank # Battles Skill/Spell learned
Rinestone --- ---
Onyx 12 LureDance
Jade 8 ---
Opal 25 Flash
Emerald 27 ---
Sapphire 28 PanicAll
Ruby 30 ---
Diamond 30 Beat


Lipsy


As a Lipsy, You learn skills that use your long tongue, such as LushLicks and SickLick. Speed increases, so make the first move to seal your opponent's movements. When there are many enemies, use SleepAir or OddDance. Leave direct assaut to you allies, and take a supporting role.
STR -20%
AGL +5%
GRD -10%
INT -20%
APR -30%
Max HP -20%
Max MP No Change
Rank # Battles Skill/Spell learned
Chapped --- ---
Moist 13 LushLicks
Pouty 17 ---
Wet 11 SickLick
Sweet 22 ---
Jiggly 25 SleepAir
Sultry 27 ---
Sexy 17 OddDance
LizardMan


This Monster Character Class is well-balanced between its skill with weapons and use of spells. Learn spells such as Defense and TwinHits that add powerful support to your attack. The LizardMan easily learns TwinHits, which is hard to learn in other occupations, so you can change occupations early.
STR +10%
AGL +5%
GRD No Change
INT -10%
APR -10%
Max HP -10%
Max MP -10%
Rank # Battles Skill/Spell learned
Slitherer --- ---
LizardKid 14 Sap
Reptilian 25 ---
Scaly Hero 11 Defense
Draconian 18 ---
ScalyLord 25 TwinHits
ScalyKing 34 ---
ColdBlood 18 RainSlash


Mimic


Your strength and defense rise in this Monster Character Class, and you can directly assault your enemy like a true warrior. You also learn skills to seal your opponent's movements, and eventually you learn instant-death spells so you can attack in varying ways. Also, after Lv. 7, Attack spells are stronger.
STR +10%
AGL No Change
GRD +20%
INT -20%
APR -30%
Max HP -20%
Max MP -10%
Rank # Battles Skill/Spell learned
TrashCan --- ---
Hamper 18 SleepAir
Container 18 ---
ItemBox 14 SandStorm
Coffer 30 ---
MagicBox 25 Beat
Dopplgang 32 ---
Pandora 42 Defeat


Slime


While Slimes are not very strong, this Monster Character Class is attractive for its agility and cuteness. You can learn some weird and funny-looking skills. Learn to use diversionary tactics rather than fighting head-to-head. It's easy to rise through the levels, so this is a breeze to master.
STR -20%
AGL +5%
GRD -20%
INT -30%%
APR -20%
Max HP -20%
Max MP -20%
Rank # Battles Skill/Spell learned
Globule --- ---
Moist 7 ---
Wiggly 8 SideStep
Jiggly 18 ---
Slurry 17 ConfuHit
SlimeNite 22 ---
SlimeHero 18 ---
KingSlime 30 Retaliate


Wyvern


Characters in this Monster Character Class are both agile and intelligent. They learn spells such as Blaze and skills like FireAir. Both are useful, so even if your skill level with weapons isn't high, you have plenty of strength. When you rise to Lv 7, it is easier to evade attack, and Blaze-type and Bang-type spells become stronger.
STR -5%
AGL +5%
GRD -15%
INT +5%
APR -5%
Max HP -10%
Max MP No Change
Rank # Battles Skill/Spell learned
Hatchling --- ---
Fledgling 13 Blaze
Scavenger 17 ---
Ravenous 15 FireAir
DiveBomb 17 ---
BeakDuel 28 Blazemore
HiWyvern 35 ---
WyverNite 25 BlazeAir


Intermediate Monster Classes


Andreal


The Andreal is a dragon with powerful fighting abilities. Strength, defense, and HP are high, and it is well suited to attacking. You learn more breath skills as your level rises, and with these you can attack all your enemies in one swoop
STR +10%
AGL -10%
GRD +10%
INT No Change
APR No Change
Max HP +20%
Max MP -20%
Rank # Battles Skill/Spell learned
Zephyr --- FireAir
SpitFire 14 ---
LastGasp 16 BlazeAir
DeathSpew 25 ---
SkyKing 20 IceAir
Grendel 35 ---
Majestic 30 ---
Grandreal 40 Scorching
Requirements: Gerion + BoltRat
Mastery Bonus: STR + 10




