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Miscellaneous
Here's some stuff that doesn't belond anywhere...
Counters
The game uses some sort of counters to determine whether or not things will
occur. Here's what I think some of them are:
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Greed Counter- The game seems to have a built in greed counter based
off you responses to various npcs. As the greed counter increases,
certain npcs won't join you and some side quest won't open. Examples
of raising the counter would be asking Wood for pay. This counter does
exist to a certain degree because effects of greed can be seen throughout
the game.
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Event Counter- This counter determines whether or not some events
will occur. This counter has something to do with the Thieves's Scenario
mainly. Some people from the scene looked into it and saw it
would randomly go up after battles. It could also be the counter that
determines what monsters you fight.
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