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Sneff

Aged Illusionist
Age: 53 (M)
Origin: Unknown (Home)
Height: 5'6"
Weight: 139 lbs.
Build: Ordinary
Right-handed

Japanese name: Snef
Innate: Yellow
Weapon: Shot
Element Grid: 7 6 5 4 3 2 2 1
Accent: Casual English, but his lisp causes him to use "ff" instead of both "f" and "th". Also says "Nuff!" a lot.

To join: Talk to him in the casino, then in the performers' room after the segment aboard the S.S. Zelbess.

L. 3 Technique (One enemy): "BigDeal". Sneff throws a whole pack of cards at the enemy.

L. 5 Technique (Self): "HPShuffle". Sneff throws three cards up, each of which has a number from 1 to 10; the number it comes up with becomes his current HP.

L. 7 Technique (One enemy): "SwordTrick". Sneff puts the enemy in a box and pierces it with magic swords.

Combos:
SwordStorm: Uses SwordTrick (L.7). With Guile (L.5). One enemy is trapped in a box which is then pierced by many swords.

Sneff was cheated by the Home version of Fargo. He worked up such a large debt in the casino that he was forced to stay onboard and work his pathetic parlor tricks (along with his helpers, Solt and Peppor!) to pay his way out. Once Fargo was exposed, Sneff went on a winning streak and bought his "freedom". An ugly, hunchbacked magician who nevertheless is not a sham, Sneff has some surprising tricks up his sleeve.




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