CosmoBog


This mage-related occupation boast monsters that are fast and smart with high MP. Because defense also rises, CosmoBogs have few weaknesses. They learn powerful spells such as BackFlip, Blazemore, and Zap, along with many skills, This companion is a great attacker.
STR -5%
AGL +10%
GRD +5%
INT +10%
APR -10%
Max HP +5%
Max MP +10%
Rank # Battles Skill/Spell learned
Whimsy --- ---
Figment 22 Flash
Vision 22 BackFlip
Specter 36 ---
Phantom 30 Bounce
Enigma 30 ---
Twilight 30 Blazemore
Eternal 30 Zap
Requirements: EvilWell + Lipsy
Mastery Bonus:GRD + 10






CurseLamp


Because its movements are agile, this monster easily evades its enemies, making its low HP not much of a loss. A CurseLamp is good at using PaniDance to send enemies into a panic, and supporting its companions with Attack spells.
STR -10%
AGL +15%
GRD +5%
INT +5%
APR +10%
Max HP -20%
Max MP +20%
Rank # Battles Skill/Spell learned
OilPot --- StopSpell
LampRust 15 ---
BrassLamp 20 PaniDance
CopperPot 25 ---
CurLamp 20 SnowStorm
DamnLamp 40 ---
LampChamp 25 Ramming
SoulEater 45 Summon
Requirements: Mimic + Hork
Mastery Bonus: AGL + 15




DeadNoble


Defense is lowered, but MP rises when you take on this Monster Character Class. At higher levels, You can learn more powerful spells such as IceBolt and SnowStorm. The Mastery Bonus perks are also attractive.
STR No Change
AGL No Change
GRD -10%
INT +5%
APR -10%
Max HP No Change
Max MP +10%
Rank # Battles Skill/Spell learned
DeadMount --- IceBolt
NobleSoul 12 ---
NecroRat 20 SnowStorm
Famine 32 PalsyAir
Plague 39 ---
War 38 DefeatMax
Conquest 31 ---
Apocalyps 33 Blizzard
Requirements: Hork + Healer + JewelBag
Mastery Bonus: Max MP + 15




DrakSlime


The DrakSlime is a specialist in dragon-like air attacks. Learn air skills as you rise through the ranks in this Class. If you master the class, you learn BeDragon. Through transformation, you will have stronger Breath-type skills.
STR -5%
AGL +5%
GRD +10%
INT -10%
APR No Change
Max HP -10%
Max MP -5%
Rank # Battles Skill/Spell learned
Drakspit --- ---
Drakling 10 FireAir
MoistDrak 13 FrigidAir
HornyBlob 17 Ironize
HornSlime 30 ---
SoarSlime 30 BlazeAir
Slagoneer 30 IceAir
Drakon 20 BeDragon
Requirements: Slime + LizardMan
Mastery Bonus: AGL +10




EvilWell


While an EvilWell's intelligence and Max MP are low, its other abilities are high. Sometimes you can scare your enemies, and the chances of doing so rise with Class Level. This is an excellent offensive Monster Character Class with high stats and special abilities.
STR +10%
AGL +10%
GRD +10%
INT -30%
APR -30%
Max HP +10%
Max MP -20%
Rank # Battles Skill/Spell learned
WellDreck --- CragThrow
HoleDig 19 WarCry
WaterHole 22 BoxerDanc
WellLure 22 ParryPass
WishWell 30 KnockDown
StenchPit 30 ---
HellWell 27 WindBeast
WellDone 25 Magma
Requirements: Berserker + Mimic
Mastery Bonus: GRD + 10




Gerion


This Monster Character Class is one that shows its value in direct physical assaults. Because it learns mostly Infernos-type spells, it can attack a large group of enemies. However, a Gerion's Max MP is low, so don't waste MP.
STR +10%
AGL +5%
GRD +5%
INT -10%
APR -5%
Max HP +5%
Max MP -10%
Rank # Battles Skill/Spell learned
Kitten --- Infernos
Stray Cat 16 Surround
WildCat 19 ---
RabidFang 25 Infermore
WildBeast 35 ---
SabrTooth 30 Howl
DevilCat 25 ---
Big Pussy 30 Infermost
Requirements: LizardMan + Dumbira
Mastery Bonus: STR + 10




Golem


With is high strength, defense, and Max HP, characters training in this Monster Character Class are best suited to offense or as a shield for the party. As you increase your level, you can wield more satisfactory attacks. Because you learn powerful attacks skills, you can fight without worrying about enemies ganging up on you.
td>Max MP
STR +20%
AGL -30%
GRD +10%
INT -40%
APR +10%
Max HP +10%
-20%
Rank # Battles Skill/Spell learned
ClayMan --- ---
RockSolid 11 ChargeUp
BlockHead 17 Guardian
StoneWall 30 Crack
Pillar 30 ---
HardHeart 17 Quake
Clobberer 40 ---
GoldGolem 15 RockThrow
Requirements: Bombcrag + Berserker
Mastery Bonus: STR + 15




