- On the early floors, use or throw everything you find in order to
identify as much as possible. You have little to lose if
something goes wrong.
- The game gets harder as you go down floors. For this reason, you
should play safer on the later floors: don't use strange items on
yourself (especially potions) and don't wear new equipment unless a
Bless scroll is handy. Drinking a Wither potion on the later floors
will ruin your character.
- Try to clear every floor. If you skip floors the end of the game
will be much harder. If you fight every battle you won't have to worry
about running from strong monsters, and you should reach level 16 by
the end of the game.
- Throw useless or harmful items at monsters. For example, the
potion paralyzes the target. Monsters will try to avoid letting
you set up a throw, however.
- Obviously, you should collect items that will help in difficult
situations. When your hands are full you can drop something and pick it
up again if you change your mind.
- Most of the rings are useful, but the best rings are the Ogre
for fighting and the Food ring for exploring.
- Focus on offense. In other words, try to kill the enemy in as few
ticks as possible. Most monsters either have crippling added
effects or strong attacks which you really can't defend against.
- The dragon doesn't actually do anything for you, other than
occupy the space behind you. This helps to avoid being attacked from
- Try to collect each of the blue swords if you can. If you have
the correct blue sword for a monster, always use it. It's better than
any other weapon. Don't even try attacking orbs/mysts without the right
- The Death blade and the Blood sword complement one another well.
- Figure out where the hidden passages are. They are always
by searching horizonally, never vertically. On later floors
you may be forced to find passages to proceed. You will learn the
- The eyeball enemies can ruin your equipment. While Norust scrolls
and Mystic armor will help against the blue eyeball, there is
no defense against the weapon rust of the red eyeball. However, since
eyes move slow, it shouldn't be a problem. Remember: Never let the red
eyeball get an
attack on you.
- The blue and red ooze-type monsters sometimes divide instead of
attacking. Since they are very weak, you can exploit this for easy exp
by waiting for them to split and then harvesting them. The total amount
of exp you can get from this is not high, but it's enough to make a
difference on the
- It's possible to lose levels by using a Wither Rod or getting hit
a King snail. Since the amount of MHP lost at level down is less
than MHP gained at level-up, and no PW is lost, you'll come out
stronger by completing the round trip.
- When leveling down, exp is reduced to the minimum amount needed
reach the previous level. So if a level 7 character is brought down
a level, his exp is set to 340. Since the exp required is much bigger
at high levels, it's better to try this at low levels.
(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.