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Towns And Shopping This is a list of all the towns and villages you'll visit while playing Ninja Boy II. Also included is a list of all of the establishments in the town, and the items for sale in each of the item shops! First, an explanation on the establishments commonly found inside towns. Item Stores sell items (picking something up on your ovi-ometer, eh?) and equipment. Inns restore your HP and NP for absolutely no charge! Maybe the innkeeper likes you or something! *wink* Convenience Stores are a totally free service. They act as "respawn" points if you ever get killed, so if you ever get knocked out in battle, you return to the last Convenience Store visited, though you will have lost a lot of Sen. When you first enter a convenience store, the owner will tell you how much experience you are away from your next level. His other commands are: Revive: Bring back your partner if he was killed. Like using Bonzebot, but free! Change Players: Change from 1 Player mode to 2 Player mode, or vice-versa. Password: Gives you a password. You should really write it down, unless you are using a rom, where you can cheat with your save states! Press B to leave the store. Tank you, pweeze come again! Now, the moment you probably haven't been waiting for. Bring on the towns!
The first town our Ninja Boys will visit. The poor little kids living here are living all alone because their parents have been captured and taken up north to a place called Egymid. Sad, isn't it? Establishments: Inn, Convenience Store, Item Store. Items:
The capital of Desert Star, and where all the adults have gone. The town is under control of the Galands, the villians from Super Ninja Boy. There are a lot of sights to see in this town, such as the Royal Tomb, but unfortunately, the Tomb is being excavated by the Galands in search of the Libra Ring. NOTE: Visit Leila's house to get the Escape Leaf spell, and if you have the money, you can ride a Camel across the overworld for 60 Sen. Riding a camel prevents random enounters! Press B to jump off. Establishments: Camel Ride (60 Sen), Leila's House, Convenience Store, Item Store. Items:
No, it's just a coincidence that this town is named after a restauraunt chain. Seriously though... White Castle is the capital city of the planet Dino Star. The lizardian people here live under the rule of Emperor Tyranna, who, despite his name, is pretty tame. The city is heated by an artificial sun, supposedly. Cool! Other points of interest in this town include the "Milky Rail" (a train that travels to another one of the planets), a burger store (get it?), and Moo Man, who has named himself Ragyu and gives you a nifty Bonzebot. Cool! Establishments: Inn, Convenience Store, Item Store. Ragyu's House, Milky Rail Items:
Here we have a nice little robo-hamlet, which, as any other town in this game, is having trouble with the Galands. West of this town, the Galands are using the advanced technology of this planet to build an enormous battle cruiser! In addition to that, our friend Dr. Justice is being used to build it! If you want to move to the area of the town with the Inn and Lab, take the railway. It will automatically drive you over. Establishments: Inn, Convenience Store, Item Store. Dr. Justice's Lab, Railway Items:
A nice fantasy themed town.... it's a shame everyone has gone completely ape-feces. The king, his knights, and his subjects have all been reduced to court jesters, spouting out phrases such as "Lizard Soup! Yummy for the tummy!" An evil castle to the southeast is the source of our problems, but we need a dragon to fly over there... and only dragon soldiers can use them. Aww, crap. By the way, say hello to Sherrif Baa to pick up the TURTLETIME WATCH spell. Establishments: Inn, Convenience Store, Item Store, Dragon Stable, Sherrif Baa's place Items:
A giant tree being used as a city for the insect people (no termites, I hope!) of Wood World, Beatle Town has a much different "layout" than other towns; it's much more vertical than usual. There is a lot of nice new equipment and magic to get here, so make sure you visit all the houses! Establishments: Inn, Convenience Store, Item Store, Beetle Rentals, Ninja Gem's Place, Chief Arrowhead's Place Items:
Protected inside a massive airhole underwater, Flotown can be visited by humans without the aid of diving suits. This beautiful town of mermaids is faced with a horrible problem; the Galands have blown a hole in the ocean floor, and the water is draining, like a giant bathtub emptying. You'll help plug this hole, right? Establishments: Inn, Convenience Store, Item Store, Beetle Rentals, Ninja Gem's Place, Chief Arrowhead's Place Items:
This ship is the home of a small Galand resistance group founded and lead by the lovely General Yukimura. The resistance members have some very valuable information about the Galands, their hideout, and the high ranked Stealth Six, so talk to everyone here. Be sure to shop as well, as some of the best equipment is sold here. Establishments: Inn, Convenience Store, Item Store Items:
The residents here in Village Bunnme are inclined toward peace between all of the planets in the Marco Polo Clustar. A wise man once lived here and united the planets, but since then his teachings have been forgotten. You'll reach this village late in the game. Establishments: Inn, Convenience Store, Item Store, Bonbon's Hut Items:
Hidden well on planet Water World, but I'll lead you there! From the Spaceboat Port, fly directly south and land on the island shown below. See that red part? That tile is a hidden shop! Items:
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