Dragon's Haven

Hidden Cities - 1
Treasures - 2

Dragon's Haven is a completely hidden stage. It is unrelated to any of the campaign scenarios. You use different units here than in the campaigns, and the Lord is named "Lexar" instead of whatever your own Lord's name is.

There are two ways to reach this sanctuary. The first way involves playing the regular game up to Shiguld, beating Fogel, and then refusing his assistance. Without Fogel, you'll be able to collect the sword Zepyulos in Shiguld. When you find the swords Euros, Noto, Boleas and Zepyulos, if you take them to the Temple in the stage where you fight Fogel (Ruined City), you will receive the Fire Seal. Supposedly using this item will yield entrance into Dragon's Haven. However, I have heard stories from people who say that the Fire Seal is unusable, so you'd probably be better off recruiting Fogel, since there's a second, far easier way to reach Dragon's Haven.

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Start a new game. When Warren asks you your name, enter "FIRESEAL" like shown in the picture. Answer Warren's questions, collect your Tarot cards, and you'll be on the main map...except the only available battleground is Dragon's Haven.

At this point, look at your units. You will have seven units, plus some extra soldiers. These may include extremely powerful and hard-to-get characters like the Lich and the Princess. The alignment of the answers you give to Warren determines what sort of units you get (i.e. "evil" answers will get you Liches and Vampyres). Configure your units as you like and enter Dragon's Haven.

The map is quite small. The island east of your base contains a hidden town. Finding it will net you the sword "Karanborg", a rather good White sword. There is also treasure on the northeasternmost small island and the first one southwest of the enemy base. However, since nothing you do here will have any impact at all on your game, do not go after the treasure or the sword. Instead, deploy two or three units near your base to stall the enemy and deploy your strongest one (the one with the Liches, if any) northeast. Do not liberate the Roshfallian Temple as it lies in the path of the enemy. Instead, circumvent it from the northeast, pass by Mistaffa and assault the enemy base. By this time the enemy should be knocking on your door, and the enemy units are much, much stronger than yours, so it's a question of speed.

As you approach Dragon's Haven you'll find the boss to be Albeleo, the annoying Doll Master whom you thought you killed in the Balmorian Ruins stage. Apparently he resurrected himself and is being evil like all bad guys. He has to go down.

Boss: Albeleo
HP: 158 | STR: 102 | AGI: 153 | INT:153 | CHA:62 | ALI: 70 | LUK: 48
P: 26 | F: 47 | I: 41 | E: 29 | B: 21 | W: 59

albeleo-2.gif (24202 bytes)His stats are exactly the same as they were in the Balmorian Ruins stage, except he comes with a much stronger bodyguard of 4 Evil Ones. His Acid will prove devastating to your party, and you probably won't be able to defeat him all at once.

Or will you? You've still got the Tarots from the intro. Hopefully there's plenty of nice area attack Tarots there such as Hermit and Magician. Use them all up. Every single one; since this is completely out-of-game don't be afraid to do that. With all those Tarots, Albeleo will go down after just a single spell from your Liches or Mages.

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As an added bonus, you even get to watch a special ending after killing Albeleo. With this, Dragon's Haven ends.