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Attacks and Abilities

Attack Description PP Accuracy Type
Absorb Steals 1/2 of the damage inflicted 20 100% Poison
Acid An attack that may lower defense 30 100% Poison
Acid Armor Increases the user's defense 40 100% Poison
Agility Increases the user's speed 30 100% Psychic
Amnesia Increases the user's SPECIAL 20 100% Psychic
Aurora Beam An attack that may lower attack/freeze opponent 30 100% Psychic
Barrage Pokemon Attacks 2-5 times 20 85% Normal
Barrier Increases the user's defense 30 100% Psychic
Bide Waits 2-3 turns and returns double the damage 10 100% Normal
Bind Attacks for 2-3 turns (stops opponent from attacking) 20 75% Normal
Bite Deals damage, May scare opponent 25 100% Normal
Blizzard Deals damage, May freeze opponent 5 90% Ice
Body Slam Deals damage, May paralyze opponent 15 100% Psychic
Bone Club Deals damage, May scare opponent 20 85% Psychic
Bubble Deals damage, May decrease opponents speed 30 100% Water
Bubblebeam Deals damage, May decrease speed 20 100% Water
Clamp Attacks for 2-3 turns (stops opponent from attacking) 10 75% Water
Comet Punch Attacks 2-3 times in a row 15 85% Normal
Confuse Ray Confuses opponent 10 100% Ghost
Confusion Deals damage, May confuse opponent 25 100% Psychic
Constrict Deals damage, May decrease speed 35 100% Normal
Conversion Switches type to opponents type 30 100% Normal
Counter Returns a physical attack for double damage 20 100% Fighting
Crabhammer Deals damage, High chance for critical 10 85% Water
Cut Deals damage 30 95% Normal
Defense Curl Increases defense 40 100% Normal
Dig 1st turn burrow, 2nd turn attack 10 100% Ground
Disable Disables opponent's latest attack 20 55% Normal
Dizzy Punch Deals damage, May confuse opponent 10 55% Ground
Double Kick Hits opponent twice 30 100% Fighting
Double Team Increases evade 15 100% Normal
Double-Edge Deals damage, Recieve 1/4 of the damage dealt 15 100% Normal
Doubleslap Attacks 2-5 times in a row 10 85% Normal
Dragon Rage Deals 40 points of damage 10 100% Dragon
Dream Eater Abosrbs HP, Opponent must be asleep 10 90% Ground
Drill Peck Deals damage 20 100% Flying
Earthquake Deals damage, Not effective against flying pokemon 10 100% Ground
Egg Bomb Deals damage 10 75% Normal
Ember Deals damage, may burn opponent 25 100% Fire
Explosion Deals lethal damage, your pokemon faints 10 90% Normal
Fire Blast Deals damage, May burn opponent 5 85% Fire
Fire Punch Deals damage, May burn opponent 15 100% Fire
Fire Spin Attacks 2-3 times in a row 15 70% Fire
Fissure One Hit KO, doesn't work on higher level pokemon 5 30% Ground
Flamethrower Deals damage, May burn opponent 15 100% Fire
Flash Decreases opponent's accuracy 20 70% Normal
Fly 1st turn fly, 2nd turn attack 15 95% Flying
Focus Energy Increases critical hit ratio 30 100% Normal
Fury Attack Attacks 2-5 times in a row 20 85% Normal
Fury Swipes Attacks 2-5 times in a row 15 80% Ground
Glare Paralyzes opponent 30 75% Normal
Growl Decreases opponent's attack 40 100% Normal
Growth Increases Special 40 100% Normal
Guillotine One Hit KO, doesn't work on higher level pokemon 5 30% Normal
Gust Deals damage 35 100% Normal
Harden Increases defense 30 100% Normal
Haze Cancels stat changes on both pokemon 30 100% Ice
Head Butt Deals damage, May scare opponent 15 100% Normal
Hi Jump Kick Deals damage, if miss then 1/8 of damage dealt to your pokemon 20 90% Fighting
Horn Attack Deals damage 25 100% Normal
Horn Drill One Hit KO, doesn't work on higher level pokemon 35 100% Normal
Hydro Pump Deals damage 5 80% Water
Hyper Beam Deals damage, miss next turn 5 90% Normal
Hyper Fang Deals damage, may scare opponent 15 190% Normal
Hypnosis Puts opponent to sleep 20 60% Psychic
Ice Beam Deals damage, may freeze opponent 10 100% Ice
Ice Punch Deals damage, may freeze opponent 15 100% Ice
Jump Kick Deals damage, if miss then 1/8 of damage dealt to your pokemon 25 95% Fighting
Karate Chop Deals damage, high critical hit ratio 25 100% Fighting
Kinesis Decreases opponents defense 15 80% Psychic
Leech Life Deals damage, absorbs half of damage dealt 15 100% Bug
Leech Seed Absorbs HP every turn 10 90% Grass
Leer Decreases opponents defense 30 100% Normal
Lick Deals damage, may paralyze opponent 30 100% Ghost
Light Screen Decreases damage recieved from Special attacks by 50% 30 100% Psychic
Lovely Kiss Puts opponent to sleep 10 75% Grass
Low Kick Deals damage 20 90% Fighting
Meditate Increases Attack 40 100% Psychic
Mega Drain Absorbs hp 10 100% Grass
