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 Doguola Pass 
       
    Enemies:  2 lancers, 2 wizards, 1 knight, 1 archer     
    Guests:  None  
    This battle isn't too tough if you remove the wizards quickly, they've got strong
    spells such as Fire3, Bolt3 and Ice3. Once the wizards are down, get the knight since he
    might try to break your equipment. The lancers should follow, get out of their jump range
    if you can. The archer won't be hard to defeat. Having a summoner to this point is very
    helpful. Cyclops, Lich, Fairy and Golem are the most useful to use.  
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