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Troops
Troop Name |
Picture |
Cost |
Attack |
Defense |
Move |
Information |
Archer |
|
70p |
19 |
14 |
7 |
Not as strong as the others, but can kill just about
anything from the sky and on horseback. |
Gryphon |
|
100p |
27 |
13 |
9 (in air) |
Just keep them away from Archers and they'll surprise
you. |
Guardsman |
|
30p |
16 |
10 |
6 |
The only thing they are good for is Slimes. Other
than that, do not use them. |
Horsemen |
|
60p |
21 |
15 |
8 |
The upgraded version of the soldier. More powerful
and reliable, but very weak to Archers |
Mermen |
|
80p |
24 |
6 |
7 (in water) |
In water, they are great. Out of water, they are
lousy. |
Monks |
|
60p |
20 |
13 |
6 |
A stonger form of the Guardsman. Good against the
undead monsters (skeletons mostly) |
Soldier |
|
40p |
20 |
14 |
6 |
Not a bad force and can take out Archers easily. |
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