Name |
Picture |
Information |
Recommendation |
Garett |
|
The hero of the game. You lose him to death, the game
is over. He is the Prince of Baltia and son of Alfador. |
As a Prince, people, for story reasons, like to make Garett a King. He can use
Healing 1 and Magic Arrows. Big deal! Magic Arrows do about 1 HP damage in the late game and at the end, you should have 4 strong healers anyways. Garett should
take the strength road and become a Knight, then a Grand Knight. |
Alfador |
|
The king of Baltia and father to Garett. He is only
in the first fight, and supposidly dies in the battle. |
Cannot be promoted. |
Baldarov |
|
He is Garett's bodyguard. He cannot gain exp, so he
is stuck as a Sword Master. |
Cannot be promoted. |
Mina |
|
Garett meets her as a traveling Cleric. She later
joins the group. |
Mina is definately the healer you want to keep. Leveling her up takes a bit
of time and patience, but it eventually works out. Don't take the Warlock route
with her. Take the Priestess route and then make her a Saint. A Saint can cast my favorite spell in the game,
Tornado. Plus, a Saint can cast Healing 2, and use an occasional Fireball when
needed. |
Thorne |
|
He is a person guard to Duke Carleon. Nothing is
great about him, but he is a good fighter. |
I find the Knights to be very hard to handle, especially against Archers.
I usually make Thorne a Lord which brings him to a Magic Knight. By doing so, Thorne will end up with a Healing Spell,
plus the 2nd best spell in the game, Thunder. |
Sabra |
|
She is a commander of Baltian troops. Besides Garett,
she is probably your best fighter. |
If you happen to ignore my advice with Garett and make him a King (shame on you for doing so), take the Knight route and make Sabra a Grand Knight. But, if you did
listen to my advice with Garett and made him a Grand Knight, then do yourself a favor, make Sabra a Lord and then a Dragon
Knight. By doing so, Sabra can fly, control Gryphons, and can cast
Blizzard. Oh, and don't forget of her good attack power. |
Calais |
|
She is a mage to Baltia. Her magic is the best in the
game, if you take a Wizard route. |
Some people would recommend that you have Calais take the long route and end
up becoming a Saint. It takes too long for her to do this. Some make her an Magic
Knight just to become a Ranger. It takes too long for that too, so I stick her with being an Arch Mage. It doesn't give the attack power the other two classes do, but at least her movement is better at the end with
an Arch Mage then with a Magic Knight. |
Tiberon |
|
A former sea pirate. Tiberon works better on water in
early stages of the game. |
For the love of pete, don't make him a Serpent Knight. After Scenario 9, there
is hardly any more water, so a Serpent Knight would be useless after that. You'll
have no choice but to make him a Knight and then a Knight
Master |
Bayard |
|
He is the commander of the Anzel Castle. Not a bad
fighter, but a lot like Thorne. |
Do the same thing with him as you did with Thorne, make him a Magic Knight. You'll get the same benefits, which include Healing 1 and
Thunder. |
Carleon |
|
This is Duke Carleon, friend of Alfador and Baltia.
Like Bayard, Carleon is a lot like Thorne. |
Yes, make Carleon a Magic Knight as well. This will
give you 4 healers and 3 Bolts of Lightning at a time. |
Lance |
|
He is an enemy in the beginning, but near the end,
becomes an ally as the only other Dragon Knight in the
game. |
Cannot be promoted. |