Site Navigation

RPGClassics Main
Contact Maintainer

Shrine Navigation

Ailments
Armor
Black Magic
Classes
Gauntlets
Helmets
Items
Maps
Monsters
Music and Downloads
Shields
Towns and Shops
Walkthrough
Weapons
Weird
White Magic

Weapons

Character List
F=Fighter K=Knight
T=Thief N=Ninja
BB=Blackbelt M= Master
BM=Black Mage BW=Black Wizard
WM=White Mage WW=White Wizard
RM=Red Mage RW=Red Wizard
A=All
Note , do not underestimate the value of the hit % . If it has the same damage but a different hit % , take the one with the higher hit % , even if it means more money ; it's worth it . All weapons with * on them have a special effect .THEY ARE VERY USEFUL.
Name Damage Hit % Character Prices Effects Location
Staves
Wooden Staff 6 0 A except T 5 G (2 G) None Corneia, Earth Cave, Gurgu Volcano
Heal Staff* 6 0 N WM WW (12500 G) Restores HP to party Castle of Ordeal
Power Staff 12 0 A excpet T RM RW (12345 G) None Northwest Castle (Astos)
Mage Staff* 12 10 N BM BW (12 500 G) Casts Fire 2 in battle Sea Shrine
Iron Staff 14 0 F K N BB M 200 G (100 G) None Corneria Castle, Elfland, Melmond
Wizard Staff 15 15 BW (25 000 G) Casts Conf in battle Waterfall
Daggers
Small Dagger 5 10 F K T N RM RW BM BW 5 G (2 G) None Corneria
Large Dagger 7 10 F K T N RM RW BM BW 175 G (87 G) None Elfland
Silver Knife 10 15 F K T N RM RW 800 G (400 G) None Corneria Castle, Dwarf Cave, Marsh Cave, Crescent Lake
Catclaw 22 35 K N RW BW 65 000 G (32 500 G) None Gaia, Castle of Ordeal
Hammers
Iron Hammer 9 0 F K N WM WW 10 G (5 G) None Corneria, Pravoka
Silver Hammer 12 5 F K N WM WW 2500 G (1250 G) None Elf Castle, Marsh Cave, Crescent Lake
Thor's Hammer* 18 15 K N WW (20 000 G) Casts LIT 2 in battle Mirage Tower
Nunchucks
Wooden Nunchuk 12 0 BB M 10 G (5 G) None Corneria
Iron Nunchuck 16 0 N BB M 200 G (100 G) None Elfland
Axes
Hand Axe 16 5 F K N 550 G (275 G) None Pravoka
Great Axe 22 5 F K N (1000 G) None Titan's Tunnel
Silver Axe 25 10 F K N 4500 G (2250 G) None Crescent Lake, Gurgu Volcano
Light Axe* 28 15 F K N (5000 G) Casts HARM 2 in battle Sea Shrine
Swords
Rapier 9 5 F K T N RM RW 10 G (5 G) None Corneria
Scimitar 10 10 F K T N RM RW 200 G (100 G) None Pravoka
Saber 13 5 F K T N RM RW 450 G (225 G) None Corneria Castle, Elfland
Short Sword 15 10 F K N RM RW 550 G (275 G) None Pravoka, Marsh Cave
Falchon 15 10 F K T N RM RW 450 G (225 G) None Northwest Castle (Astos), Melmond
Were Sword* 18 15 F K N RM RW (3000 G) Effective against WERE monsters Temple of the Fiends
Rune Sword* 18 15 F K T N RM RW (2500 G) Effective against MAGIC users Temple of the Fiends
Dragon Sword* 19 15 F K T N RM RW (4000 G) Effective against DRAGON monsters Dwarf Cave
Coral Sword* 19 15 F K T N RM RW (4000 G) Effective against WATER monsters Earth Cave
Long Sword 20 10 F K N RM RW 1500 G (750 G) None Melmond
Giant Sword* 21 20 F K N RM RW (4000 G) Effective against GIANT monsters Gurgu Volcano
Bane Sword* 22 20 K N RW (30 000 G) Casts BANE in battle Sky Castle
Silver Sword 23 15 F K N RM RW 4000 G (2000 G) None Elfland, Crscent Lake
Vorpal 24 25 K N RW (15 000 G) None Mirage Tower
Flame Sword* 26 20 F K N RM RW (5000 G) Effective against ICE monsters Ice Cave
Ice Sword* 29 25 F K N RM RW (7500 G) Effective against FIRE monsters Gurgu Volcano
Defense* 30 35 K N RW (20 000 G) Casts RUSE in battle Waterfall
Sun Sword* 32 30 F K N RM RW (10 000 G) Effective against UNDEAD monsters Mirage Tower
Katana 33 35 N (30 000 G) None Sky Castle, Final Temple
Xcalber 45 35 K (30 000 G) None Dwarf Cave (Give Adamant)
Masmune 56 50 A (30 000 G) None Final Temple