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Items

Curatives | Attack | Scenario | Chocobo

Curatives

  Name Bought Sold Description Hex #
  Dummy ---- 5 Wake all CC
  Dummy ---- 5 Heals non perm stats in battle CD
Cure1 30 15 Recovers HP CE
Cure2 150 75 Recovers HP CF
Cure3 ---- 1500 Recovers HP D0
Ether1 10000 5000 Recovers MP D1
Ether2 50000 25000 Recovers MP D2
Elixer 100000 50000 Restores HP/MP D3
  Life 150 75 Restores Life D4
  Dummy ---- 200 Cures Stone D5
  Dummy ---- 30 Cures Frog D6
  Dummy ---- 250 Cures Small D7
  Dummy ---- 50 Cures Piggy D8
  Dummy ---- 25 Cures Silence D9
  Dummy ---- 15 Cures Darkness DA
  Dummy ---- 20 Cures Poison DB
  Dummy ---- 50 Cures Curse DC
Heal 100 50 Restores Status DD
  Dummy ---- 500 Permenently ups HP by 100 DF
  Dummy ---- 50 Permenently ups HP by 50 E0
  Dummy ---- 5 Permenently ups MP by 10 E1
Tent 200 100 Rest: Recovers HP/MP E2
  Cabin 1000 500 Rest: Restores HP/MP E3

Attack

  Name Bought Sold Description Hex #
  Dummy ---- 6250 ???? 46
  Dummy ---- 50 Casts Fire1 B0
  Dummy ---- 250 Casts Fire2 B1
  Dummy ---- 50 Casts Ice1 B2
  Dummy ---- 250 Casts Ice2 B3
  Dummy ---- 50 Casts Lit1 B4
  Dummy ---- 250 Casts Lit2 B5
  Dummy ---- 500 Cast W-Meteo* B6
  Dummy ---- 100 Casts Psych B7
  Dummy ---- 25 Drain B8
  Dummy ---- 100 Casts Bersk B9
  Dummy ---- 100 Casts Haste BA
  Dummy ---- 50 Stops Enemy (short) BB
  Dummy ---- 250 Stops Enemy (medium) BC
  Dummy ---- 500 Stops Enemy (long) BD
  Dummy ---- 25 Cast Image BF
  Fire-Bomb ---- 50 Fire Attack C0
  Dummy ---- 50 Holy Attack C1
  Lit-Bolt ---- 50 Lit Attack C2
  Dummy ---- 500 Casts Wall C3
  Dummy ---- 5 Casts Explode** C4
  Dummy ---- 1000 Casts Wall C5
  Dummy ---- 50 Casts Mute C6
  Dummy ---- 250 Casts Quake C7
  Dummy ---- 500 Cast Fatal C9
  Dummy ---- 5 Calls Random Summon*** CA
  Dummy ---- 490 Casts Search CB
  Dummy ---- 50 Calls Enemies DE
  Dummy ---- 290 Favorite Book E4
  Dummy ---- 90 Casts Exit E5
  Dummy ---- 50 Casts Sight E6
  Imp ---- 50 Magic E7
  Bomb ---- 400 Magic E8
  Dummy ---- 150 Magic (Coctric) E9
  Mage ---- 200 Magic EA
  Dummy ---- ---- DkMatter (Usless in ET) FB
  Dummy ---- ---- **** FC
  Dummy ---- ---- **** FD
  Sort ---- ---- The Sort Command FE
  Trash ----- ---- Wow! I have two TrashCans FF

*W-Meteo is the Comet that the twins do.
**Explode is what the Bombs do.
**Starts with Chocobo Kick and works it's way up.
****I've heard two or three rumors about these, but I don't think any of them are right. If you've got the story of them, tell me, along with proof, of course.

Scenario & Extra

  Name Description Hex#
  Package Destroys Mist EE
  SandRuby Heals Rosa F0
Baron Opens the way to Baron Castle EF
  TwinHarp Communicate with Edward F4
Earth Trade for Rosa F1
Magma Opens the way to Underground F2
Tower Opens the way to SuperCannon FA
Luca Opens Sealed Cave F3
Darkness Darkness Crystal F5
  Rat Trade for Adamant F6
  Pan Smack Yang with it F8
  Adamant Give to Smithy for Excalibur F7
Crystal Use to see Zeromus' true form C8
  Pass Use to get into the Show EC
  Pink Trade for Adamant Armor F9

Chocobo Stuff
Name Bought Sold Description Hex#
Carrot 50 25 Summons Chocobo at "Smells like Chocobo" Spots EB
Whistle 20000 10000 Summons Chocobo AnyWhere ED