HellGiant


Overall, the abilities of a HellGiant are well-balanced. It can use direct physical assaults or spells. While a HellGiant mainly learns Explosive-type and Firebal spells, it can also learn Recovery spells such as Heal Us.
STR No Change
AGL No Change
GRD +10%
INT No Change
APR +5%
Max HP +10%
Max MP No Change
Rank # Battles Skill/Spell learned
Lumberer --- Boom
HornBeast 17 ---
DarkFiend 21 HealUs
HelFiend 33 EerieLite
HelGoat 18 ---
Pan 45 Blazemore
Satyr 13 ---
Azazel 37 Explodet
Requirements: SkyDevil + JewelBag
Mastery Bonus: Max MP + 15




ProtoMech


This warrior-type monster has superior strength and defense. You can mostly learn special attack skills such as MetalCut and EvilSlash. You also learn MagicWall, which is a wonderful weapon against anyone with strong spells.
STR +10%
AGL -5%
GRD +10%
INT -10%
APR -20%
Max HP No Change
Max MP -10%
Rank # Battles Skill/Spell learned
JunkHeap --- ---
ScrapIron 15 MagicWall
SparePart 2 ---
Prototype 36 MetalCut
Automaton 28 ---
Upgrade 37 QuadHits
Mecha 21 ---
Machinoid 12 EvilSlash
Requirements: Golem + BoltRat
Mastery Bonus: GRD + 10




SkyDevil


In this Monster Class, all your fighting abilities rise, and you learn powerful skills such as BackFlip and Vacuum to attack all enemies at once. Let loose with some nice attacks and you'll be satified with a SkyDevil in an offensive role. You also learn revive spell Vivify.
STR +5%
AGL +10%
GRD No Change
INT -10%
APR +10%
Max HP +5%
Max MP No Change
Rank # Battles Skill/Spell learned
SkySprite --- ---
SkyImp 18 BirdSlash
Familiar 22 ---
SkyFiend 25 Vivify
Cacodemon 27 ---
SkyDemon 38 BackFlip
Hellborn 30 Vacuum
Inferno 30 FalconCut
Requirements: EvlTurtle + Wyvern + Florajay
Mastery Bonus: AGL + 20




Varanus


This Monster Class is well suited for attacking, because both strength and Max HP are high. You learn all sorts of breath skills, and if you master the Class, you'll have enormous destructive power with IceStorm. You can even wipe out an entire troop of weak monsters.
STR +15%
AGL No Change
GRD -10%
INT -20%
APR -30%
Max HP +10%
Max MP -20%
Rank # Battles Skill/Spell learned
Puddler --- ---
PondScum 13 IceAir
PondLord 13 ---
LaGoon 26 Ramming
SeaMonster 31 ---
EatPirate 47 Scorching
Kraken 20 ---
Leviathan 50 IceStorm
Requirements: Dumbira + Lipsy + EvlTurtle
Mastery Bonus: STR + 15




Advanced Monster Classes


Budoo


This monster boasts high strength and is the most powerful direct attacker. A budoo is also capable of stealing from its opponents. Most of its spells and skills are Support types, but you can also learn the CallArmy and WhiteFire Attack skills.
STR +30
AGL +10%
GRD -5%
INT No Change
APR -10%
Max HP +10%
Max MP No Change
Rank # Battles Skill/Spell learned
DarkCloud --- ---
Genie 25 TwinHits
Ampharool 25 TakeMagic
Jann 30 Barrier
Djinn 55 Chance
Shaitan 30 CallArmy
Efreet 8 FairWind
Marid 47 WhiteFire
Requirements: CurseLamp + HellGiant
Mastery Bonus: STR + 255




Esterk


In this Monster Class, all your abilities rise. Your capacity to attack effectively rises, and you learn strong skills such as IceStorm and GigaSlash. Spells and skills are ineffective against an Esterk, making it one of the best Monster Classes.
STR +29%
AGL +10%
GRD +10%
INT +15%
APR +10%
Max HP +10%
Max MP +10%
Rank # Battles Skill/Spell learned
Bustion --- BoltSlash
Behemoth 30 MetalCut
Nisroc 30 FireSlash
Mulciber 30 IceStorm
Mammon 40 IceSlash
Belial 50 DeMagic
Molch 50 ---
Beelzebub 70 GigaSlash
Requirements: Andreal + EvilMech
Mastery Bonus: GRD + 20




