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Maps of Korriban

Dreshdae

Docking Area


Mechanic: Your friendly neighborhood mechanic.
Port Authority: Prevents entry into Dreshdae unless you pay 25 credits. However he's a good sport, so he'll let you pass for free quite easily.
Shaardan: Sith Student that can't think of anything cruel, and really shouldn't be out here.

Main Forum


Enemies: Sith Apprentice that has been driven insane with (a really pathetic amount of) power. Appears after talking to Academy Guard. Can affect alignment.
B'ree: Weapons Merchant
Lashowe: She and her friends are looking for some fun. Very easily entertained.
Sith Apprentice's Corpse: Bondar Crystal, Sith Medallion

Czerka Offices


Enemies: Sith Thug Leader, Sith Thug x3. Appears after talking to Academy Guard. Battle can be avoided. Can affect alignment.
Czerka Representative: Czerka Store
Prospective Sith (Male): Loser Sith wannabe. Can affect alignment.
Sith Thug Leader's Corpse: Sith Medallion, Battle Stimulant, Construction Kit

Cantina


Lurze Kesh: Been waiting for that shipment of spice for a long time. Deliver it to him for a reward.
Pilots: Wishes he had a ship like the Ebon Hawk. Most likely to be silenced by the Mafia Sith
Mika Dorin: Bartender and part-time black market contact.
Toll Apkar: Pazaak Player with unlimited funds.
Prospective Sith (Female): Yet another loser Sith wannabe. Can affect alignment.
Yuthura Ban: Your only ticket into the academy lies with her. Can affect alignment.
Dak Vesser: This is where Dak comes crying if he sees Juhani. Can become Enemy. Can affect alignment.
Dak Vesser's Corpse: Jedi Knight Robe, Adhesive Grenade, Eralam Crystal, Credits x150
Crate: Repair Kit, Parts, Credits x150

Sith Academy Entrance


Enemies: Belaya (Only here if you killed Juhani on Dantooine). You can finally off that witch. Pathetically easy (Only level 8! Sheesh).
Mekel: Sadistic moron, who'll end up dying sooner or later. Preferably by your hand.
Prospective Sith Student (Walrusman): Get him to fight the guard for some laughs. Can affect alignment.
Prospective Sith Student (Asianguy): On the verge of collapse. Talking to him can be hazardous to his health. Can affect alignment.
Prospective Sith Student (Other Moron): Stubborn as a mule. About as intelligent as well.
Sith Academy Guard: Talk to him to have Yuthura and the other Sith students appear. Can become Enemy.
Belaya's Corpse: Environment Shield Level 3, Echani Battle Armor, Credits x150
Metal box: Repair Kit
Metal box: Computer Spike


Sith Academy

Every NPC in this area that remains when you take the final test can become your enemy in certain situations. The entire academy will become hostile in those situations.

Sith Encounters only happen if the entire Academy is hostile. They result in the following: Four sith chosen from the following list

Central Foyer


Enemies: Sith Student x3, Sith Teacher, Sith Guard
Sith Encounter: See note.
Uthar Wynn: The Master of the Academy. Talk to him to gain Prestige for completing side-quests. Can affect alignment.

Northwest Student Quarters


Yuthura Ban: Uthar's apprentice. Wants to off her master.
Footlocker: Advanced Medpac, Dark Jedi Knight Robe, Medpac x3, Credits x150

Southwest Student Quarters


Kel Algwinn: A pathetic Sith doubter that trusts far too much for his own good.
Footlocker: Sith Sniper Rifle, Sith Assassin Pistol, Heavy Repeating Blaster

Northeast Student Quarters


Lashowe: Just as she was easily entertained, she's easily manipulated with flattery.
Shaardan: Needs to gather his wits. Utterly fails.

Southeast Student Quarters


Mekel: A moron who's never been on that side of the fence before. Not to worry, he soon will be.
Dustil Onasi: Carth's Boy that's all grown up. Can become enemy. Wants to become an enemy.

Master Uthar's Personal Quarters


Sith Encounter: See note.
Bed: (Uthar's) Place poison here.
Footlocker: Datapad, Frag Grenade, Hyper-battle Stimulant. (Only appears if you have started Carth's Side-quest)
Footlocker: Sith Mask, Jedi Master Robe, Credits x450

Training Forum


Enemies: Tariga, Sith Teacher x3, Sith Guard
Adrenas: Take the datapad with instructions to poison Yuthura to him. Disappears if the Academy goes hostile.
Plasteel cylinder: Computer Spike, Advanced Repair Kit
Footlocker: Construction Kit, Advanced Medpac

Interrogation Chamber


Computer panel: Use to extract information from the nameless Mandalorian victim. No spikes necessary. Disappears if the Academy goes hostile.
Sith Interrogator: Apparently an inexperienced whelp can do his job better. Can become enemy. Can affect alignment. Disappears if the Academy goes hostile.
Sith Victim: Either a masochist or a moron (maybe a bit of both). Proof: Prefers being tortured to telling where a useless weapons cache is. Can affect alignment. Disappears if the Academy goes hostile.
Metal box: Droid Heavy Plating Type 3

