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The Octopus Family
Jules Verne would be proud of these nightmares.
Octopus |
HP: 78+9 |
STR: 51+3 |
AGI: 38+2 |
INT: 47+1 |
CHA: 20 |
ALI: 50 |
LUK: 50 |
P: 64 |
F: 54 |
I: 53 |
E: 20 |
B: 50 |
W: 50 |
Type: Ocean (8) |
Size: Large |
Cost: 300+50 |
Front Row: Tentacle (4) |
Back Row: Tentacle (2) |
Notes: Out of Water, this
unit sucks. Pathetic AGI and extreme Lightning vulnerability make it a
prime target for Muses and Valkyries. In water, however, this is a
danger in its own right. Note that the Octopus gets 4 front-row attacks,
more than any other unit in the game. It is decently strong, but not a
threat on land. |
Kraken (Octopus Lv. 12+ ALI 55+) |
HP: 86+10 |
STR: 57+4 |
AGI: 47+2 |
INT: 50+1 |
CHA: 20 |
ALI: 57 |
LUK: 50 |
P: 67 |
F: 59 |
I: 58 |
E: 17 |
B: 43 |
W: 57 |
Type: Ocean (8) |
Size: Large |
Cost: 700+110 |
Front Row: Tentacle (4) |
Back Row: Maelstrom (2) |
Notes: This the Octopus with
greater STR, AGI, and usefulness in general. Unfortunately, it's even
more vulnerable to Lightning. Stay the hell away from magicians if you
use Octopi. In water, this is a death machine. Its back-row attack,
Maelstrom, attacks the entire enemy squad twice. It, however,
can be used only in water. When on land, the attack used is two tentacle
strikes. |
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