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Quests
Elemental
Spell Quests
Fire Spirit
Talk to the mayor of Narva. Talk to the Mayor of Treal. Talk to
everyone in Treal to get their hints about the Fire Spirit's name.
Return to the Mayor of Treal and answer his questions assuring him the
Fire Spirit's name is "Afreet". You will then receive the Fire Staff.
To summon Afreet, use the Fire Staff on the single hex spiked mountain
southeast of Treal. From the east hex of Treal, 4 south 6 east. Before
the summoning, know the Fire Ball spell (or stronger fire spell) and
have at least 120 hp. If your HP falls to 0, you will fail the trial.
If you successfully cast 4 effective fire spells and survive, you will
pass the trial and learn the Summon Fire Spirit spell.
Wind Spirit
Talk to the Mayor of Eureska to receive the Granny's Letter. Take the
Granny's Letter to the Mayor of Sapple to receive the Wind Drops. Use
the Wind Drops at the shrine west of Sapple. Before the summoning, know
the Lightning Bolt spell (or stronger wind spell) and have at least 110
hp. If your HP falls to 0, you will fail the trial. If you successfully
cast 3 effective wind spells and survive, you will pass the trial and
learn the Summon Wind Spirit spell.
Earth Spirit
Talk to the innkeeper and the
Alchemist in Laguna. Search the hole in
the mountain east of Perth Castle to find the Statue of Vulcan. From
the north hex of Perth Castle, 5 south and 8 east. Visit the Inn
and weapon shop in Runvail. Talk to the Mayor in Sage. Use the Statue
of Vulcan on the hex just northwest of the mouth of the volcano to
redirect the lava flow. From the west hex of Sage, 1 south. Return to
Sage. Talk to the Mayor to receive a Healing Ring for your reward. Buy
some Tea from the Pawn Shop. Return to Runvail and talk to the Mayor
with the tea in your inventory. He will tell you where Dandelea's
favorite tree is and give you the Earthen Bowl. Search with the Earthen
Bowl in your inventory or use the Earthen Bowl at the strange tree
south of Runvail. From the east hex of Runvail, 9 south. Before the
summoning, know the Volcano spell (or stronger earth spell) and have at
least 175 hp. If your HP falls to 0, you will fail the trial. If you
successfully cast 3 effective earth spells and survive, you will pass
the trial and learn the Summon Earth Spirit spell.
Water Spirit
Visit the Town Square and Mayor in
Garmesh.
Talk to the Mayor of
Dragonia. Talk to the Priest in Rufus and he will tell you the location
of the Water Mirror. Search single hex island southeast of Rufus with
your Warrior Sub Leader Character to find the Water Mirror. From the
east hex of Rufus, 4 south and 4 east. Use the Water Mirror with your
Priest/Magic User Sub Leader Character in the single hex forest
northeast of Gasta Castle. From the north hex of Gasta Castle, 3 north
and 1 east. The Water Spirit will not test the Priest/Magic User but
only the Priest/Magic User can learn the Summon Water Spirit Spell. You
must use this spell to take the last hit point from Karmack. You can't
defeat him without it. See Defeat Karmak without the Summon Water
Spirit
spell Trick for another way.
Main Quests (in semi-chronological
order)
Return the Ancient Scroll
Visit the Pawn Shop in Teote to receive the Small Package. Deliver the
Small Package to the Pawn Shop in Nieve to receive the Old Scroll. Take
the Old Scroll to the Mayor of Dreik to receive a 5,000 gold piece
reward.
Jewel of Light
Talk to everyone in Ridley. Visit the Town Square in Laguna. Search the
strange spot in the forest southwest of Ridley to reveal Arien the elf
village. From the west hex of Ridley city, 10 south and 5 west. Visit
Arien with an elf. The Mayor will ask you to save his granddaughter. He
will give you the Blue Crystal. Take the Blue Crystal to the Town
Square in Niele. The guy will offer to trade you the Elf in a Bottle
for the Blue Crystal. If you say yes, you will receive the Elf in a
Bottle. If you say no, he will add 5000 gold to sweeten the deal. If
you say yes now, you will receive the Elf in a Bottle and 5000 gold.
Take the Elf in a Bottle back to the Mayor of Arien. He will give you
an Elf Bow as reward for saving his granddaughter. After you do this,
visit the Pawn Shop to get the Elf Tears. Use the Elf Tears with an elf
unit on the oasis in the desert southwest of Sundrek. From the west hex
of Sundrek city, 8 south 7 west. Search the shrine that appears to find
the Jewel of Light. It can be used to break the Seal of Light,
releasing Sabrina. The Seal of Darkness will also be broken with its
use, releasing Arliman. Use the Jewel of Light during battle with your
Leader. See God's Castle Quest for details.
Become an Apostle of Sabrina
(change character alignment chaotic to lawful)
Pray 10 times at the Church in Cheshire. Will not work with sub leader
characters or neutral units. If you are playing a chaotic leader and
wish to have more naturally lawful units (esp. for a Winged
Horserider), hire unit before taking Cheshire Castle. Keep him as a
hireling without an occupation. Change his alignment to Lawful. When he
classes up, he will become a naturally lawful unit. For Warriors,
Wildman will still be the option, but when you select Wildman after
doing this, he becomes a Fighter. After you take Cheshire Castle, you
can no longer hire Class 1 units. Any units you wish to manipulate this
way must be hired prior to taking Cheshire Castle.