EvilMech


This Mechanical Warrior has superior strength and defense. Its special ability stills the breath of enemies with one shot, and its a great fighter. As an EvilMech's Monster Class Level rises, its attack and support skills balance evenly. This powerful occupation is well suited to Advanced Classes.
STR +30%
AGL +10%
GRD +20%
INT -20%
APR No Change
Max HP +10%
Max MP -10%
Rank # Battles Skill/Spell learned
War Doll --- Defense
Droid 25 TwinHits
IronClad 25 RainSlash
SteamGear 30 BackFlip
Warbot 45 Zap
Colossus 65 FalconCut
Meckaiser 50 Massacre
Mecha-X 70 HellBlast
Requirements: ProtoMech + Golem
Mastery Bonus: GRD + 20




GigaMute


Of all the monster occupations, this one has the best attack abilities and Max HP. They Learn strong skills as you rise through the ranks. The GigaMute is the best at offensive capabilities. It is weak against spells, so equip it well for protection.
STR +30%
AGL -10%
GRD +5%
INT -10%
APR -30%
Max HP +20%
Max MP -10%
Rank # Battles Skill/Spell learned
Outcast --- ---
Grotesque 21 PsycheUp
Repulsive 21 PoisonFog
Vomitous 23 ---
Uncanny 45 IceStorm
PugUgly 43 ---
Caliban 47 Thordain
Abominoid 80 WhiteFire
Requirements: Andreal + Varanus
Mastery Bonus: STR + 20




PlatKing


Defense rises astronomically, and spells tend to slide off this monster; a PlatKing is the best at the defensive arts. If you can get to the Lv 7, you won't have to worry about spells and skills at all. It is tough to choose this occupation; however, it is worth a try.
STR -10%
AGL +20%
GRD +100%
INT -20%
APR +10%
Max HP -60%
Max MP No Change
Rank # Battles Skill/Spell learned
Slug --- Ironize
Nugget 28 HealUs
Ingot 20 Ramming
GoldRush 35 Revive
SlimeMite 42 HealUsAll
EvilAlloy 45 ---
GoldBlob 80 Change
SlimeIdol 100 BigBang
Requirements: DrakSlime + Esterk
Mastery Bonus: GRD + 255




RainHawk


While all abilities are superior, this monster is also incredibly smart and stylish. Of course, a RainHawk is strong in offense, and it can breathe magic air such as WhiteFire and HellFlame. Also, its special ability returns back enemies' Air attacks.
STR +10%
AGL +20%
GRD No Change
INT +30%
APR +30%
Max HP No Change
Max MP +20%
Rank # Battles Skill/Spell learned
Hatchling --- EerieLite
Fedgling 27 FireBolt
HawkChief 27 FairWind
Hawkeye 21 WindBeast
BirdKing 40 Scorching
ReignHawk 45 MagicBack
GuardHawk 40 WhiteFire
HolyCock 50 HellFlame
Requirements: SkyDevil + Rosevine
Mastery Bonus: APR + 20




Rosevine


Because this Monster Class is strong, I recommend direct attacks in battle. Most learned skills are Support-type skills, but when you become a Master, you learn the ultimate skill ---- MegaMagic, Because it uses all your Magic Points, use it effectively when you only have 1 MP left.
STR +20%
AGL +10%
GRD -10%
INT +5%
APR +5%
Max HP -5%
Max MP No Change
Rank # Battles Skill/Spell learned
EvilSeed --- ---
VineCreep 20 PalsyAir
ThornVine 25 PoisonFog
RosePetal 23 SleepAll
Entangler 30 Barrier
Vinelash 42 EerieFog
InBloom 40 ---
DoomBloom 60 MegaMagic
Requirements: Florajay + EvilWell
Mastery Bonus: APR + 20




WoePriest


Intelligent and with high Max MP, this Sage-like monster uses less and less MP as the Monster Class Level rises. Not only can you learn the most powerful spells in this occupation, being a WoePriest also makes you highly resistant to spells.
STR No Change
AGL No Change
GRD +10%
INT +30%
APR +10%
Max HP -10%
Max MP +30%
Rank # Battles Skill/Spell learned
Druid --- MagicBack
DarkCloth 23 Revive
ChaosLord 20 FireBolt
CenoBite 27 DefeatMax
BloodMonk 30 Explodet
HatePadre 30 Blizzard
GodStomp 30 Blazemost
GodHater 50 MultiCut
Requirements: CosmoBog + DeadNoble
Mastery Bonus: INT + 20