| Name of Item |
Cost (Mes) |
What it does |
| Monomate |
20 |
Restores little HP |
| Dimate |
60 |
Restores more HP |
| Trimate |
160 |
Restores much HP |
| Antidote |
10 |
Cures Poison |
| Hidapipe |
280 |
Keeps weaker monsters away |
| Telepipe |
130 |
Teleports to town last saved in |
| Escapipe |
70 |
Escapes from dungeon |
| Star Mist |
-- |
Heals much HP for all allies |
| Moon Dew |
-- |
Revives a dead ally. |
| Small Key |
-- |
Used to open locked chests in Shure |
| Dynamite |
-- |
Used to blow up locked doors |
| Letter |
-- |
A ransom letter to Darum |
| Teim |
-- |
The daughter of Darum |
| Recorder |
-- |
The energy data recorder from the Bio-Systems Lab |
| Key Tube |
-- |
Used to open the bridge door to southern Motavia |
| Jet Scooter |
-- |
A vehicle used to travel across water |
| Maruera Leaf |
-- |
A leaf that contains much oxygen |
| Maruera Gum |
-- |
Gum that allows breathing underwater |
| Red Card |
-- |
Card that allows access to the Red Dam |
| Yellow Card |
-- |
Card that allows access to the Yellow Dam |
| Blue Card |
-- |
Card that allows access to the Blue Dam |
| Green Card |
-- |
Card that allows access to the Green Dam |
| Visiphone |
-- |
Allows you to save your game from anywhere |
| Aero Prism |
-- |
A Prism that lets you see things that cannot be seen |