Dueling Room


Computer panel: Use to arrange duels. Computer Spikes needed: 1 to Slice, 3 to hack security cameras. 5 to hack academy's datafiles. Disappears if the Academy goes hostile.
Enemies: Captive Republic Soldier x3, one at a time using the Dueling Computer to release them. Can affect alignment.
Sith Encounter: See note.
Sith Duelist: A rather pragmatic Sith who can see how merely executing prisoners is a waste. Can affect alignment. Disappears if the Academy goes hostile.
Metal box: Ion Grenade, Computer Spike

Wandering Sith Encounters


Enemies: Sith Guard x3


Valley of Dark Lords

Every NPC in this area that remains when you take the final test can become your enemy in certain situations. The entire academy will become hostile in those situations.

Sith Academy Entrance


Calo Nord Encounter: Calo Nord, Sith Elite Warrior x2 (Only appears if you have not fought him yet after Taris.)
Darth Bandon Encounter: Darth Bandon, Dark Jedi x2 (Only appears if you have triggered his cutscene and not fought him yet)
Sith Apprentices Encounter: Sith Apprentice x3 (Only appears if you kill Master Uthar, and either kill or redeem Yuthura)
Calo Nord's Corpse: Credits x2000, Mandalorian Heavy Pistol x2, Calo Nord's Battle Armor
Darth Bandon's Corpse: Credits x3000, Double-Bladed Lightsaber, Darth Bandon's Fiber Armor

Shyrack Caves Entrance


Shyrack Encounter: Encounter results in the following:
  • Below Level 12: Shyrack x2, Shyrack Raptor
    • Exception: Level 9: Shyrack x3
  • Level 12 Through 14: Shyrack x2, Shyrack Raptor, Shyrack Wyrm
  • Level 15 Onwards: Shyrack x2, Shyrack Raptor, Shyrack Wyrm x2

Southern Valley Floor


Enemies: Sith Guard x3
Dak Vesser: An old friend of Juhani's. Truly a man with strange tastes.
Galon Lor: A stereotypical archeologist geek. You can make him run off if you show him your sword, unless you lie about it being the right sword.
Sith Student: Warns you about going inside the Tomb of Marka Ragnos, as if that's going to stop you. Runs away if you successfuly deal with the droid.
Metal box: Life Support Pack, Adrenal Alacrity
Metal box: Hyper-battle Stimulant, Parts

Northern Valley Floor


Enemies: Tuk'ata x2, Tuk'ata Queen. Appears when you approach Lashowe.
Lashowe: Practically demands that you kill her. Over my dead body? That's the plan. Only appears if you convince her to let you help. Can become Enemy. Can affect alignment.
Lashowe's Corpse: Holocron, Verpine Headband, Credits x150
Metal box: Repair Kit
Metal box: Advanced Adrenaline Amplifier, Medpac


Shyrack Caves

Shyrack Encounters in this area result in the following:

The Tuk'ata Encounter in this area results in the following:

North and East Passages


Shyrack Encounter: See note.
Tuk'ata Encounter: See note.
Chewed corpse: Bothan Droid Disruptor, Plasma Grenade

Central Passage


Shyrack Encounter x2: See note.
Sith Corpse: Sith Energy Shield, CryoBan Grenade, Credits x450

Southern Passage


Average Frag Mine: DC 25 to Disable.
Average Flash Mine: DC 25 to Disable.
Average Plasma Mine: DC 25 to Disable.
Thalia May & Company (Sith Rebel x2): A bunch of pansies that can't even get past a Terentatek. Can become Enemy. Can affect alignment.
Thalia May's Corpse: Yusanis' Dueling Shield, Crystal, Jenruax, Advanced Medpac
Corpse: Response Package

Chasm Area


Enemies: Terentatek, Shyrack Wyrm x3 (Wyrms appear on Terentatek's death)
Shyrack Encounter: See note.
Corpse: Massassi Ceremonial Armor, CryoBan Grenade, Credits x900
Remains: Qel-Droma Robes, Duron's Journal


Tomb of Marka Ragnos

Entry Corridor


Enemies: War Droid Mark III x8, War Droid Mark IV x3, War Droid Mark V x6
Average Gas Mine: DC 25 to Disable.
Average Plasma Mine: DC 25 to Disable.
Average Flash Mine: DC 25 to Disable.
Corpse: Sound Dampening Stealth Unit, Medpac, CryoBan Grenade, Data Recorder, Credits x450

Burial Crypt


Enemies: Assault Droid Mark II x2, War Droid Mark III x3. Only if the Rogue Droid goes hostile.
Rogue Assassin Droid: Believes in the sanctity of life, enough to kill but not enough to die for. Can become Enemy. Can affect alignment.
Sith Sarcophagus: Sigil Crystal, Marka Ragnos' Gauntlets


