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Arcbolt's Monster and a Blue Swordsman


Head northeast of Mudo's Castle on the ship, and you'll reach Arcbolt.

Upon entering Arcbolt, you'll run into a blue swordsman carrying a coffin. How strange...
Read the sign to learn the current situation.
Talk to the guards, and they'll let you enter.
Stay at the inn and recover then talk to the soldier seen in the picture. He'll challenge you to a fight.
Garcia:
Garcia is very easy to defeat. Begin the battle with the Hero casting Sap, and Muriel casting Increase. Have Hassan use the Spirit Punch, and everyone else attack. Whoever has the Gent Cane should use it to heal when necessary. If Amos is in your party, have him use Transform. After defeating Garcia, he'll let you pass.
Talk to the soldier blocking the stairs, and he'll tell you that you did a good job and maybe he'll get to fight you. He'll head upstairs and you should too. Now that the castle is free to explore, search it to find Small Medal x2, a Silk Robe, and some Slime Clothes.
2 Guards stand blocking the way to the King's Chamber. If you want to enter, you'll have to get through them first.
Scott & Holidy:
This battle is not difficult either. Scott is very annoying- kill him first. He'll cast Defense on your party and Bikill on either himself or Holidy. Holidy will only attack. Amos's Transform works wonderfully here. Hassan should use Spirit Punch, and the Hero should attack. Heal with the Gent Cane when necessary. After defeating them, you may see the King.
The King explains that you've been fighting the guards so he can find the strongest person in the land. They need to kill the monster in the northern tunnels, and all the soldiers that went there died except for Brast.
Now you will fight Brast. He asks you to meet him in the Training Room which is in the southwestern corner of the castle. Head there.
Brast introduces himself and asks if you are ready.
Brast:
Brast is much harder than the other guards, but he isn't too difficult. You must cast Increase- Brast loves to hit the entire party at once. Sap will not work so don't even bother casting it. Have Hassan use Berserk since Spirit Punch will never hit. Amos isn't helpful in this battle since Brast is immune to the Vacuums and the Quake attack. Have Chamoro handy in case some one dies during the battle.
After defeating Brast, head to the throne room since the King wishes to give you something.
The King offers you the Sword of Thunder if you can defeat the monster inside the Northern Tunnel. But, he wants proof and gives you a coffin to bring the monster back in.
Head north to reach the Northern Tunnel.
Head down the stairs then southeast through the workers's area.
Head east until you reach the soldiers. Talk to the soldier, and he'll let you pass. You'll have to kill a Horror Walker and a Fighting Panther before you can enter the cavern.
The next area is a large windy path. Continue heading north. You can find a Defense Seed and 580 Gold.
In the next floor, first head northeast then south to reach a chest with a Battleaxe inside it.
Now head to the southwestern corner of the cave and head down the stairs.
On the next floor, head west then head all the way north to reach the monster.
If you examine one of the whole eggs, a Hell Viper will pop out and attack you. If you have a dancer, use Entice Dance every round, and the Hell Viper will never get a turn.
At the far end of the cave, you'll see Terry, the blue swordsman, has already made it here before you.
Terry crushed many of the monster's eggs, and now the beast wants Terry's head.
Try talking to the monster, and Terry will yell at you to get out of the way.
You'll then see a short scene in which Terry brutally defeats the monster with style.
After defeating the monster, Terry leaves, victorious. Doh. Return to Arcbolt.
When you get to the castle, Terry gloats about his victory and laughs at you.
Talk to the King, and he'll say how much more powerful Terry will be. Joy. Now head back to the Northern Tunnel.