Become an Apostle of Darkness
(change character alignment from lawful to chaotic)
Pray 10 times at the Church in Sage or Loa. Will not work with sub
leader characters or neutral units. If you are playing a lawful leader
and wish to have more naturally chaotic units, hire a unit before
taking Cheshire Castle. Keep him as a hireling without an occupation.
Change his alignment to chaotic. When he classes up, he will become a
naturally chaotic unit. For Warriors, Fighter will still be the option,
but when you select Fighter after doing this, he becomes a Wildman.
After you take Cheshire Castle, you can no longer hire Class 1 units.
Any units you wish to manipulate this way must be hired prior to taking
Cheshire Castle.
Train
a Ninja
Visit the Pawn Shop in Kaus to receive the Shinobi Knife. Search the
strange tree northeast of Tobis between two mountain ranges with the
Shinobi Knife in your inventory to reveal Shinobi (the secret ninja
hamlet). From the east hex of Tobis, 7 north and 7 east. Talk to the
Mayor of Shinobi with a Human Warrior unit, class 2
or above. He will offer you ninja training. Ninjas become very
powerful. Keep in mind when choosing a unit to
become your Ninja that an originally Lawful warrior (Paladin) is
required for a Winged Horserider. If you have taken Cheshire, you will
be able to hire a Class 2 Warrior. Leave a slot open for him, hire him,
and train him as a Ninja. After training, a Ninja is always the same
strength, regardless of his strength before training.
Rare Axes
Talk to the lady in the Town Square in Spring. Return to the Town
Square in Spring at noon with a Chaotic Warrior equipped with a Battle
Axe. You will drop the Axe into the spring. The Spirit will appear and
present a Golden Axe to you and ask if it is yours. If you say (yes)
the Golden Axe is yours, she will give you the Golden Axe. If you say
(no) the Golden Axe is NOT yours, she will present a Silver Axe to you
and ask if it is yours. If you say (yes) the Silver Axe is yours, she
will give you the Silver Axe. If you say (no) the Silver Axe is NOT
yours, she will present a Battle Axe to you and ask if it is yours. If
you say (yes) the Battle Axe IS yours, she will give you both the
Golden Axe AND the Silver Axe. If you say (no) the Battle Axe is NOT
yours, she will ask you again if the Battle Axe is yours. If you say
(yes) the Battle Axe is yours after all, you will get your original
Battle Axe back. If you say (no) the Battle Axe is still not yours, you
will lose your Battle Axe and get nothing. See weapon list for stats of
the three axes. Also note the Golden and Silver axes are very valuable.
Save Dwarf Miners
Defeat the Giant Serpent guarding the cave southeast of Willis. From
the east hex of Willis, 3 south 6 east. You can also draw the serpent
away from the mine by confusing it. Search the cave with a Dwarf Unit
and he will move the rock blocking the opening. You free the miners and
they give you the Gaia Armor as a gift for saving them. See armor list.
Save the People Turned to Stone in
Willis
Talk to the Priest in Niele and the priest in Moog. Visit the Inn, Pawn
Shop and Mayor in Eros in that order. Talk to the troubadour at the
Tavern in Sundrek. Search the mouth of the moat directly southwest of
Tara Castle to find the Mermaid's Harp. From the west hex of Tara
Castle, 1 south. Return to Willis with the Mermaid's Harp in your
inventory to turn the city back to normal. Willis has great weapons for
sale at great prices and is required for the Slayer quest.
Rebirth Spell
Krystal and Amon- (Resurrect)
Talk to the Mayor of Teydon. Talk to the Alchemist in Kalua and buy the
Goat's Blood for 1000 gold. Visit the Mayor of Teydon with a class 3
(minimum) Chaotic Priest with the Leather Water Skin (Goat's Blood) in
your inventory. You will learn the Resurrection Spell.
Robin and Armer IX- (Rebirth)
Talk to the priest in Paradis city. He will tell you about the priest
in Kalua. Talk to the Priest in Kalua church. Talk to the Mayor of
Teydon. Tell him "yes" you have heard of the Spring of Purity. He will
tell you it is in the middle of the 3 small mountains north of Teydon.
From the west hex of Teydon, 8 north, 2 west. Search that location with
a class 4, Lawful Priest and purify him. He will remain there until the
end of the battle without moving. You also have the option of returning
to this map with a search party. Return to Kalua church. The Priest
will teach you the Rebirth Spell.
Hobbit Rod and the Sandclock of Dreams
Pray at the Church in Pacilite 200 times (you read right) and then talk
to the priest to receive the Hobbit Rod. Use the Hobbit Rod with a
Hobbit unit on the strange spot north of Wuls to find the Sandclock of
Dreams. From the east hex of Wuls, 8 north, 2 east. See Hidden Items on
Avisis map for location of another one. See Item List for use.
