|
Clock Timing
The biggest difference between BS Zelda and Legend of Zelda (aside from the rearranged world/Dungeons) is the introduction of the clock. When played via the Satellaview, players could only play for about an hour or so per pair of Triforce pieces, hence the clock. Most patches have alleviated this "problem" however.
In addition, at certain points in the clock, special things happen, hence this section. The effects that occur are totally different depending on how many Triforce Pieces you have. When you collect each pair of Triforce Pieces, the clock automatically moves onto the next hour. Also, if you're playing on a patch that won't freeze after an hour, the clock will go onto the next hour on its own. The hour of the clock doesn't matter, only the minutes.
When it says that it's raining in Hyrule, that means the overworld is experiencing a thunderstorm. During this time, all Octoroks are replaced by Red Darknuts, and enemies in dungeons are halved.
You can even exploit this system to your advantage. For instance, if you collect your second Triforce Piece in a pair while you still have a special effect (like infinite Bombs), that effect will carry over, allowing you to keep it for much longer than you should.
0-1 Triforce Collected
Time |
Status |
Effect |
10 |
Start |
Sword shoots energy even if wounded. |
15 |
End |
Sword shoots energy even if wounded. |
18 |
Immediate |
All monsters on screen die (except bosses). |
20 |
Start |
Heart container appears near Dungeon 6. |
28 |
End |
Heart container appears near Dungeon 6. |
33 |
Immediate |
Single fairy appears. |
35 |
Start |
All monsters on screen give Fairies and Blue Rupees. |
38 |
Immediate |
All monsters on screen die (except bosses). |
40 |
End |
All monsters on screen give Fairies and Blue Rupees. |
43 |
Immediate |
All monsters on screen freeze. |
45 |
Start |
Infinite Bombs. |
53 |
End |
Infinite Bombs. |
2-3 Triforce Collected
At this point, the Shop in screen E-7 changes its wares so you can buy the Blue Candle.
Time |
Status |
Effect |
12 |
Immediate |
Single Fairy appears. |
19 |
Immediate |
All monsters on screen die (except bosses). |
25 |
Immediate |
All monsters on screen freeze. |
30 |
Start |
Blue Candle turns into Red Candle. |
33 |
Immediate |
All monsters on screen die (except bosses). |
35 |
Immediate |
Single Fairy appears. |
38 |
End |
Blue Candle turns into Red Candle. |
47 |
Immediate |
All monsters on screen freeze. |
4-5 Triforce Collected
At this point, the Tornados in screen A-5 and the Whirlpool in screen H-4 disappear.
Time |
Status |
Effect |
0 |
End |
Ocarina square by Dungeon 6 appears. |
0 |
End |
Rainstorm in Hyrule. |
10 |
Start |
Blue Water of Life for 10 Rupees by Dungeon 5. |
14 |
Immediate |
All monsters on screen die (except bosses). |
20 |
Start |
Infinite Bombs. |
25 |
Immediate |
All monsters on screen die (except bosses). |
27 |
Immediate |
All monsters on screen freeze. |
28 |
End |
Infinite Bombs. |
30 |
Start |
Death Mountain boulders stop falling. |
32 |
Start |
Heart Containers at 16 temporarily. |
34 |
End |
Blue Water of Life for 10 Rupees by Dungeon 5. |
35 |
Start |
Ocarina square by Dungeon 6 appears. |
37 |
Immediate |
Single fairy appears. |
39 |
Immediate |
Single fairy appears. |
42 |
End |
Heart Containers at 16 temporarily. |
45 |
Start |
Boomerang turns into Super Boomerang. |
48 |
Immediate |
All monsters on screen freeze. |
50 |
End |
Death Mountain boulders stop falling. |
50 |
Start |
Rainstorm in Hyrule. |
55 |
End |
Boomerang turns into Super Boomerang. |
6-8 Triforce Collected
At this point the Ocarina square by Dungeon 6 remains regardless of the clock.
Time |
Status |
Effect |
0 |
End |
Dungeon 9 active. |
0 |
End |
Have Super Boomerang, Infinite Bombs, Infinite Arrows, and Energy Sword. |
0 |
End |
Whistle plays when near hidden cave. |
8 |
End |
Rainstorm in Hyrule. |
8 |
Start |
Armos are active. |
10 |
Start |
Shops sell everything at half price. |
19 |
Immediate |
All monsters on screen die (except bosses). |
20 |
End |
Shops sell everything at half price. |
25 |
Start |
Magic Sword and Red Ring appear. |
35 |
End |
Magic Sword and Red Ring appear. |
35 |
Start |
Whistle plays when near hidden cave. |
40 |
Start |
Have Super Boomerang, Infinite Bombs, Infinite Arrows and Energy Sword. |
45 |
Start |
Rainstorm in Hyrule. |
45 |
Start |
Dungeon 9 active. |
45 |
End |
Armos are active. |
|
(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.
|
|