Magic

 

Sun

Sunshine
JP: 1 All enemies.

Weak sun attack vs all enemies; anti-undead.

Heat Wave
JP: 4 All enemies.

Heat damage to all; speed down.

Star Fixer
JP: 5 One enemy.

Heat damage to all; can paralyze.

Day Break
JP: 7 All enemies.

Can instantly kill all enemies.

Sun Wind
JP: 9 All ememies.

Heat damage to all; can confuse.

Rebirth Wind
JP: 7 One ally.

Recovers HP; best recovery spell.

Illusion Sun
JP: 11 Caster.

Randomly deflects physical/magical attacks.