Manual
Map
Controls:
- Direction Pad: move character (you can't do it diagonally)
- A button: talk, open, search
- X button: Menu screen
- Start button: Settings menu
* Sound (Stereo/Mono)
* Message Speed (1-9)
Notes about Message Speed: 1 is the fastest speed while 9 is the slowest, where
you have to pass each text manually.
Menu
Controls:
- Direction Pad: select option
- A button: confirm selection
- B button: cancel last selection
Options:
- Item: Use this option to enter your inventory. You can use your items if
possible, drop or sort them. You can use the L and R buttons to
see other item pages.
- Equip: With this option you'll be able to change each character equipment.
- Status: Here you can see all about your characters; HP, Level, Experience,
Stats, Equipment, etc.
Attack: Power + Weapon bonus + Other bonus
Defense: Strength + Armor bonus + Other bonus
- Save: With this option you can save your progress in the game and continue
later.
Fight
Controls:
- Direction Pad: select option
- A button: confirm selection
- B button: cancel last selection
- X button: rumble
Rumble: This option causes a normal battle to finish randomly, depending on
the characters.
Options:
- Attack: Use this option to attack an enemy.
- Special: Shows each character special. The specials in grey or red
colour can't be used.
- Item: Shows the Item you have, and you can select one to use.
- Defend: Using this option, your character will receive less damage in
one turn.
- Flee: With this option your characters will try to run away from a
normal battle.
Basics
HP: This is the life of each character, and there is a special case:
- HP = 0: Your characters faint, and you won't be able to do anything with
them in that fight. You can revive them by using some items,
and if a battle ends your character will restore with 1
HP. If all your characters faint the game is over.
Ki: This is what Specials use... you only know the amount of it used subjectively...
there are several ways of recovering it:
- Defending: during a fight.
- Using some items: during a fight or at the map.
- Sleeping: in the villages you'll find inns to sleep.
- Getting a Level Up: your Ki will be restored.
Level Up: When you gain a certain ammount of Experience points you'll get a Level Up,
your stats will be increased and your HP and Ki will be
refilled. Actually, in this game you can't know the Experience needed to the
next level.
Dungeons: When you beat the boss of each dungeon there won't be fights in there
anymore.
Critical Hit: Sometimes, during an attack, there are possibilities of doing a Critical
Hit, when this occur the screen will flash, and you'll do
the double of your normal damage. The enemies can have Critical Hits too.
|
(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.
|
|