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1: HP/MP Recovery
2: Revivification
Locked doors must be opened with a Thief at the head of the party, or by using a Magic Key. |
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1: Switch
2: 1000 Gil
3: 1000 Gil
4: 1000 Gil |
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1: 3000 Gil
2: 3000 Gil
3: 1500 Gil
4: 100 Gil
5: 3000 Gil
6: 100 Gil |
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1: BombShard
2: SouthWind
3: Paralyzer |
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1: 20 Fire Arrows
2: Ice Book
3: Scholar Robe
4: Light Book
5: Flame Book
6: 20 Ice Arrows |
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1: Switch
2: 20 Bolt Arrows
3: Killer Bow
4: 20 Medusa Arrows
The White Mage who shows up in here after beating Hyne gives you 2 Elixirs. |