If you get to a certain point, the spell will be for sale (Librarian), but if you do the sequence, the spell will appear in the "Spells" section in the menu without you having to pay for it.
Techniques |
Name |
Effect |
Sequence |
Wing Smash |
Bat charges forward until stopped by an object |
(Holding X) U UA A DA D DF F (release X) |
Wolf Charge |
Powerful attack by a wolf |
D DT T square or circle |
Wolf Bite |
As Wolf, you will take a lunging bite in front of you |
D DT square |
Super jump |
Super jump, use over and over and you can fly ("shoe" items required) |
D U jump |
Special functions |
May activate special weapon functions like throwing (Rune Sword) |
D T square |
Charge |
Powerful charge by Alucard. Works with most 2-handed swords |
A T square |
Shield functions |
Use with shield rod equipped and unleash a special power from your shield (any shield) |
square and circle |
Richter's moves |
Super Jump |
This is actually an attack |
Down - Up + Jump |
Shoulder Charge |
Shoulder Charge can be done in Air and after a Super Jump |
Up - Down - Forward + Attack |
Slide |
Press Jump twice and he'll do a slide to flying kick. |
Down + Jump |
Dash |
Use Dash to jump higher and farther |
Tap Forward twice |
Dash and Slash |
Richter Dash's slightly then whips |
Back - Forward + Attack |
Backflip |
Can be done after a Shoulder Charge |
Press Jump twice quickly |
Whip Swing |
Use D-pad to swing the whip in any direction while holding attack |
Press and Hold the attack button |
Item Crash |
The Item crash depends on current special weapon (like Holy Water). If you have no special weapon, Richter will powerup and
have a flaming whip.These skills have devastating effects |
Triangle |