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Enemies
* Effective Item refers to which item (if any) damages that enemy when used.
** As for locations, if you're not sure of what I mean, look in my Locations Section. For rooms in a certain location with different enemies (the dining room, or projector room on the 1st Floor for example), I grouped these with the area right near that point in the game (so the Dining Room is grouped with the 2nd Floor, Projector room with the Inner Sanctuary, Northern Courtyard with the Lake, etc. because they have enemies from that area)
*** About the effects attacks give you. If it says "damage", you can expect to lose HP from that attack (remember that there is no way to raise your character's defensive stats. An attack on Kazuo at level 1 will give the same damage as the same attack on him at level 20). Fly Away means 1 character is removed from the fight and placed in a random spot in the mansion (If you want to know where you'll go, go to the Shadows Section). The rest are status ailments.
**** "Roaming Enemies" means that the enemy battle occurs when you touch that enemy
NAME |
HP |
EXP |
EFFECTIVE ITEM* |
LOCATION** |
ATTACKS AND EFFECTS*** |
Akiko |
420 |
160 |
- |
End |
Attack (damage), Flash (strong poison) |
Armor |
180 |
42 |
- |
2nd Floor (Roaming only), Northern Region (Roaming only) |
Hit (damage) |
Asuka |
420 |
180 |
- |
End |
Attack (damage), Flash (strong poison) |
Bane |
150 |
40 |
- |
Northern Region, Courtyard |
Shoot Fire (damage), Flash (damage) |
Bats |
34 |
4 |
Camera, Light |
2nd Floor (Roaming only), East Wing (Roaming only) |
Attack (damage), Bite (poison) |
Corpse |
145 |
57 |
Pipe |
Lake |
Bite (damage), Glare (curse), Spit Poison (strong poison) |
Emi |
420 |
190 |
- |
End |
Attack (damage), Flash (curse) |
Evil Doll |
5 |
1 |
- |
1st Floor |
Lunge (damage), Glare (frozen) |
Ghost |
520 |
135 |
Camera |
Dungeon |
Shoot Fire (damage), Flash (damage), Attack (stun), Blow Wind (fly away) |
Ghoul (1) |
340 |
62 |
- |
Lake, Basement |
Swing (damage), Glare (curse) |
Ghoul (2) |
550 |
105 |
- |
Inner Sanctuary, Dungeon |
Swing (damage), Bite (strong poison), Glare (curse) |
Giant |
530 |
107 |
- |
Dungeon |
Slice (damage), Ooze Pus (curse), Blow Wind (fly away) |
Grave |
80 |
13 |
Pipe |
Garden |
Swing (damage), Spit Poison (poison), Swipe (stun) |
Hound |
105 |
30 |
Mallet |
Northern Region, Garden, Courtyard |
Swing (damage), Bite (strong poison) |
Kazuo |
420 |
150 |
- |
End |
Attack (damage), Flash (frozen) |
Knight |
500 |
82 |
- |
Inner Sanctuary (Roaming and Random) |
Hit (damage), Flash (frozen), Blow Wind (scared) |
Madman |
300 |
60 |
- |
Basement |
Hit (damage), Glare (scared) |
Man |
130 |
35 |
- |
Northern Region |
Hit (damage), Attack (stun) |
Maniac |
220 |
50 |
- |
Courtyard, Lake |
Slice (damage), Ooze Pus (curse) |
Mirror |
130 |
24 |
Mallet |
Courtyard (Roaming only) |
Attack (damage), Flash (scared) |
Skeleton |
320 |
90 |
Mallet |
Basement, Inner Sanctuary |
Hit (damage), Flash (frozen), Blow Wind (fly away) |
Skull |
40 |
10 |
Lighter |
2nd Floor, East Wing, Garden |
Bite (damage), Bite (poison) |
Taro |
420 |
170 |
- |
End |
Attack (damage), Flash (scared) |
Wall |
120 |
27 |
Mallet |
Northern Region |
Attack (damage), Attack (scared) |
Wisp |
8 |
2 |
- |
1st Floor, East Wing |
Shoot Fire (damage), Flash (curse) |
Wolf |
500 |
78 |
Mallet |
Inner Sanctuary |
Lunge (damage), Bite (strong poison) |
Worms |
25 |
6 |
Lighter |
1st Floor, 2nd Floor |
Lunge (damage), Attack (poison) |
Wraith |
335 |
70 |
Camera |
Basement |
Attack (damage), Blow Wind (fly away) |
Zombie |
60 |
17 |
Pipe |
2nd Floor, East Wing |
Swing (damage), Swipe (stun) |
MAMIYA
Mamiya is the final boss. Make sure you have the Diary, Tool, Photo, and Coffin in your inventory before you face her. You have to use them in the correct order to defeat her (as well as pray). Mess up and you'll have to start over.
Mamiya(1) |
Wait until Mamiya says she will kill you, then use the Tool. Next wait until she says to Go Away, now use the Photo. Then, when she says 'Wah!', Pray, and she'll transform |
Mamiya(2) |
Keep attacking her until the screen flashes (about 500 HP), then use the Diary. Then pray (you must use at least 50 Pray Points) immediately. Next, attack until it flashes (again, about 500 HP), then use the Coffin, then you pray (you must use at least 80 Pray Points), and she'll be exorcised. |
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