Rena Lanford
Contributor: Edward Chang and the Prima Guide
| Rena Lanford
Age: 17
Birthday: May 13
Height: 5'3"
Weight: 100 lbs.
Weapons: Fists/Claws
Armor: Light/Magician's Armor
Favorite Food: Shortcake
Favorite Instrument: Lyre
Voice Actor: Donna Mae Wong
Starting Equipment: Knuckles, Robe
Starting Skills: Recipe 4, Kitchen Knife 1, Good Eye 1
Rena is the other character you are required to have. But she is worth
it! For about the entire game she'll be your only healer (since Noel's
really no good at it), and for many boss fights you'll definitely
want her in the ranks. Set her strategy to Aid Friends! or Recover
Friends Only!, since if she gets mixed up too much with the enemy
she'll die. Earlier in the game she's actually pretty good at fighting
though. Jack up Motormouth so she can cast spells really quickly.
You'll also want skills that affect Intelligence (Functionality,
Fairyology) and probably Mental Science.
Her attack has an okay range and relatively short recovery time. She is
probably the best "fighter" among the spellcasters. Just don't use her
too much when fighting.
My nitpicky commentary on voice: The voice sounds kind of young for
a 17-year old, but it's okay. For some reason the fact that they left
a Japanese voice sample in for "Tractor Beam" really annoys me. Make
it completely one way or the other, okay?
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Talent Information
Originality | F/D
| Sense of Taste | B/B
| Dexterity | B/D
| Sense of Design | D/F
| Writing Ability | D/C
| Sense of Rhythm | D/D
| Pitch | A/D
| Love of Animals | A/C
| Sixth Sense | -
| The Blessing of Mana | +
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Spells
Heal
MP: 3
You'll heal a bit of HP. Absolutely essential during the first portion
of the game, but later gets outclassed by other spells. Even using
Blueberries will beat this spell eventually.
Antidote
MP: 5 Level: 3
Another important spell. As the name implies, it'll negate poison on
a single person. A good support spell, and relatively cheap.
Press
MP: 7 Level: 5
This spell creates a "100-ton" weight and drops it on a single enemy.
Not terribly powerful, but it might help you if you're trying to disrupt
a far-away enemy spellcaster. As with most of her attack spells, though,
Rena is completely outclassed by Celine. However, using this spell
there is a small chance that you can instantly kill the enemy. Don't
depend on it though, it's not that common. Void-elemental.
Deep Mist
MP: 11 Level: 8
This spell apparently makes it harder for enemies to hit you. I never
see much of a difference though, so I usually turn this spell off since
the AI tends to cast it too much. Dark-elemental.
Cure Light
MP: 11 Level: 10
A much more powerful version of Heal. You'll use this spell a lot until
your HP's start getting towards the 3 or 4 thousands. It takes a while
to take effect, though, and your target might die before the HP refills.
Silence
MP: 14 Level: 12
Like Deep Mist, another spell I tend to turn off. It never seems to
work when you need it to, and I find it easier to disrupt enemy spells
simply by casting one of Rena's attack spells.
Ray
MP: 10 Level: 14
Rena's first major attack spell. By the time you get this Celine will
have had it for awhile, so it's not all that useful, but still handy.
It will hit all enemies so it's good for disrupting enemy spells. Try
having Rena cast this at the same time as Celine's Ray... Light-
elemental
Energy Net
MP: 12 Level: 18
This spell drops a purple energy field over the enemies, stunning them.
Doesn't always work, and the effects don't last that long, so I turn
this spell off too. It might be good in a pinch, though. Dark-elemental.
Cure All
MP: 18 Level: 20
This spell will save your life many, many times. It'll heal all memebrs
of your party for about the same amount as a Cure Light. Always have
this spell handy, at least until you get Fairy Light.
Delay
MP: 18 Level: 22
Slows down a single enemy. It's an okay spell, but I find it easier to
speed up your own party members with Haste since Haste doesn't miss.
Dispel
MP: 24 Level: 25
Another life-saving spell. Usually if a character is paralyzed or
petrified, Rena will cast this spell immediately (if the AI is good).
Very handy to have, unless Rena herself is the one petrified or
paralyzed...
Gravity Press
MP: 24 Level: 28
Like a mass version of Press. The damage it does is okay, but again it
is outshadowed by Celine's spells, which will do at least twice the
damage. You do get it sooner than Celine in terms of levels, though.
It will only hit within a certain area. Void-elemental.
Light Cross
MP: 18 Level: 30
Now this is more like it. This will hit ALL enemies, and it costs less
MP than Gravity Press! The damage is respectable, but not great. A lot
of enemies are weak against Light, though... Try combining this spell
with Celine's Lunar Light. Light-elemental.
Protection
MP: 18 Level: 33
The first really useful support spell. Cast it on fighter characters;
the AI tends to be a bit "selfish" and will cast it on the people that
don't really need it all that much first.
Tractor Beam
MP: 22 Level: 36
For some reason the voice sample to this spell was left in its Japanese
version, at least on my copy... It will take an area of enemies and
drop them on their heads. Okay for damage, but Rena's forte isn't
attack magic. Star-elemental.
Haste
MP: 20 Level: 42
Speeds up the movement rate of a single ally. If the enemies are just
slightly faster than your characters this could save your life. On the
other hand, you might want to conserve Rena's MP for healing...
Growth
MP: 22 Level: 47
Raises attack power. I don't find this spell that useful, since there
are many other ways to raise attack power. Again, you might want to
save up Rena's MP. If Leon is in your party you might want to have him
cast this instead, since he can afford to give up more time.
Fairy Heal
MP: 30 Level: 52
Now this is a great spell. The MP cost might be a bit high, but it
will heal several thousand HP for a single character. Absolutely
essential in boss battles.
Anti
MP: 40 Level: 54
Raises the party's magic defense. The spell is useful, certainly, but
I usually make Celine cast this spell instead to conserve Rena's MP.
This spell can be so strong that it will actually negate some lesser
attack spells. Void-elemental.
Raise Dead
MP: 45 Level: 60
Another essential spell. Be sure to have Ressurection items on hand
though, in case Rena is the one that falls. Less advantageous than
items since it takes time to cast, but it can literally be a life-
saver.
Star Flare
MP: 26 Level: 63
I could pass on this spell. By the time you get this spell Celine will
be doing so much more damage you'll look at this spell and say "That's
it?" It does affect all enemies, though, so it's mildly useful. Light-,
not Star, elemental.
Fairy Light
MP: 40 Level: 65
Heals everybody for a really large amount. Essential once you get to
Fienal. What more can I say? Rena is the queen of healing. Be sure to
have her for all boss fights.
Angel Feather
MP: 30 Level: 72
This spell's description says it raises "all parameters", but doesn't
bother to say exactly what's included in "all parameters". Again, I
usually make Celine cast this instead, but in cases where you want to
cast this spell quickly on all your characters, it can be handy to
have both of them cast it.
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