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You are now inside the Smoldering Corpse Bar.
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This here is the smoldering corpse himself, his
name's Ignus, not much you can do for him now
though.
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Near the burning corpse is a woman named Drusilla,
you can talk to her about Ignus (among other things).
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Up the west stairs there are two guys by a table,
the big fellow is Ebb Creakknees, he's a great source
of information on Sigil's environs. Next to him is
Candrian Illborne, an expert planewalker, you can
learn much about the planes from him. Also, be sure
to ask him about the negative plane for a Negative
Token.
Note: Don't forget to talk to him about Ingress.
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A bit to the north is Alais, a traveler from another
plane, this one knows nothing about very little. You
can however, instruct him in the ways of the planes
for a quick 250 exp.
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Be sure to meet Dak'kon, he's by a table northeast
of Ebb's. You can talk to him about several things
and discuss whether Sigil is or is not flawed, with
a decent INT/WIS you can make some pretty strong
arguments and win 600 exp. Dak'kon will ask to join
you, I strongly advise you to accept his help (1000
exp).
Note: Now you can talk to Dak'kon about learning
his people's language (600 exp).
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Near Dak'kon's table is man named "O", talk to him
about whatever you want. Before leaving, be sure to
ask him about the secrets of existence for a kick-ass
permanent bonus of +1 to your wisdom! Coo!!!
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Not far is Ilquix, this one is more than he seems, a
demon in fact. If you go hostile on him he will reveal
his true form and make short work of you, should
you win (not likely) you got 12000 exp coming your
way. Best thing is to wait until you reach higher levels
before trying to go against him.
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Behind the counter is Barkis, owner of the bar. Buy
back your old eye from him and use it to recover some memories, an extra
proficiency point and som exp. Also, talk to Barkis about
the bar's patrons and he will ask you to deal with
a troublesome one. Details.
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Sat around a table are a couple of Mercykiller
enforcers, apparently they are waiting for someone.
Not much you can do about it though, just talk to
them for some miscellaneous information if you like.
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On the table east of the Mercykillers are a couple
of demons, they seem to know you. Talk to them if
you like, they can give you a little insight on the
Blood War among other stuff.
Note: Like most baatezu, they will not pe pleased if
you bring demon's from the tanar'ri to their presence.
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Hanging out in the east of the bar is Mochai (dressed
like a dustman), by talking to her you can find out
she's not a dustman at all (you can use this information to blackmail her).
That's it for the bar. You might want to talk to the
rest of the patrons if you're not too busy.
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Since you have Dak'kon in your party, and you
should know his language by now, go find a githzerai
townsperson; talk to him and keep listening to
Dak'kon's replies, then talk to Dak'kon about his
language and about "T'cha's Choice" keep pressing
that subject and you will gain 3000 exp, follow that
line of thought and keep questioning him, eventually
a memory will try to surface, surrender to it and learn
about how you saved Dak'kon long ago (6000 exp).
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Now onto the south-west portion of the hive, the
entrance is to the west of the smoldering corpse bar.
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