Name of Item |
Picture |
Discription |
Eke Eke |
|
Friday uses these to revive Nigel and restore 11 HP
or 1/2 of his total HP, whichever is higher |
Dahl |
|
Restores HP completely |
Detox Grass |
|
Cures Poison |
Mind Repair |
|
Cures Confusion |
Anti Paralyze |
|
Cures Paralysis |
Restoration |
|
Cures Poison and Paralysis |
Statue of Gaia |
|
When used, it causes a huge earthquake which hurts
any monster within range. |
Golden Statue |
|
When used, it fills up your sword meter and keeps it
fully charged for a short period of time. |
Key |
|
Use these to open locked doors. |
Idol Stone |
|
The only item that can open the door to the Swamp
Shrine. |
Red Jewel |
|
One of the jewels needed for Gola's Eye. |
Lithograph |
|
Shows where the 5 jewels are located. |
Safety Pass |
|
Allows Nigel to enter Mercator. |
Bell |
|
Rings when there is a Life Stock in the area. |
Pawn Ticket |
|
Changes HP into money. Use only when your HP is full,
you have a lot of HP, and your money is low. Can only be
used once. |
Blue Ribbon |
|
Catch it from a wall in Mercator. The purpose for it
is unknown. |
Armlet |
|
The only item that can break the Magic Barrier of
Mir's Tower. |
Buyer's Card |
|
Allows you to buy items from the warehouse and place
them on a bill |
Oracle Stone |
|
Tells you how much of the game you have completed |
Short Cake |
|
Makes Friday happy (gives 9 Ekeeke and restores HP)
or mad (takes away all Ekeekes and all but 1 HP). |
Spell Book |
|
Purpose is unknown. |
Death Statue |
|
Causes various status effects or something good could
happen. |
Garlic |
|
Causes Miro to run from Nigel. |
Purple Jewel |
|
One of the jewels needed for Gola's Eye. |
Einstein's Whistle |
|
A whistle used to call Einstein, and talk to dogs. |
Sun Stone |
|
The stone that the Lighthouse uses for its light. |
Axe Magic |
|
With this, you can cut down discolored trees with the
swing of a sword. |
Casino Ticket |
|
Allows you to enter Arthur's Casino. |
Gola's Eye |
|
Allows you to enter King Nole's Cave for the 2nd
time. |
Lantern |
|
This item lights up dark rooms. |
Gola's Nail |
|
One of the 4 treasures of Gola needed to reach King
Nole's Palace. |
Logs |
|
Used to make a raft. |
Gola's Fang |
|
One of the 4 treasures of Gola needed to reach King
Nole's Palace. |
Gola's Horn |
|
One of the 4 treasures of Gola needed to reach King
Nole's Palace. |