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Piling up the Bodies

Fighter: The Fighter is the basic grunt of the game. He charges through areas, relying on his strength and skill alone to save him. He can use heavy weapons and armor, and is also capable of great feats of strength, like breaking down a door and bending steel with his bare hands. He's not so simple in this game, IMO, but still a good choice for beginners.

Starting Stats
Strength70
Intelligence40
Agility60
Vitality70
Luck50
Weapon Use70
Parry60
Dodge40
Throwing50


Wizard: The Wizard uses the powers of the universe to survive. His physical prowess is low, due to his nature of studying more than training, but his powers over the elements more than make up for it. The Wizard is, personally, my favorite class in the game, due to the overall cool nature they have in Shapier.

Starting Stats
Strength40
Intelligence70
Agility60
Vitality50
Luck50
Weapon Use40
Dodge50
Magic70


Thief: The Thief is the master of stealth and infiltration. The shadows are his haven, and the dagger his tool of elimination. He can open a door with little more than a lockpick, scale walls without a robe, and sneak past an army of guards. The Thief uses his skills constantly in the game, making for some rather interesting gameplay. NOT for beginners, though.

Starting Stats
Strength50
Intelligence50
Agility70
Vitality50
Luck60
Weapon Use50
Dodge50
Stealth60
Lockpicking60
Throwing50
Climbing60