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      Meribia's 
        Nasty Sewers 
          
           Upon following Dross to get 
        your Diamond back, you find yourself in the Meribian 
        Sewers. You may have to go back a couple times to use Althena's 
        Statue to heal up, especially if you are low leveled (under level 
        12). The ideal goal would be to get to Level 16 
        before moving on and beating the boss. Also, keep in mind that the Meribian 
        Sewers are filled with ladders and adjacent buttons. 
        To lower each ladder, you have to press the corresponding button. They 
        change from Blue to Red, showing that they 
        have been activated. To get through the Meribian Sewers, read on... 
           Walk down the stairs after 
        talking with the would-be thief who was planning on robbing Dross, you 
        will find yourself in the main level of the 
        Sewers. From here head south staying along the right-hand 
        side until you make your way to the first ladder. The switch 
        for this ladder is off to the right along the wall. Hit the switch, and 
        then make your way across the ladder. 
           After crossing the ladder, 
        walk right until you come to the rather small indent in the wall. If you 
        try to walk through it, you can get a Star Light. 
        Nab the treasure and head back to the ladder. Keep going left and take 
        the pathway south. Off to the right you can find another 
        Star Light. Get that too, and continue on 
        until you come to a set of  7 small pathways, 
        each heading south. 
             You can avoid the the fish that endlessly 
        jump over these pathways by waiting until 
        they leap across the ledges, or you can intentionally 
        run into them to boost your experience levels. I suggest you do 
        the latter, but hey, it is your game.  
             If you decide to keep going, first, head 
        down the second pathway from the left. You 
        will find a Herb, and another switch and 
        ladder. Flip the switch, grab the Herb, and 
        cross the new ladder off to your right. This will lead to another switch. 
        Flip this one too, and it will open a new ladder off to your right thta 
        you really cannot see all that well. Head back to the 7 
        pathways after flipping this switch. 
             Once you make your way back, head to the 
        seventh (last) pathway to grab 250 
        S from a treasure chest. Then, head back and take the fifth 
        pathway heading south. This will eventually lead you to that last ladder 
        you opened by hitting that last switch. Be warned, the enemies beyond 
        this point are VERY hard until you reach 
        Level 15. 
           Once you are sure of your 
        character's abilities, cross this third ladder. You will find an Herb 
        as well. Head east to find a split in the path. Take the north path to 
        get 250 S yet again, and then head back to 
        the split and continue east. This will bring you to a door. Enter the 
        door and head north. 
           After exiting the rather short 
        hallway, keep heading north and you will come to a section of pillars. 
        You CAN use these to dodge the enemies here, 
        but I suggest you fight them. You'll need 
        the experience. At the north end of these pillars is a small pathway. 
        You WILL get attacked by 3 very powerful 
        enemies here. Use caution and heal between fights. After crossing this 
        small walkway, head to the right and exit via the nice sewer door. 
           Once you enter the new room, 
        collect the 2 Antidotes and the Star 
        Light from the chests and then HEAL UP and 
        SAVE your game. You also want to make sure that Luna and Ramus 
        have Battle Bows equipped and that everyone in your party is preferably 
        Level 16. (You can do it at Level 14, but 
        it is considerably harder). Also, make sure Ramus has some 
        Herbs and Star Lights. Once you are ready 
        talk to Dross... 
           When you talk with Dross, 
        instead of handing back your Dragon Diamond, 
        he sicks his 'pet' on you, which also happens to be a Water 
        Dragon. That sux! 
      ---------------------------------BOSS 
        FIGHT: WATER DRAGON--------------------------------- 
       
      
         
           
            Water Dragon
                 
           | 
         
         
          | Hit Points | 
          70 x AL | 
         
         
          | Attack | 
          2 x AL | 
         
         
          | Defense | 
          1 x AL | 
         
         
          | Agility | 
          1 x AL | 
         
         
          | Wisdom | 
          4 x AL | 
         
         
          | Mag End | 
          1 x AL | 
         
         
          | # of Attacks | 
          1 | 
         
         
          | Range | 
          40 | 
         
         
          | Exp Points | 
          250 | 
         
       
           The Water 
        Dragon has 2 attacks. The 1st Attack, 
        is just a Bite, and can be expected 
        when his jaw opens and closes slightly. This attack may Poison a character, 
        but the Poison really won't hurt the character all that much. The 2nd 
        Attack is a Fire Press, which 
        spews flames all over on character for serious damage and can be expected 
        when the Dragon opens its mouth and starts huffing fire. 
           The Water 
        Dragon constantly wades back and forth among the parasite infested 
        water out of reach for sword users. There are moments when you could attack 
        normally, but otherwise, Alex will be stuck using his Sword Dance. This 
        is also where it is crucial that Luna and Ramus have Battle Bows so... 
             Alex should 
        use Vigor on the first round and Sword 
        Dance every round after. Ramus 
        should use his Battle Bow and heal 
        characters as needed if Luna can't keep up. This includes Magic Points. 
        Luna should use Cascade 
        Song on Alex and then on Ramus 
        the first two rounds. After that, she needs to hone those mad Cleric skilz 
        and keep everyone healthy. Don't worry about curing poisoning, just watch 
        those HPs and keep everyone able to endure that Fire 
        Press attack. 
       
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           After you slay the Water 
        Dragon, the party returns its attention to Dross' 
        theivery. Being fairly scared, Dross gives 
        you only 500 S!!! That cheap son of a bit....! Ramus, being the 
        greedy fat boy he is, cons Dross into giving 
        him the store and thus giving back the Dragon Diamond. 
        He then hires Dross back out of pity. As you leave the Water Dragon's 
        lair, Royce appears behind mumbling something 
        mysterious, and then quickly dissapears.  
           Make your way back out of 
        the Sewers, but before you exit into Ramus' new store, unequip 
        everything he has and give it to Nall. Then enter into the store. 
      Click here to continue... 
               
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