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Spells

Attack Spells

Spell Spell Lv. Mana Time (Sec.) Effect
Magic Arrow 1 1 5 Shoots an arrow of magic at an enemy.
Cold Bolt 2 2 5 Shoots a bolt of Cold at an enemy.
Lightning Bolt 3 3 5 Shoots a bolt of Lightning at an enemy.
Fire Bolt 3 3 5 Shoots a bolt of Fire at an enemy.
Cold Ball 3 4 5 Shoots a bolt of Cold at an enemy, which explodes and damages any enemy around the target.
Sleep Monster 3 4 5 Puts a monster to sleep. Monster will wake after 10 Minutes or after being attacked.
Slow Monster 3 4 5 Decreases the speed of the monster by 1/2.
Ball Lightning 4 4 5 Shoots a bolt of Lightning at an enemy, which explodes and damages any enemy around the target.
Fireball 4 5 5 Shoots a bolt of Fire at an enemy, which explodes and damages any enemy around the target.
Transmogrify Monster 5 6 5 Changes the monster into a less or more powerful monster.

Defense Spells

Spell Spell Lv. Mana Time (Sec.) Effect
Shield 1 1 5 Temporarily increases your Armor Value.
Resist Cold 3 3 5 Temporarily reduces the damage of Cold attacks by 1/2.
Resist Lightning 3 3 5 Temporarily reduces the damage of Lightning attacks by 1/2.
Resist Fire 3 3 5 Temporarily reduces the damage of Fire attacks by 1/2.

Healing Spells

Spell Spell Lv. Mana Time (Sec.) Effect
Heal Minor Wounds 1 1 5 Restores either 8 or 20% of lost HP, whichever is greater.
Neutralize Poison 2 3 5 Removes Poison.
Heal Medium Wounds 3 3 5 Restores either 16 or 40% of lost HP, whichever is greater.
Heal Major Wounds 4 5 5 Restores either 24 or 60% of lost HP, whichever is greater.
Healing 5 6 5 Completely restores lost HP.

Movement Spells

Spell Spell Lv. Mana Time (Sec.) Effect
Phase Door 1 1 5 Teleports player to a random location 5-10 squares from the casting point.
Levitation 2 2 5 Makes character Levitate for a short time, therefore avoiding pits.
Rune of Return 3 3 5 Teleports you to the entrance of the dungeon, or to the lowest level visited.
Teleport 3 3 5 Teleports player to a random location 10 squares or more from the casting point.

Divination Spells

Spell Spell Lv. Mana Time (Sec.) Effect
Detect Objects 1 1 30 Allows all objects on the level to be seen.
Detect Monsters 2 2 30 Allows all monsters to be seen for about 30 minutes.
Detect Traps 2 2 30 Attemtps to detect the traps on the level.
Identify 2 2 60 Allows you to identify unknown items.
Clairvoyance 2 3 30 Allows you to see a part of the dungeon without having to visit it.

Misc. Spells

Spell Spell Lv. Mana Time (Sec.) Effect
Light 1 1 5 Allows you to light a 3x3 hallway or an entire room.
Remove Curse 3 3 60 Removes a curse on a cursed item.



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