Tomb of Ajunta Pall

The Tuk'ata Encounter in this area results in the following:

Entrance


Average Plasma Mine: DC 25 to Disable.
Shaardan: His serious miscalculation: Anyone that is strong enough to get their hands on the Sword of Ajunta Pall is strong enough to beat his scrawny little arse into a pulp. Can become Enemy. It's more fun to give him the wrong sword though.
Shaardan's Corpse: Echani Dueling Shield, Hyper-battle Stimulant, Credits x450

Bridge


Enemies: Assault Droid Mark II x4. They turn on upon the destruction of the Obelisk.
Tuk'ata Encounter: See note.
Sith Corpse: Datapad, Parts, Demolitions Sensor
Sith Corpse: Echani Battle Stimulant, Medpac, Sonic Grenade
Severed Arm: Datapad
Therangen Obelisk: An obelisk made of starship fuel? Yeah, right. Plant an explosive grenade or trap to remove.
Lever: Use this to destroy the droids here. No XP granted.

Burial Crypt


Average Flash Mine: DC 25 to Disable.
Spirit of Ajunta Pall: A broken old spirit that's been here so long that he's gone completely batty. Wants you to play a guessing game. Can become Enemy. Can affect alignment.
Sith Statue: (Use correct sword)
Sith Sarcophagus: Notched Steel Sword, Silver Lined Sword, Vibrosword
Corpse: Retinal Combat Implant, Credits x450


Tomb of Tulak Hord

The Tuk'ata Encounter in this area results in the following:

The Tuk'ata Queen Encounter in this area results in the following:

The Shyrack Encounter in this area result in the following:

Entryway


Patrol Droid: Parts needed: 1 to activate, 4 for weapons, 4 for targeting, 5 for shields, 6 to patrol.
Average Flash Mine: DC 25 to Disable.

Connecting Hallway


Tuk'ata Encounter: See note.

Security Corridor


Ancient Console: Use to open the trap up ahead.
Tuk'ata Queen Encounter: See note.
Average Frag Mine: DC 25 to Disable.
Corpse: Antidote Kit, Plasma Grenade, Credits x450
Corpse: Mandalorian Battle Armor, Verpine Prototype Ion Blaster

Side Chamber


Shyrack Encounter: See note.
Average Gas Mine: DC 25 to Disable.
Corpse: Computer Probe, Medpac, Credits x450

Burial Crypt


Jorak Uln: Uthar's old mentor. Batty as a march hare. Tests your capacity to be a Sith. Either that or your capacity to take punishment. Can become Enemy. Can affect alignment.
Mekel: Lacking in Gumption. Weak as a newborn babe. Can become Enemy. Can affect alignment.
Jorak Uln's Corpse: Opila Crystal, Advanced Medpac, Ancient Sith Tablet, Credits x450
Mekel's Corpse: Phond Crystal, Credits x150
Sith Sarcophagus: Tulak Hord's Mask
Clay Urn: Bondar Crystal
Clay Urn: Violet Crystal
Clay Urn: Firkrann Crystal


Tomb of Naga Sadow

The Wraid Encounters in this area results in the following:

Central Corridor


Wraid Encounter: See note.
Average Flash Mine: DC 25 to Disable.

Room of Fire and Ice


Enemies: Terentatek x2 (Solo? Yes Solo. Holy Toledo!)
Deadly Gas Mine: DC 30 to Disable.
Lever: Use this to open the door to the next room.
Skeletal human remains: Verpine Droid Disruptor, Medpac, Datapad, Credits x450
Skeletal human remains: Solari Crystal, Shaela's Journal
Pillar of Fire: Special Fire Grenade
Pillar of Ice: Special Cold Grenade

Naga Sadow's Burial Crypt


Computer Terminal: Use this terminal to solve the Towers of Hanoi puzzle here.
Wraid Encounter: See note.
Average Frag Mine: DC 25 to Disable.
Skeletal human remains: Zabrak Blaster Pistol, Nextor Crystal, Cardio Package
Skeletal human remains: Eriadu Strength Amplifier, Sith Assault Gun, Cinnagaran Carbine
Monument to Naga Sadow: Naga Sadow's Poison Blade

Star Map Chamber


Enemies: Uthar Wynn or Yuthura Ban or both. Depends on your choices.
Deadly Plasma Mine: DC 30 to Disable.
Uthar Wynn: An old fool, about to be usurped by a couple of young upstarts. Maybe. Can become Enemy. Can affect alignment.
Yuthura Ban: A self serving wench that is willing to turn on the only friend she's ever had. That is if you don't turn on her first. Can become Enemy. Can affect alignment.
Uthar Wynn's Corpse: Security Domination Interface, Cinnagar War Suit, Credits x3000
Yuthura Ban's Corpse: Poison Grenade, Hyper-adrenal Alacrity, Credits x1500
Star map: Major quest item gained. Necessary to find the Star Forge.
Sith Statue: Sith Lightsaber





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