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marle.gif (19273 bytes)

Marle

Initial Stats

HP 65
MP 12
POWER 2
STAMINA 6
SPEED 8
MAGIC 8
HIT 8
EVADE 8
MAGIC DEFENSE 8
LEVEL 1
INITIAL EQUIPMENT Bronze Bow, Hide Tunic, Hide Cap, Ribbon

    Marle is actually Princess Nadia of Guardia Castle in the year 1000 A.D.  She grows impatient with royal life and eventually leaves her home. She met Crono at the fair and since then joined him in his journeys. She learns Ice Magic along the way.
     She is the owner of the magical pendant handed down to her by ancestors which  was triggered and accidentally opened a time gate. 
     She was sent to the past and was mistaken to be Queen Leene. Her existence was endangered for a moment  due to the change of course in history. Crono followed her and saved her in a brink of a moment. When they came back in their own time, Crono was being accused of kidnapping Marle.
     Here, Marle's disagreement with her father grew worse and made her ran away again with Crono. When she came back, her father was already being accused by the evil chancellor (who was actually a descendant of Yakra) of stealing a family heirloom. Marle still thinking that her father didn't want her anymore because he didn't have time with her (just like he didn't have time to see her mother in her death bed) helped her father with the aid of Crono and his friends to find the missing heirloom. The chancellor was exposed and Marle found out that everything she thought about her father neglecting her mother in her death bed was all untrue. She was reunited again with her father and was able to continue her adventures again with Crono but this time on her own free will.