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Endings One of the most welcome aspects of the Freak Farm is the fact that despite its small size, it still manages to fit in tons of endings. In fact, there are probably more than are listed here. But these are all the ways I've found to end Tomato's adventure. If you want to view them for yourself without going through the trouble of playing the game, you can do that here too. Not much of an ending, but since it's mentioned in TFFINFO.EXE, I guess I'll mention it too. To get this ending, all you have to do is die. Pretty easy, huh? Similar to the previous "ending", you get this ending by losing during the final fight with Farmer Bob. It's a bit more fleshed out and endingish, though. Yup, another "bad" ending. After defeating Farmer Bob, instead of escaping, let the time expire. KABOOM! To get this ending, you need to defeat Farmer Bob before you reach level 20. Then, simply escape the farm (through the normal exit, not via the silo). Probably the most "normal" ending. Just defeat Farmer Bob when Tomato is at level 20 or higher, then escape the farm through the normal exit. To get this ending, all you have to do is defeat Farmer Bob, then escape the farm by entering the silo... then just sit back and watch the hijinks unravel. This ending requires a little prep work. Before defeating Farmer Bob, have Tomato enter the silo and search the back of it to blow up the moon. THEN defeat Farmer Bob and escape via the silo. This ending is very cryptic... anybody know if there's any follow-up to it? BELOW ARE SPOILERS FOR ALL THE ENDINGS. DON'T SCROLL DOWN IF YOU DON'T WANT THE ENDINGS SPOILED FOR YOU! YOU'VE BEEN WARNED!!!
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