Magic

Water

Squall
JP: 1 Hits all enemies

Weak water attack vs all enemies.

Life Water
JP: 1 1 party member

Recovers HP.

Mystic Water
JP: 3 1 party member

Remove adverse status effects.

Water Ball
JP: 6 1 party member

Water blocks attacks; regenerate HP when water is in the air.

Sparkling Mist
JP: 2 Hits all enemies

Slightly lowers enemies's hit %; not very effective.

Thunderclap
JP: 7 Hits all enemies.

Electrical damage to all enemies; may stun at high levels.

Quicktime
JP: all All allies.

All allies strike before the enemies; the more JP used, the longer it lasts.