|
Mortuary: 3rd Floor
|
On the 3rd floor your main concern is to go
unnoticed. If you have a disguise it's easy, if you
don't, just lie when the dustmen approach you, say
you aren't lost, and that you are visting, or say that
you were there for an internment.
Note: You can snap a dustman's neck while talking
with him, you regain a memory when you kill your
1st dustman this way (250 exp). If you wear the
dustman robes no more dustmen will bother you.
|
Go speak with skeleton #42, he's on the east side of
the 3rd floor. He's the one you had memory of at
Ei-Vene, cross your arms and he will mimic you, pull
the item from it's chest (250 exp) and you will get
some coppers, a knife, 2 clot charms and a rag.
|
|
|
Now speak to zombie #79 (he's at the southern
storage room), examin the "Fanged Circle", notice
it's similarities with the "Ancient Copper Earring".
Next, examine the earring, you will be able to open
it now (250 exp). The earring is worth a little more
copper after this.
|
On the map to the right I pointed out all the
containers of this floor, inspect them to find the
following items: 1 charcoal charm, 2 junk, 1
bandages, 2 needle and thread, 1 iron prybar, 1
hammer, 3 clot charms, 1 corpse fly charm, 1 bone
charm, 1 dustman embalming charm (lesser), the
"Dustman Request" (a note), the "Mortuary Task
List" (a note), the "Mortuary Sanctum Key" and 66
copper.
|
|
|
Now that you have the key, go back to the 2nd
floor, use the key to go to the south room and pick
up the 2 bandages, leave the cleaning rags (I have
found no use for them), next, go down the stairs to
the main floor of the Mortuary.
|
|
(c)2006 RPGClassics.com. All materials are copyrighted by their respective authors. All games mentioned in this site are copyrighted by their respective producers and publishers. No infringement on any existing copyright is intended. All rights reserved.
|
|