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Items (305)
Item Prices
- Multiply an item’s price by 0.125 (1/8th) for its sale price.
- Unknown items always sell for 1 gold.
All items listed have a “Base Price,” even ones that can’t be bought. You can ignore it, but you might find it of some use.
Unknown Items
When a body or head garment, weapon or scroll has a question-mark on its icon and before its name, the item’s power is concealed; and therefore it can’t be used. Its powers can be revealed and used by paying the Valuer in Prontis half the base price of the item, or by using a Valuing Scroll on it. The powers sealed consist of at least one of the below and aren’t random.
Weapon Abilities
When a weapon has a symbol before its name and on its icon (seen only when equipped), the item has an ability. (Some items listed have one by default.) Abilities are produced automatically when attacking.
| Ability | Item Price |
| Engulfs enemy in flames | +150% |
| Freezes enemy in ice | +200% |
| Bolt effectual | +150% |
Types of Items When a body or head garment or weapon has the word “of” followed by one of the applicable suffixes below, it bestows you with the corresponding effects.
Name Suffix | Bonus Effects | Obtainable on | Item Price |
Power | +2 | Weapons, Scrolls, Garments | +150% |
Force | +4 | Weapons, Scrolls, Garments | +300% |
Skill | +5 | Weapons, Scrolls, Garments | +150% |
Miracles | +10 | Weapons, Scrolls, Garments | +300% |
Wisdom | +5 | Scrolls | +150% |
Sagacity | +10 | Scrolls | +300% |
Life | +5 | Weapons, Scrolls, Garments | +150% |
Existence | +10 | Weapons, Scrolls, Garments | +300% |
Holiness | Good versus undead enemies | Weapons | +200% |
the Wind | Good versus flying enemies | Weapons | +200% |
the Vampire | Absorbs HP from the enemies | Weapons | +900% |
Deadliness | More critical hits | Weapons | +200% |
Tempests | Increases attack speed | Weapons | +700% |
Light | +5, +5, +5 | Weapons, Scrolls, Garments | +600% |
Darkness | +8, +8, -10 | Weapons, Scrolls, Garments | +500% |
the Moon | +5, +5, +5 | Weapons, Scrolls, Garments | +200% |
the Stars | +10, +10, +10 | Weapons, Scrolls, Garments | +300% |
Protection | +3 | Weapons, Scrolls, Garments | +200% |
Double-Edge | +10, Cursed | Weapons | +500% |
the Cursed | Cursed | Weapons, Scrolls, Garments | -50% |
Spirituality | Raises hit immunity | Weapons | +400% |
Fire-shield | +10 | Weapons, Scrolls, Garments | +100% |
Cold-shield | +10 | Weapons, Scrolls, Garments | +100% |
Thunder-shield | +10 | Weapons, Scrolls, Garments | +100% |
the Old | Used SP-1 | Scrolls | +400% |
the Ancients | Used SP-2 | Scrolls | +900% |
Solidness | +6 | Weapons, Scrolls, Garments | +300% |
Impregnability | +9 | Weapons, Scrolls, Garments | +450% |
the Heart | Raises hit immunity | Weapons | +200% |
Grind of Items +
When a body or head garment or weapon has a plus-sign and number affixed to the end, it increases a stat by the number. Weapons add to , body and head gaments and scrolls add to . The maximum is 15.
Grind | Item Price | Grind | Item Price | Grind | Item Price |
+1 | +80% | +6 | +460% | +11 | +820% |
+2 | +160% | +7 | +520% | +12 | +900% |
+3 | +220% | +8 | +600% | +13 | +980% |
+4 | +300% | +9 | +680% | +14 | +1060% |
+5 | +380% | +10 | +760% | +15 | +1020% |
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