| Name of Item |
Picture |
Discription |
| Eke Eke |
 |
Friday uses these to revive Nigel and restore 11 HP
or 1/2 of his total HP, whichever is higher |
| Dahl |
 |
Restores HP completely |
| Detox Grass |
 |
Cures Poison |
| Mind Repair |
 |
Cures Confusion |
| Anti Paralyze |
 |
Cures Paralysis |
| Restoration |
 |
Cures Poison and Paralysis |
| Statue of Gaia |
 |
When used, it causes a huge earthquake which hurts
any monster within range. |
| Golden Statue |
 |
When used, it fills up your sword meter and keeps it
fully charged for a short period of time. |
| Key |
 |
Use these to open locked doors. |
| Idol Stone |
 |
The only item that can open the door to the Swamp
Shrine. |
| Red Jewel |
 |
One of the jewels needed for Gola's Eye. |
| Lithograph |
 |
Shows where the 5 jewels are located. |
| Safety Pass |
 |
Allows Nigel to enter Mercator. |
| Bell |
 |
Rings when there is a Life Stock in the area. |
| Pawn Ticket |
 |
Changes HP into money. Use only when your HP is full,
you have a lot of HP, and your money is low. Can only be
used once. |
| Blue Ribbon |
 |
Catch it from a wall in Mercator. The purpose for it
is unknown. |
| Armlet |
 |
The only item that can break the Magic Barrier of
Mir's Tower. |
| Buyer's Card |
 |
Allows you to buy items from the warehouse and place
them on a bill |
| Oracle Stone |
 |
Tells you how much of the game you have completed |
| Short Cake |
 |
Makes Friday happy (gives 9 Ekeeke and restores HP)
or mad (takes away all Ekeekes and all but 1 HP). |
| Spell Book |
 |
Purpose is unknown. |
| Death Statue |
 |
Causes various status effects or something good could
happen. |
| Garlic |
 |
Causes Miro to run from Nigel. |
| Purple Jewel |
 |
One of the jewels needed for Gola's Eye. |
| Einstein's Whistle |
 |
A whistle used to call Einstein, and talk to dogs. |
| Sun Stone |
 |
The stone that the Lighthouse uses for its light. |
| Axe Magic |
 |
With this, you can cut down discolored trees with the
swing of a sword. |
| Casino Ticket |
 |
Allows you to enter Arthur's Casino. |
| Gola's Eye |
 |
Allows you to enter King Nole's Cave for the 2nd
time. |
| Lantern |
 |
This item lights up dark rooms. |
| Gola's Nail |
 |
One of the 4 treasures of Gola needed to reach King
Nole's Palace. |
| Logs |
 |
Used to make a raft. |
| Gola's Fang |
 |
One of the 4 treasures of Gola needed to reach King
Nole's Palace. |
| Gola's Horn |
 |
One of the 4 treasures of Gola needed to reach King
Nole's Palace. |