Marines (47-48 modules)
Basic |
12 |
+1 Standard Weapons |
Year 1 |
11 |
+2 Strength |
11 |
+2 Endurance |
11 |
+2 Agility |
Year 2 |
15 |
+1 Energy Weapons
+1 Cyber-affinity
Laser pistol (poor:2) |
15 |
+1 Heavy Weapons
+1 Cyber-affinity
Grenade launcher (poor:2) |
14 |
+2 Standard Weapons |
Year 3 |
10 |
+1 Maintenance
1 Maintenance Tool |
10 |
+1 Modify |
10 |
+1 Repair |
|
|
Navy (45-50 modules) |
Basic |
12 |
+1 Standard Weapons |
Year 1 |
13 |
+1 Hack
+1 Strength |
13 |
+1 Repair
+1 Strength |
13 |
+1 Modify
+1 Strength |
Year 2 |
11 |
+2 Cyber-affinity |
10 |
+1 Maintenance
1 Maintenance Tool |
14 |
+2 Standard Weapons |
Year 3 |
10 |
+1 Research |
11 |
+2 Endurance |
11 |
+2 Agility |
|
|
O.S.A. (58-59 modules) |
Basic |
10 |
Tier 1 Psi
Psionic amplifier |
Year 1 |
26 |
Tier 2 Psi
Cryokinesis
Psychogenic Cyber Affinity |
26 |
Tier 2 Psi
Cryokinesis
Kinetic Redirection |
26 |
Tier 2 Psi
Cryokinesis
Psycho-reflective Screen |
Year 2 |
11 |
+2 Psionic |
10 |
+1 Research |
11 |
+2 Endurance |
Year 3 |
12 |
+1 Strength
+1 Agility
+1 Cyber-affinity
Psychogenic Agility |
12 |
+1 Strength
+1 Agility
+1 Cyber-affinity
Neuro-Reflex Dampening |
12 |
+1 Strength
+1 Agility
+1 Cyber-affinity
Remote Electron Tampering |