Mega Kick Deals damage 5 75% Normal
Mega Punch Deals damage 20 85% Normal
Metronome Random TM attacks 10 100% Normal
Mimic Mimics opponent's last attack 10 100% Normal
Minimize Increases evade 20 100% Normal
Mirror Move Mimics opponent's last attack 20 100% Flying
Mist Stops stat lowering abilities 30 100% Ice
Night Shade Deals damage equal to level 15 100% Ghost
Pay Day Deals damage, get extra money 20 100% Normal
Peck Deals damage 35 100% Flying
Petal Dance Deals damage, but confuses pokemon 20 100% Grass
Pin Missle Attacks 2-3 times in a row 20 85% Bug
Poison Gas Poisons opponent 40 55% Poison
Poison Sting Deals damage, may poison opponent 35 100% Poison
Poisonpowder Poisons opponent 35 75% Poison
Pound Deals physical damage 35 100% Normal
Psybeam Deals damage, may confuse opponent 20 100% Psychic
Peck Deals damage 35 100% Flying
Psywave Deals damage equal to 1.5 times your level 15 80% Psychic
Quick Attack Deals damage first 30 100% Normal
Rage Deals damage, if attacked attack power increases 20 100% Normal
Razor Leaf Deals damage, high critical hit ratio 25 95% Grass
Razor Wind 1st turn charge, 2nd turn attack 10 75% Normal
Recover Recovers 1/2 max hp 20 100% Normal
Reflect Decreases damage recieved from physical attacks by 50% 20 100% Psychic
Rest Recovers all hp, sleeps for 2 turns 10 100% Psychic
Roar Makes opponent run if successful(not against trainers) 20 100% Normal
Rock Slide Deals damage, may scare opponent 10 90% Rock
Rock Throw Deals damage 15 65% Rock
Rolling Kick Deals damage, may scare opponent 15 85% Fighting
Sand-Attack Decreases opponent's accuracy 15 100% Normal
Scratch Deals damage 30 100% Normal
Screech Decreases opponent's defense greatly 40 85% Normal
Seismic Toss Deals damage equal to level 20 100% Fighting
Selfdestruct Deals damage, but pokemon faints 5 100% Normal
Sharpen Increases attack 30 100% Normal
Sing Puts opponent to sleep 15 55% Normal
Skull Bash 1st turn prepare, 2nd turn attack 15 100% Normal
Sky Attack 1st turn charge, 2nd turn attack 5 90% Flying
Slam Deals damage 20 75% Normal
Slash Deals damage, high critical hit ratio 20 100% Normal
Sleep Powder Puts opponent to sleep 15 75% Grass
Sludge Deals damage, may poison opponent 20 100% Poison
Smog Deals damage, may poison opponent 20 70% Poison
Smokescreen Decreases opponent's accuracy 20 100% Normal
Softboiled Recovers 1/2 max hp 10 100% Normal
Solar Beam 1st turn charge, 2nd turn attack 10 100% Grass
Sonicboom Deals 20 points of damage 20 90% Normal
Spike Cannon Attacks 2-3 times in a row 15 90% Normal
Splash Kills the opponent and raises all stats (just kiddin, it does nothin) 40 100% Normal
Spore Puts opponent to sleep 15 100% Grass
Stomp Deals damge, mat scare opponent 20 100% Normal
Strength Deals damage 15 100% Normal
String Shot Decreases opponent's speed 40 95% Bug
Struggle Deals Damage, can use when no PP left, but take half of damage dealt 10 100% Normal
Stun Spore Paralyzes Opponent 30 75% Grass
Submission Deals Damage, Pokemon takes 1/4 of damage dealt 25 80% Fighting
Substitute Pokemon uses life to make a clone 10 100% Normal
Super Fang Deals damage equal to half of opponent's HP 10 90% Normal
Supersonic Confuses opponent 20 55% Normal
Surf Deals damage 15 100% Water
Swift Deals damage, Never misses 20 100% Normal
Swords Dance Increases attack 30 100% Normal
Tackle Deals damage 35 95% Normal
Take Down Deals damage, take 1/4 of damage dealt 20 85% Normal
Teleport Ends battle (doesn't work against trainers) 20 100% Psychic
Thrash Deals damage 2-3 turns, but confuses your pokemon 30 100% Normal
Thunder Deals damage, may paralyze opponent 10 70% Electric
Thunder Wave Paralyzes opponent 20 100% Electric
Thunderbolt Deals damage, may paralyze opponent 15 100% Electric
Thunderpunch Deals damage, may paralyze opponent 15 100% Electric
Thundershock Deals damage, may paralyze opponent 30 100% Electric
Toxic Poisons opponent (damage increases) 10 85% Poison
Transform Transforms into opponent 10 100% Normal
Tri Attack Deals damage 10 100% Normal
Twineedle Deals damage twice, may poison opponent 20 100% Bug
Vicegrip Deals damage 30 100% Normal
Vine Whip Deals damage 30 100% Normal
Water Gun Deals damage 25 100% Water
Waterfall Deals damage 15 100% Water
Whirlwhind Ends battle (doesn't work against trainers) 30 100% Normal
Wing Attack Deals damage 35 100% Flying
Withdraw Increases defense 40 100% Water
Wrap Deals damage for 2-3 turns 20 85% Normal

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