The Demon Family

Issuing forth from the depths in a fashion that would curdle even Dante's blood, these dark creatures cast a pall on all those who oppose them.

Imp HP: 68+5
STR: 45+2 AGI: 45+2 INT: 48+3 CHA: 50 ALI: 25 LUK: 48
P: 44 F: 37 I: 44 E: 38 B: 55 W: 35
Type: Low Sky (3) Size: Small Cost: 300+60
Front Row: Chop (2) Back Row: Nightmare (1)
Notes: Both Chop and Nightmare are Black attacks. Nightmare is the same spell that the Wizards cast. This is a rather bad unit, but it's worth it to build it up into its stronger forms.

 

Demon (Imp Lv. 10+ CHA 50+ ALI 0-40) HP: 69+6
STR: 49+3 AGI: 48+3 INT: 53+3 CHA: 60 ALI: 15 LUK: 52
P: 47 F: 40 I: 49 E: 44 B: 65 W: 25
Type: Low Sky (3) Size: Small Cost: 800+140
Front Row: Chop (2) Back Row: Nightmare (2)
Notes: All that increased cost for an extra Nightmare attack? Yes. Demons are evil, by the way, so don't make too great use of them unless you want a bad ending.

 

Devil (Demon Lv. 20+ CHA 50+ ALI 0-25) HP: 70+6
STR: 56+3 AGI: 51+3 INT: 58+4 CHA: 70 ALI: 5 LUK: 55
P: 53 F: 42 I: 52 E: 48 B: 86 W: 4
Type: Low Sky (4) Size: Small Cost: 1300+220
Front Row: Chop (2) Back Row: Meteor (1)
Notes: High magic resistance, extremely evil, and likewise extremely weak to White magic. However, the Devil gets Meteor. This is a great attack. It affects an entire unit and counts as Physical, so all those pesky mages in the back can die quickly.