Acquire Griffin
Visit the weapon shop and alchemist in Wuls. Visit the town square in
Solma. Search the cave south of Proxel Castle with any Warrior or
Ranged Warrior unit in the Evening to find and tame a Griffin. From
north hex of Proxel Castle, 9 south and 1 west. Make sure you have a
space available. (party max. is 40)
Acquire Winged Horse
Talk to the Mayor of Palacite. Search the Winged Horse Spring in the
middle of the forest northwest of Palacite with a Female in the Morning
to find a Winged Horse. From the west hex of Palacite, 3 north and 1
west. Use Katrina for Krystal's quest. Robin herself will have to do
this for Robin's quest. This is very important because you can not send
Robin with a search party, thus you must find the Winged Horse during
the Flayrona or North Baltrik battle when playing Robin. Use Susan for
Amon's quest. You can use either Marie or Dianna for Armer's quest, but
you won't need to worry about a Winged Horse with Armer because he can
summon them. Make sure you have a space available (party max. is 40).
Beastriders
Visit the Tavern in Laguna. Visit the Inn in Kalua and talk to the
injured man to get the Talisman. Use the Talisman on the strange tree
southeast of Kalua to reveal Sharktan. From the east hex of Kalua, 3
south 6 east. Talk to the Mayor and then visit the Mansion. You will be
instructed to visit Sharktan clan members in Dragonia, Paradis, and
Nautia. He will give you the Sharktan Amulet to identify yourself to
the clan members. Have the Sharktan Amulet in your inventory when
visiting the clan members. See Dragonrider, Winged Horserider, and
Griffinrider quests below for further instructions.
Dragonrider
Take the Sharktan Amulet to the Pawn Shop in Dragonia to receive the
Dragon Ring. Use the Dragon Ring on a dragon unit standing next to a
Warrior unit to get a Dragonrider. Warrior and Dragon must both be 4th
class and have the same original alignment. (for example: a paladin who
has been converted to chaotic is still compatible with a lawful dragon
because he is originally lawful) Amon's Undead Dragons require a
Chaotic Warrior.
Winged Horserider
Take the Sharktan Amulet to the Pawn Shop in Paradis to receive the
Flying Robe. Use the Flying Robe on a Winged Horse unit standing next
to a 4th class Lawful Warrior (Paladin) unit to get a Winged
Horserider. The unit must be originally lawful. If using a converted
unit, it must be converted to lawful before having an occupation. See
Become Apostle of Sabrina Quest for more information. See Acquire
Winged Horse Quest if you don't have a Winged Horse.
Griffinrider
Visit the Pawn Shop and Church in Nautia (the Sharktan Amulet is not
required) to receive the Flying Saddle (referred to as the Water of
Heaven?). Use the Flying Saddle with any Warrior or Ranged Warrior unit
on an adjacent Griffin to get a Griffinrider. See Acquire Griffin Quest
if you don't have a Griffin.
Slayer (Dragonrider Vain's Sword)
Visit the Weapon Shop in Sharktan. Visit the Weapon Shop and Mayor in
Willis. Visit the Tavern and Mayor of Wuls. Visit the Tavern, Inn,
Mayor, and Church in Solma. After speaking to everyone listed, talk to
the Priest in Garmesh. Return to the Tavern in Wuls to receive the
Goblet of Solma. Search the mouth of the volcano on the island west of
Solma using any beastrider with the Goblet of Solma in his inventory to
find Slayer. From the west hex of Solma, 1 south and 14 west. If you
get a message saying 'It's too hot to go inside' when you search the
volcano, your conversations are not complete in the 5 cities above.
Save the People turned into Vampires in
Loa
Talk to the Mayor in Astea, who is really the Mayor of Loa. Agree to go
to Loa and he will give you the Sun Stone. Visit Loa at Night with the
Sun Stone in your inventory to turn the people back to normal and kill
the vampire mayor. Talk to the real mayor in Loa to receive the Moon
Stone. See Item list for use. Amon doesn't take part in this quest for
obvious reasons. You can talk to the people of Loa at night and even
get personal greetings if you visit with Amon. After the South Baltrik
battle, Amon will make Susan a vampire. Her alignment will be Undead
from that point on.
Ghost Scythe
Search the single hex island west of Demia Castle to find the Rusty
Weapon. From the north hex of Demia Castle, 3 north and 24 west. Take
the Rusty Weapon to the Blacksmith in Willis. Have him temper the Rusty
Weapon into the Ghost Scythe. See weapon list.
Seal of the Demons and Access to
Viosdia Island
When you defeat the 4 demon leaders, you receive the Seal of the
Demons. Search the Shrine south of Palwa with the Seal of Demons in
your inventory to receive the Fog Chime. From the west hex of Palwa, 6
south. Use the Fog Chime on the tree south of the Shrine to summon
Tagon and gain access to Viosdia island. From the west hex of Palwa, 8
south.
God's Castle
To get the regular ending. Defeat Velonese before using or within 10
days of using the Jewel of Light. To go to the battle against Arliman
at God's Castle and see the long ending, you must wait at least 10 days
after using the Jewel of Light to defeat Velonese.
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